09-19-2015, 01:44 PM
(This post was last modified: 02-12-2016, 01:28 AM by Cael_Aislinn.)
Alpha (Late February 2016)
Gamemodes / Jobs
Gamemodes
Gamemodes
Covenant Update (TBA)
Gamemodes / Jobs
- Insurrection gamemode stage 1 (reskinned nuke ops with findable insurrection base)
- Restricted/reworked jobs list
- Basic overmap capital ship flight
- Basic overmap shuttle flight
- Basic overmap combat
- None
- UNSC weapons and equipment
- Cruiser map (just basic stuff needed for gamemode)
Gamemodes
- Battle Royale stage 1 (Covenant ship vs UNSC ship pvp)
- Insurrection stage 2 (integrate traitor gameplay)
- Capital ship combat
- Boarding
- Pelican, longsword
- Multi-tile vehicles (longsword, pelican, seraph, spirit)
- Covenant Elites (playable, no NPCs)
- No remaining SS13 weapons and equipment for UNSC crew
- Insurrection gear and equipment
- Basic Covenant gear and weapons
Gamemodes
- Insurrection stage 3 (several NPC star systems to search for insurrection base)
- Battle Royale stage 2 (dogfighting, improved boarding)
- Great War stage 1 (explore randomised star systems and fight Covenant/Insurrection ships/bases)
- Slipspace drive for capital ships
- Dogfighting
- Improved boarding mechanics (Covenant parasite ships)
- Planetary away missions
- Friendly space stations to rearm/repair/refuel at
- Friendly NPC ships that can be traded with, enemy NPC civilian ships which can be raided.
- Grunts, hunters, jackals (NPC only)
- VR training
Covenant Update (TBA)
- Playable grunts, jackals, hunters
- Additional weapons, armour, vehicles
- Additional ships for UNSC and covenant (cruiser, frigate, corvette, carrier)
- Covenant equivalent of the Great War mode
- Explore, mine and trade onboard a human freighter
- Change sides and do the same onboard a yonhet or jackal freighter
- Flood!
- Fortress/shield worlds
- Sentinels
- Monitors
- Prometheans?