Race
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Description
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Unggoy
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Difficulty: Medium
Description: Stick with your Sangheili Squad Leader. Move with your Grunt pack. If your Sangheili Officer dies, look for another one to follow around, otherwise, try to commit a plasma grenade suicide charge or cower in a corner. Get branded a Heretic for accidentally being left behind.
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Kig-Yar
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Difficulty: Medium
Description: Depending on your occupation and your gear, you are expected to stay ahead of your Squad and scout the surroundings if you are assigned as a Scout. If you are equipped with a Point Defense Shield, you either stay a bit ahead of your Squad or on the flanks, to cover them from any sudden ambushes. You are expected to take the brunt of the attacks with your shields during a firefight, and as such, move to cover your allies when projectiles start flying. Find a beam rifle and go to town.
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Sangheili
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Difficulty: Medium
Description: You lead your Squad and make sure that the Grunts are kept in line. Use your shield to soak up a bit of damage while providing cover for the weaker units under your command. Should you die, some Grunts are expected to run into a frenzy and chase after your killer, otherwise, they flee or seek out another Sangheili for command and guidance. Die by shrapnel.
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File:UNRELEASED Jiralhanae
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Unreleased
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File:UNRELEASED Yanme'e
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Unreleased
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File:UNRELEASED Huragok
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Unreleased
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File:UNRELEASED San'Shyuum
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Unreleased
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Mgalekgolo
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Difficulty: Easy
Description: You are a walking tank, you can soak up a lot of damage before you die, and you are mostly deployed in pairs; your pair is referred to as a Bond Brother, or a mate. Use your overwhelming advtange to take the enemy by storm, and lead the Covenant forces through punching a hole in the opposition's formations. Never die because marines never surround you.
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