Covenant

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Covenantlogo.png  COVENANT EMPIRE

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Covenant Law
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Equipment
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Species
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Assets
INFORMATION SECTION

The basics


Covenant Empire Rules of engagement:

  • Do not rush to raid places within the first 10 minutes of the round. (This goes for any faction base, generally avoid combat in the first 10 minutes.)
  • Your tasks in this outer system is to scout it out for the empire to take note of items of interest. To evaluate and possibly engage in recovering the items of interest. (Holy relics, Human settlements, stolen covenant gear etc) while also disabling key strategic point's from the UNSC before the main battleship comes.
  • The Lesser Prophets are the absolute voice of the covenant unless a higher prophet is present.
  • Only the Lesser Prophets are permitted to touch or interact with any artifacts you may find. All other species are unworthy.
  • The Lesser Prophets can excuse/permit minor heresies *witchin reason*, if it helps with their overall objective.
  • No using heretic gear like human guns and vehicles
  • Humans are heretics.
  • Sangheili are only allowed to surgically fix internal injuries if it was caused by combat. (changed due to the regen nerf)
  • Kig-Yar and Unggoy are allowed to secretly commit minor heresy, minor and major heresy being subjective to the situation. Sangheili is expected to uphold by the tenants as strict law and to make the others adhere to it. Unggoy Deacons are also treated as Sangheili in this regard. Bags are prohibited due to mechanical reasons, belts are allowed as minor heresy.
  • If you are able to capture someone of tactical value do it instead of killing them outright unless they serve zero tactical advantage or is a threat.
  • Unggoy taking a trophy off the battlefield is fine, also wearing it is fine (helmets/hats). other items must be placed in your own room or cargo haul.
  • Do not casually walk onto human settlements, unless to recover important items such as relics, covenant items or to purge heretics by orders of the prophets or to break down a military force.
  • If you come into contact with a military force and you are clear to open fire, your ship holds important intel for the covenant, if you fail to get away send a fax of your findings before you evacuate or die on the vessel.
  • Sangheili are not allowed on the Raider ship. The Raider ship is not bound by the covie RoE while away from the station. They are even allowed to be friendly.

Standard Operating Procedure