Covenant Species

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Race Description
GMinor.png
Unggoy

Difficulty: Medium

Description: Unggoy are the main cannon fodder force of the Covenant. Stick with your leader and you should be alright...hopefully.

JMinor.png
Kig-Yar

Difficulty: Medium

Description: As a Kig-Yar Ruuhtian you are expected to cover your squadmates with your shield gauntlets, as well as possibly providing minimal long ranged support if you so desire.

EMinor.png
Sangheili

Difficulty: Medium

Description: Lead those under your command with diligence and honor. Your shields make an excellent bullet stopper, but a tactical retreat is necessary for any battle.

Bchieftain.png
Jiralhanae
Difficulty: Medium



Description: Follow your packmates into battle. Lead the lesser races if there is no Sangheili around. Use your big physique to act as a shocktrooper and soak up bullets for the rest of your team.

Drone.png
Yanme'e
Difficulty: Medium



Description: using your flying skills to breach enemy fortifications from unexpected routes, support the rest of your team with your flying making you much harder to hit. Act as a discount engineer if there are no Huragok available.

Huragok.png
Huragok
Difficulty: Easy



Description: Fix things (or people, if you're a lifeworker) for both sides. you are not just for the covenant, and are expected to help both sides where possible. Do note, your covenant supervisors may not help you liking the otherside, so prioritising Covenant lives is a good way to stay alive.

Prophet.png
San'Shyuum
Difficulty: Hard



Description: Lead the lesser races into a glorious crusade against the heretics! take overall command of the ship and order it's crew into battle for the covenant! Rely on your Bodyguards, the elite Honour Guard units, for protection.

Hunter.png
Mgalekgolo

Difficulty: Easy

Description: You are a walking tank, you can soak up a lot of damage before you die, and you are mostly deployed in pairs; your pair is referred to as a Bond Brother, or a mate. Use your overwhelming advtange to take the enemy by storm, and lead the Covenant forces through punching a hole in the opposition's formations. Never die because marines never surround you.