Halo Space Station Evolved
Development Roadmap as of 19th September - Printable Version

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+--- Thread: Development Roadmap as of 19th September (/showthread.php?tid=51)



Development Roadmap as of 19th September - Cael_Aislinn - 09-19-2015

Alpha (Late February 2016)
Gamemodes / Jobs
  • Insurrection gamemode stage 1 (reskinned nuke ops with findable insurrection base)
  • Restricted/reworked jobs list
Overmap
  • Basic overmap capital ship flight
  • Basic overmap shuttle flight
  • Basic overmap combat
Species
  • None
Weapons/items/gear
  • UNSC weapons and equipment
Map
  • Cruiser map (just basic stuff needed for gamemode)
Beta (Mid 2016)
Gamemodes
  • Battle Royale stage 1 (Covenant ship vs UNSC ship pvp)
  • Insurrection stage 2 (integrate traitor gameplay)
Overmap
  • Capital ship combat
  • Boarding
  • Pelican, longsword
  • Multi-tile vehicles (longsword, pelican, seraph, spirit)
Species
  • Covenant Elites (playable, no NPCs)
Weapons/items/gear
  • No remaining SS13 weapons and equipment for UNSC crew
  • Insurrection gear and equipment
  • Basic Covenant gear and weapons
Release (Late 2016/Early 2017)
Gamemodes
  • Insurrection stage 3 (several NPC star systems to search for insurrection base)
  • Battle Royale stage 2 (dogfighting, improved boarding)
  • Great War stage 1 (explore randomised star systems and fight Covenant/Insurrection ships/bases)
Overmap
  • Slipspace drive for capital ships
  • Dogfighting
  • Improved boarding mechanics (Covenant parasite ships)
  • Planetary away missions
  • Friendly space stations to rearm/repair/refuel at
  • Friendly NPC ships that can be traded with, enemy NPC civilian ships which can be raided.
Species
  • Grunts, hunters, jackals (NPC only)
Misc
  • VR training
Post Release

Covenant Update (TBA)
  • Playable grunts, jackals, hunters
  • Additional weapons, armour, vehicles
  • Additional ships for UNSC and covenant (cruiser, frigate, corvette, carrier)
  • Covenant equivalent of the Great War mode
Space Update (TBA)
  • Explore, mine and trade onboard a human freighter
  • Change sides and do the same onboard a yonhet or jackal freighter
Forerunner Update (TBA)
  • Flood!
  • Fortress/shield worlds
  • Sentinels
  • Monitors
  • Prometheans?



RE: Development Roadmap as of 19th September - Sonosfree1 - 01-19-2016

Prometheans please! And the flood can be like a blob, a people, but he s the flood mother who make the spiders(NPC) factory for take the corposes and turn him in a flood(NPC)


RE: Development Roadmap as of 19th September - BDpuffy420 - 01-21-2016

(01-19-2016, 02:25 PM)Sonosfree1 Wrote: Prometheans please! And the flood can be like a blob, a people, but he s the flood mother who make the spiders(NPC) factory for take the corposes and turn him in a flood(NPC)

All in good time friend, we just need to take things one step at a time.  But a flood gamemode was already talked about ages ago, we sill have the sprites for them.


RE: Development Roadmap as of 19th September - Cael_Aislinn - 02-11-2016

Almost 4 months behind schedule, but we just ticked off all the stuff for Open Alpha status! (hooray). We still need to go through a variety of QA checks and internal tests, but I'm hoping we can get the go-ahead for official public launch event sometime within the next few weeks!