Difference between revisions of "User:066AspirantArchiver"
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i got two turntables and a microphone | i got two turntables and a microphone | ||
| − | + | <big>'''Quicktravel:''' | |
| − | + | https://projectunsc.org/wiki/index.php?title=User:066AspirantArchiver#United_Rebel_Front_.28URF.29_Tutorial</big> | |
| − | |||
| − | |||
| − | + | HEY! LISTEN! | |
| + | 64x64 FOR MOBS AND ITEMS THAT USE THE ENTIRE TILE!! | ||
| + | 32x32 FOR ITEMS/MACHINERY/ALL ELSE! | ||
| + | ^THIS guy was right! Just put |32px on everything that ends up too big, the big sprites will be great for the (eventual) items-other-than-guns page. | ||
| + | |||
| + | HEY! | ||
| + | Turns out 32x62 works best to avoid the "big space". | ||
| + | |||
| + | <big>How to make big sprites for guides:</big> | ||
| + | # Open the .dmi you need in Dream Maker. | ||
| + | # Take a picture of the sprite you want, preferably as close to its original 32x32 square as posible. | ||
| + | # Paste the picture in Photopea. | ||
| + | # Depending on how much of the 32x32 .dmi area the sprite uses: | ||
| + | ##If the sprite does '''NOT''' use the full 32x32 area, center a 64x32 area on the sprite (might end up as 640x320 or so in Photopea). We do this to keep avoid an ugly-looking space when pairing text with images. | ||
| + | ##If the sprite uses the full 32x32 area, skip to the next step. | ||
| + | # Use "Magic Wand" to select the background. A tolerance of 50 is usually enough to properly separate the BG, but you may have to lower it for some sprites. | ||
| + | # DEL the selected areas (should be just the BG). | ||
| + | # Export it as a 64 by 64 image | ||
| + | BINGO BANGO BIG SPRITES! | ||
| + | Now to do this for all the ones I've alredy done... aha... | ||
| + | |||
| + | If everything looks terrible from this embiggening then put |32px at their ends to bring 'em back to native. | ||
| + | |||
| + | For gifs, use these for layer names to frame them as GIF frames. | ||
| + | |||
| + | _a_frm2,200 | ||
| + | |||
| + | _a_frm1,200 | ||
| + | |||
| + | _a_frm0,100 | ||
| − | |||
| − | + | They'd be, from top to down: frame 3, 2, 1. | |
| + | NEVERMIND! Make a gif straight from the .dmi to get the intervals, paste that into Photopea then start making PNGs with the interval names. | ||
| − | + | Put the TOC on the right side of the screen, figure out the possibility of putting it up after the icons. | |
| − | |||
| + | Welcome to the server! This guide is meant to guide you through the basics of Halostation 13, from spawning in to getting into fights. While this page focuses on the former, links at the bottom will be provided so you can learn the initial loop of each of the server's factions. | ||
| − | + | Before you Begin | |
| + | * To ensure a smooth experience, use these settings. | ||
== Character Creation (replace inner headers with bold+big(?) to keep them from apearing on the TOC when going live, keep as-is here for ease of writing)== | == Character Creation (replace inner headers with bold+big(?) to keep them from apearing on the TOC when going live, keep as-is here for ease of writing)== | ||
While most of the Character Creation options, some of them the features are inconsequential, a few | While most of the Character Creation options, some of them the features are inconsequential, a few | ||
| − | ''Already familiar with Baystation12's character setup page? Skip to the | + | ''Already familiar with Baystation12's character setup page? Skip to the faction guides.'' |
[Steal this stuff from the CM13 wiki.] | [Steal this stuff from the CM13 wiki.] | ||
| Line 32: | Line 60: | ||
Loadout tab is mostly intended? synergyc? to be used for Colonist and Insurrectionist roles, as Covenant roles cannot spawn with loadout items and they also conflict with most UNSC gear (i.e. uniforms, armor, etc.) | Loadout tab is mostly intended? synergyc? to be used for Colonist and Insurrectionist roles, as Covenant roles cannot spawn with loadout items and they also conflict with most UNSC gear (i.e. uniforms, armor, etc.) | ||
everything in the glasses tab overriding the HUDs | everything in the glasses tab overriding the HUDs | ||
| + | As a general rule of thumb: | ||
| + | * UNSC roles use this color scheme. | ||
| + | * Covenant roles use this color scheme. | ||
| + | * URF roles use this color scheme. | ||
| + | <sup>''Keep in mind that older gamemodes may use different colors for each faction.''</sup> | ||
| + | |||
| + | == Reclamation Rewrite == | ||
| + | |||
| + | === Phase 1: Assault === | ||
| + | Bomb the ODP. | ||
| + | |||
| + | {| class="wikitable" | ||
| + | ! style="background-color:#708854" | UNSC Objective | ||
| + | ! style="background-color:#631a8b" | <span style ="color:#FFFFFF">Covenant Objective</span> | ||
| + | ! no urf LOL! | ||
| + | |- | ||
| + | | style="background-color:#708854" | The United Nations Space Command are the strong arm of the Unified Earth Government, fighting both an extinction war against the Covenant and an internal insurgency fronted by the United Rebel Front. | ||
| + | | style="background-color:#631a8b" | <span style ="color:#FFFFFF">The Covenant are a hegemony of alien species rallied under the holy decree of the Prophets: the anihilation of the human race.</span></td> | ||
| + | | style="background-color:#c42727" | <span style ="color:#FFFFFF">The United Rebel Front are several groups of UNSC defectors, black marketeers or simple outer colonists vying to overthrow the Unified Earth Government due to their lack of support and ovewrhelming taxation.</span></td> | ||
| + | |} | ||
| + | === Phase 2: Scanning === | ||
| + | Plant a scanner, don't leave it, don't let a [[Field Agent]] plant a bomb on it. | ||
| + | === Phase 3: Retrieval === | ||
| + | GTFO with the oddly-shaped rock and glass the place to bits. | ||
| + | Figure out how to proc the glass condition. | ||
| + | === Victory Conditions === | ||
| + | |||
| + | ==Main Page Changes, building off the work of [[User:TopHatPenguin#Main_Page_Changes.3F|TopHatPenguin]].== | ||
| + | <br><br> | ||
<div style="margin-bottom:50px; text-align: center;">[[File:Title.png|link=https://projectunsc.org/forum/index.php]]</div> | <div style="margin-bottom:50px; text-align: center;">[[File:Title.png|link=https://projectunsc.org/forum/index.php]]</div> | ||
| − | == | + | <center> |
| − | + | === About The Server=== | |
| − | + | ''[https://projectunsc.org/ Halo: Space Station Evolved] is a combat-roleplay orientated server based on the [https://www.halopedia.org/Halo_universe Halo Universe] where players can affect how the canon develops. There is a three way war brewing between the United Nations Space Command, United Rebel Front and the vast Covenant Empire. One will reign supreme above all the rest, will your contributions make a difference on the story? | |
| + | |||
| + | === Community === | ||
| + | Main website for the HaloStation13 community: [https://projectunsc.org https://projectunsc.org]/<br> | ||
| + | You can also join the Discord, over at [https://discord.com/invite/f8jpDfSdfr https://discord.com/invite/f8jpDfSdfr] | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
{| <center> style="border: 3px solid white;" style="width: 70%;" cellpadding="5" cellspacing="25" align="center" | {| <center> style="border: 3px solid white;" style="width: 70%;" cellpadding="5" cellspacing="25" align="center" | ||
| − | | <center>[[File: | + | | <center>[[File:Covenantlogo.png]]</center> |
| − | | <center>[[File: | + | | <center>[[File:Unsclogo.png]]</center> |
| − | | <center>[[File: | + | | <center>[[File:URF.png]]</center> |
|- | |- | ||
| − | + | ! style="width:40px; text-align: center; background-color:#8C2EBF; border-radius: 10px"| <span style="color:#FFFFFF"><big>Covenant</big></span> | |
| − | + | ! style="width:40px; text-align: center; background-color:#708855; border-radius: 10px"| <span style="color:#FFFFFF"><big>United Nations Space Command</big></span> | |
| − | + | ! style="width:40px; text-align: center; background-color:#a07672; border-radius: 10px"| <span style="color:#FFFFFF"><big>United Rebel Front</big></span> | |
|- | |- | ||
| − | |style="text-align:center;" valign="top"| | + | <!--Covenant Sub-items--> |
| + | |style="text-align:center;" valign="top"|<!--[[File:Covenantlogo.png|50px|link=https://projectunsc.org/wiki/index.php/Covenant_Lore]] [[Covenant Lore|Covenant]]   [[File:Covie law.png|40px|link=Covenant law]] [[Covenant Law|Covenant RoE]] | ||
| + | <br>--> | ||
| + | [[File:Covie equipment.png|40px|link=Covenant Weapons]] [[Covenant Weapons|Equipment]]   | ||
| + | [[File:Covie species.png|40px|link=Covenant Species]] [[Covenant Species|Species]]   | ||
| + | <!--[[File:Covie equipment.png|40px|link=Covenant Roles]] [[Covenant Roles|Roles]]  --> | ||
| + | |||
| + | [[File:Covie law.png|35px|link=https://projectunsc.org/forum/forumdisplay.php?fid=29]] [https://projectunsc.org/forum/forumdisplay.php?fid=29 Join today!] | ||
| + | <!--UNSC Sub-items--> | ||
| + | |style="text-align:center;" valign="top"|<!--[[File:Unsclogo.jpeg|40px|link=United_Nations_Space_Command]][[United Nations Space Command|UNSC]]   [[File:UNSCnavy.png|40px|link=UNSC Laws]] [[UNSC Laws|UNSC RoE]] | ||
| + | <br>--> | ||
| + | [[File:Misriahlogo.png|30px|link=UNSC_Weapons]] [[UNSC_Weapons|Equipment]]   | ||
| + | [[File:UNSCarmy.png|40px|link=UNSC_Roles]] [[UNSC_Roles|Roles]]   | ||
| − | |style="text-align:center;" valign="top"| | + | [[File:UNSCsword.png|35px|link=https://projectunsc.org/forum/forumdisplay.php?fid=27]] [https://projectunsc.org/forum/forumdisplay.php?fid=27 Join today!] |
| + | <!--URF Sub-items--> | ||
| + | |style="text-align:center;" valign="top"|<!--[[File:URF STAR.png|40px|link=URFLore]] [[URFLore|URF]]   [[File:URF STAR.png|40px|link=URFLaw]] [[URF Law|URF RoE]] | ||
| + | <br>--> | ||
| + | [[File:URF_Equipment.png|40px|link=URF Equipment]] [[URF Equipment|Equipment]]   | ||
| + | [[File:URF Ranks.png|40px|link=URF Ranks]] [[URF Ranks|Roles]]   | ||
| − | | | + | [[File:URF STAR.png|40px|link=https://projectunsc.org/forum/forumdisplay.php?fid=31]] [https://projectunsc.org/forum/forumdisplay.php?fid=31 Join today!] |
|- | |- | ||
| + | |<!--Second set of rows, general info--> | ||
| + | |<center>[[File:Guides.png]]</center> | ||
| | | | ||
|- | |- | ||
| − | |style="text-align:center;" | + | ! style="width:40px; text-align: center; background-color:#434544; border-radius: 10px"| <span style="color:#FFFFFF"><big>Guides</big></span> |
| + | ! style="width:40px; text-align: center; background-color:#434544; border-radius: 10px"| <span style="color:#FFFFFF"><big>Maps</big></span> | ||
| + | ! style="width:40px; text-align: center; background-color:#434544; border-radius: 10px"| <span style="color:#FFFFFF"><big>Gamemodes</big></span> | ||
| + | |- | ||
|- | |- | ||
| + | |style="text-align: center"; valign="top"| <!--Guides--> | ||
| + | '''[[Quick Start Guide]]''' | ||
| + | ---- | ||
| + | [[Guide to Research and Development]] | ||
| + | ---- | ||
| + | [[Guide to Chemistry]] | ||
| + | ---- | ||
| + | [[Guide to Medicine]] | ||
| + | ---- | ||
| + | ''[[Guides|More]]'' | ||
| + | |style="text-align:center;" valign="top"| <!--Maps--> | ||
| + | <span style="color:#708855">'''UNSC Ships:'''</span> [[UNSC_Bertels | Bertels]] <span style="color:#434544;><small>'''(Dry Docked)'''</small></span> | [[UNSC_Iron_Will | Iron Will]] <span style="color:#434544;><small>'''(Dry Docked)'''</small></span> | [[UNSC_Light_Brigade | Light Brigade]] <span style="color:#434544;><small>'''(Dry Docked)'''</small></span> | [[UNSC Difference of Opinion | Diference of Opinion]] <span style="color:#1e5631">'''(Active)'''</span> | ||
| + | <br> | ||
| + | <span style="color:#708855">'''UNSC Bases:'''</span> [[ODP_Cassius |ODP Cassius]] | [[Complex 049]] | [[VT9 |VT-9 Crescent Base]] | ||
| + | ---- | ||
| + | <span style="color:#4169e1">'''UEG Cities :'''</span> [[Geminus_City_Colony | Geminus City]] | [[New Pompeii | KS7 "New Pompeii"]] | [[Taurus City]] | ||
| + | ---- | ||
| + | <span style="color:#a07672">'''URF Ships:'''</span> [[GSN Retribution]] | ||
| + | <br> | ||
| + | <span style="color:#a07672">'''URF Bases:'''</span> [[Asteroid Listening Post]] | ||
| + | ---- | ||
| + | <span style="color:#8C2EBF">'''Covenant Ships:'''</span> [[DAV Vindicative Infraction|Vindicative Infraction]] <span style="color:#434544;><small>'''(Reassigned)'''</small></span> | [[CRS Unyielding Transgression|Unyielding Transgression]] <span style="color:#1e5631">'''(Active)'''</span> | ||
| + | <br> | ||
| + | <span style="color:#8C2EBF">'''Covenant Bases:'''</span> [[Staging Satelite]] | [[Peacemaker Upon Stars]] | ||
| + | |style="text-align:center;" valign="top"| <!--Gamemodes--> | ||
| + | [[Reclamation]] | ||
| + | ---- | ||
| + | [[Revolution]] | ||
| + | ---- | ||
| + | [[Outer Colonies]] | ||
| + | ---- | ||
| + | [[Firefight]] | ||
| + | ---- | ||
| + | ''[[Gamemodes|More]]'' | ||
|} | |} | ||
| + | </center> | ||
| − | + | #a07672 | |
| + | #8C2EBF | ||
| − | |||
| − | |||
| + | [[File:Covenantlogo.png|50px|link=https://projectunsc.org/wiki/index.php/Covenant_Assets]][[Covenant|Assets]]   | ||
| + | [[File:URF Assets.png|40px|link=URF Assets]] [[URF Assets|Assets]]   | ||
| + | [[File:UNSCNavy.png|50px|link=UNSC_ships]][[UNSC ships|Assets]]   | ||
| − | |||
| − | |||
| − | |||
| − | |||
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| − | |||
| − | |||
==Game Mechanics== | ==Game Mechanics== | ||
=== General === | === General === | ||
| − | === | + | ---- |
| + | === [[WeighingScaleWithAnEliteAndAMarine.png]] Population Balance === | ||
Keeps one side from having 6 elites or 30 marines. Does not take into account mobile spawns. | Keeps one side from having 6 elites or 30 marines. Does not take into account mobile spawns. | ||
| − | === [[File: | + | === [[File:TacHUD.png]] HUD Drops === |
Officers get to call in supply drops. | Officers get to call in supply drops. | ||
| Line 95: | Line 202: | ||
=== Combat === | === Combat === | ||
| + | ---- | ||
| + | === Grenade Cooking? === | ||
| + | Drop it, disable throw, pick it up then throw it. [TO BE CONFIRMED] Timer doesn't go while it's on the ground (unless it's already been there and you picked it up then dropped it) | ||
| + | |||
=== Automatic Reloads === | === Automatic Reloads === | ||
| − | + | Clicking a magazine-based weapon with a magazine in your active hand allows you to automatically reload it. | |
| − | * With '''grab''' intent enabled, you can do a tactical reload that will switch the magazine in your weapon with the one in your active hand. [specify times? maybe not...] | + | * With [[File:Grab.png]] '''grab''' intent enabled, you can do a tactical reload that will switch the magazine in your weapon with the one in your active hand. [specify times? maybe not...] |
| − | * With '''harm''' intent enabled, you can do a | + | * With [[File:Harm.png]] '''harm''' intent enabled, you can do a speed reload that is faster than a tactical reload but will drop the loaded magazine on the ground. |
| + | |||
=== [[File:CrosshairFiring.png]] Click-dragging === | === [[File:CrosshairFiring.png]] Click-dragging === | ||
| − | Lets you redirect fire but wont hit as often. Also screws you if you're fighting flyers. | + | Lets you redirect fire but wont hit as often. Also definitely screws you if you're fighting flyers as you're required to click on their sprite to change targetting elevation. |
| + | |||
=== [[File:Energy_Sword.png]] Executions === | === [[File:Energy_Sword.png]] Executions === | ||
Melee weapons can be used to execute unconscious enemies, allowing you to ensure they cannot be resurrected (unless they have already ghosted). | Melee weapons can be used to execute unconscious enemies, allowing you to ensure they cannot be resurrected (unless they have already ghosted). | ||
| Line 108: | Line 221: | ||
e | e | ||
o | o | ||
| − | [[File:DodgeRollExample.gif|thumb|right|An ODST doing a backflip over a table]] | + | [[File:DodgeRollExample.gif|thumb|right|An ODST doing a backflip over a table. Hell, yeah.]] |
Dodge rolling can be used to evade attacks, or quickly move across obstacles such as tables. For most species the rolling distance is 2 tiles, but some such as the T'vaoans | Dodge rolling can be used to evade attacks, or quickly move across obstacles such as tables. For most species the rolling distance is 2 tiles, but some such as the T'vaoans | ||
To use it, you must [[Guide_to_Macros|create macros]] for the following verbs: | To use it, you must [[Guide_to_Macros|create macros]] for the following verbs: | ||
| Line 117: | Line 230: | ||
== Notes == | == Notes == | ||
| + | le greyscreen: | ||
| + | icon: icons/turf/flooring/alium.dmi | ||
| + | icon_state: jaggy | ||
| + | |||
THIS has all the guns: | THIS has all the guns: | ||
https://github.com/YourPalHolidays/HaloSpaceStation13/tree/64981415f90b50a277f9a05a1185c9fcb1a0f0ba/code/modules/halo/weapons | https://github.com/YourPalHolidays/HaloSpaceStation13/tree/64981415f90b50a277f9a05a1185c9fcb1a0f0ba/code/modules/halo/weapons | ||
| Line 125: | Line 242: | ||
THIS has all the vehicles (sprites and values): | THIS has all the vehicles (sprites and values): | ||
https://github.com/YourPalHolidays/HaloSpaceStation13/tree/64981415f90b50a277f9a05a1185c9fcb1a0f0ba/code/modules/halo/vehicles/types | https://github.com/YourPalHolidays/HaloSpaceStation13/tree/64981415f90b50a277f9a05a1185c9fcb1a0f0ba/code/modules/halo/vehicles/types | ||
| + | |||
| + | THIS has all the URF subfaction gear (DMIs) | ||
| + | https://github.com/HaloSpaceStation/HaloSpaceStation13/tree/alpha/code/modules/halo/factions/npc_factions/gear | ||
For gamemode pages: | For gamemode pages: | ||
| Line 145: | Line 265: | ||
| + | Spawn points: Mess Hall, Cryo, Bunks(?) | ||
| Line 224: | Line 345: | ||
all the ship and base maps (which should have wikis soon, if they don't already!) | all the ship and base maps (which should have wikis soon, if they don't already!) | ||
| − | *[[UNSC Iron Will]] | + | *[[UNSC Iron Will]] - THIS one's the Op Treb ODST assault craft! |
*[[SDV Vindicative Infraction]] | *[[SDV Vindicative Infraction]] | ||
| + | |||
| + | ---- | ||
| + | <big>'''Quicktravel:''' | ||
| + | https://projectunsc.org/wiki/index.php?title=User:066AspirantArchiver#United_Rebel_Front_.28URF.29_Tutorial</big> | ||
Latest revision as of 17:16, 17 January 2026
i got two turntables and a microphone
Quicktravel: https://projectunsc.org/wiki/index.php?title=User:066AspirantArchiver#United_Rebel_Front_.28URF.29_Tutorial
HEY! LISTEN!
64x64 FOR MOBS AND ITEMS THAT USE THE ENTIRE TILE!!
32x32 FOR ITEMS/MACHINERY/ALL ELSE!
^THIS guy was right! Just put |32px on everything that ends up too big, the big sprites will be great for the (eventual) items-other-than-guns page.
HEY! Turns out 32x62 works best to avoid the "big space".
How to make big sprites for guides:
- Open the .dmi you need in Dream Maker.
- Take a picture of the sprite you want, preferably as close to its original 32x32 square as posible.
- Paste the picture in Photopea.
- Depending on how much of the 32x32 .dmi area the sprite uses:
- If the sprite does NOT use the full 32x32 area, center a 64x32 area on the sprite (might end up as 640x320 or so in Photopea). We do this to keep avoid an ugly-looking space when pairing text with images.
- If the sprite uses the full 32x32 area, skip to the next step.
- Use "Magic Wand" to select the background. A tolerance of 50 is usually enough to properly separate the BG, but you may have to lower it for some sprites.
- DEL the selected areas (should be just the BG).
- Export it as a 64 by 64 image
BINGO BANGO BIG SPRITES! Now to do this for all the ones I've alredy done... aha...
If everything looks terrible from this embiggening then put |32px at their ends to bring 'em back to native.
For gifs, use these for layer names to frame them as GIF frames.
_a_frm2,200
_a_frm1,200
_a_frm0,100
They'd be, from top to down: frame 3, 2, 1.
NEVERMIND! Make a gif straight from the .dmi to get the intervals, paste that into Photopea then start making PNGs with the interval names.
Put the TOC on the right side of the screen, figure out the possibility of putting it up after the icons.
Welcome to the server! This guide is meant to guide you through the basics of Halostation 13, from spawning in to getting into fights. While this page focuses on the former, links at the bottom will be provided so you can learn the initial loop of each of the server's factions.
Before you Begin
- To ensure a smooth experience, use these settings.
Character Creation (replace inner headers with bold+big(?) to keep them from apearing on the TOC when going live, keep as-is here for ease of writing)
While most of the Character Creation options, some of them the features are inconsequential, a few Already familiar with Baystation12's character setup page? Skip to the faction guides. [Steal this stuff from the CM13 wiki.]
Some roles spawn with different gear depending on their title, such as Marines with the "EVA Operations Marine" title spawning with armor resistant to the vacuum of space (at the detriment of protection).
Loadout tab is mostly intended? synergyc? to be used for Colonist and Insurrectionist roles, as Covenant roles cannot spawn with loadout items and they also conflict with most UNSC gear (i.e. uniforms, armor, etc.)
everything in the glasses tab overriding the HUDs
As a general rule of thumb:
- UNSC roles use this color scheme.
- Covenant roles use this color scheme.
- URF roles use this color scheme.
Keep in mind that older gamemodes may use different colors for each faction.
Reclamation Rewrite
Phase 1: Assault
Bomb the ODP.
| UNSC Objective | Covenant Objective | no urf LOL! |
|---|---|---|
| The United Nations Space Command are the strong arm of the Unified Earth Government, fighting both an extinction war against the Covenant and an internal insurgency fronted by the United Rebel Front. | The Covenant are a hegemony of alien species rallied under the holy decree of the Prophets: the anihilation of the human race. | The United Rebel Front are several groups of UNSC defectors, black marketeers or simple outer colonists vying to overthrow the Unified Earth Government due to their lack of support and ovewrhelming taxation. |
Phase 2: Scanning
Plant a scanner, don't leave it, don't let a Field Agent plant a bomb on it.
Phase 3: Retrieval
GTFO with the oddly-shaped rock and glass the place to bits. Figure out how to proc the glass condition.
Victory Conditions
Main Page Changes, building off the work of TopHatPenguin.
About The Server
Halo: Space Station Evolved is a combat-roleplay orientated server based on the Halo Universe where players can affect how the canon develops. There is a three way war brewing between the United Nations Space Command, United Rebel Front and the vast Covenant Empire. One will reign supreme above all the rest, will your contributions make a difference on the story?
Community
Main website for the HaloStation13 community: https://projectunsc.org/
You can also join the Discord, over at https://discord.com/invite/f8jpDfSdfr
![]() |
![]() |
![]() |
| Covenant | United Nations Space Command | United Rebel Front |
|---|---|---|
![]() |
||
| Guides | Maps | Gamemodes |
|
Guide to Research and Development |
UNSC Ships: Bertels (Dry Docked) | Iron Will (Dry Docked) | Light Brigade (Dry Docked) | Diference of Opinion (Active)
UEG Cities : Geminus City | KS7 "New Pompeii" | Taurus City URF Ships: GSN Retribution
Covenant Ships: Vindicative Infraction (Reassigned) | Unyielding Transgression (Active)
|
|
- a07672
- 8C2EBF
Game Mechanics
General
WeighingScaleWithAnEliteAndAMarine.png Population Balance
Keeps one side from having 6 elites or 30 marines. Does not take into account mobile spawns.
HUD Drops
Officers get to call in supply drops.
Note: Personalized drops only take into account items you have equipped (hands included) at the time of opening or refreshing the pop-up tab.
Combat
Grenade Cooking?
Drop it, disable throw, pick it up then throw it. [TO BE CONFIRMED] Timer doesn't go while it's on the ground (unless it's already been there and you picked it up then dropped it)
Automatic Reloads
Clicking a magazine-based weapon with a magazine in your active hand allows you to automatically reload it.
- With File:Grab.png grab intent enabled, you can do a tactical reload that will switch the magazine in your weapon with the one in your active hand. [specify times? maybe not...]
- With File:Harm.png harm intent enabled, you can do a speed reload that is faster than a tactical reload but will drop the loaded magazine on the ground.
File:CrosshairFiring.png Click-dragging
Lets you redirect fire but wont hit as often. Also definitely screws you if you're fighting flyers as you're required to click on their sprite to change targetting elevation.
Executions
Melee weapons can be used to execute unconscious enemies, allowing you to ensure they cannot be resurrected (unless they have already ghosted). To do this, click on a prone player with a melee weapon on your active hand while targetting their chest with grab intent. If you have done it correctly and the target is not braindead, you will receive a message indicating the beginning of the execution and must remain still for X seconds to complete it. Once it is finished, smack sound. /the executed player will be forcibly ghosted.
Dodge Rolling
e
o
Dodge rolling can be used to evade attacks, or quickly move across obstacles such as tables. For most species the rolling distance is 2 tiles, but some such as the T'vaoans To use it, you must create macros for the following verbs: - "roll-north" - "roll-south" - "roll-east" - "roll-west"
Notes
le greyscreen: icon: icons/turf/flooring/alium.dmi icon_state: jaggy
THIS has all the guns: https://github.com/YourPalHolidays/HaloSpaceStation13/tree/64981415f90b50a277f9a05a1185c9fcb1a0f0ba/code/modules/halo/weapons
THIS has all the vendors: https://github.com/X0-11/HaloSpaceStation13/blob/d7ea68d597b10e0b7a8b6f76f48bca84923b5034/code/modules/halo/machinery/gunvendors.dm
THIS has all the vehicles (sprites and values): https://github.com/YourPalHolidays/HaloSpaceStation13/tree/64981415f90b50a277f9a05a1185c9fcb1a0f0ba/code/modules/halo/vehicles/types
THIS has all the URF subfaction gear (DMIs) https://github.com/HaloSpaceStation/HaloSpaceStation13/tree/alpha/code/modules/halo/factions/npc_factions/gear
For gamemode pages:
Phase name Overview Table with what each faction can (should?) do Unknown Hazard Effects:
Asteroid Field - hurls meteors at your ship
Gas Cloud - EMPs random parts of your ship (and makes you harder to hit? confirm its not fluff)
Engine Overcharge? - increased ship speed, random explosions on ship
Paste this page into one gamemodes page.
https://projectunsc.org/wiki/index.php?title=Firefight
Old SMAC Geminus
https://projectunsc.org/wiki/index.php?title=Geographical_Intelligence
Spawn points: Mess Hall, Cryo, Bunks(?)
Reckon you could do a pretty sick fade-in effect with an image of each faction rallying for a raid. Remember Raze? Yeah, something like that. Replace the ARK with a fitting pict with enough transparency.
...though it may look very scuffed on Mobile.
Covenant Tutorial
The Covenant are a hegemony of alien species rallied under the holy decree of the High Prophets: the anihilation of the human race.
Scrapyard
Use file|width=1XX% to ensure it is relative to monitors and phones.
file|500px
| The United Nations Space Command are the strong arm of the Unified Earth Government, fighting both an extinction war against the Covenant and an internal insurgency fronted by the United Rebel Front. | The Covenant are a hegemony of alien species rallied under the holy decree of the Prophets: the anihilation of the human race. | The United Rebel Front are several groups of ex-UNSC, black marketeers or simple outer colonists vying to overthrow the Unified Earth Government due to their lack of support and ovewrhelming taxation. |
|---|
| Header A | Header B | Header C |
|---|---|---|
| Cell A1 | Cell B1 | Cell C1 |
| Cell A2 | Cell B2 | Cell C2 |
| The United Nations Space Command are the strong arm of the Unified Earth Government, fighting both an extinction war against the Covenant and an internal insurgency fronted by the United Rebel Front. | style="color:green; background-color:#ffffcc;" cellpadding="10" |
| The Covenant are a hegemony of alien species rallied under the holy decree of the Prophets: the anihilation of the human race. | |
| The United Rebel Front are several groups of ex-UNSC, black marketeers or simple outer colonists vying to overthrow the Unified Earth Government due to their lack of support and ovewrhelming taxation. |
| The United Nations Space Command are the strong arm of the Unified Earth Government, fighting both an extinction war against the Covenant and an internal insurgency fronted by the United Rebel Front. | The Covenant are a hegemony of alien species rallied under the holy decree of the Prophets: the anihilation of the human race. | The United Rebel Front are several groups of UNSC defectors, black marketeers or simple outer colonists vying to overthrow the Unified Earth Government due to their lack of support and ovewrhelming taxation. |
|---|
| File:7-62mag.png | Holds thirty (30) 7.62mm caliber rounds. |
| Holds thirty (30) 7.62mm caliber rounds. |
Links saved from the QSG before rewritting:
These are the guides that are specific to halo station which cover some of the server's unique features such as the overmap flying
all the ship and base maps (which should have wikis soon, if they don't already!)
- UNSC Iron Will - THIS one's the Op Treb ODST assault craft!
- SDV Vindicative Infraction
Quicktravel: https://projectunsc.org/wiki/index.php?title=User:066AspirantArchiver#United_Rebel_Front_.28URF.29_Tutorial




