Covenant Weapons

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Sacred Promissory
Sacred Promissory
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Lodam Armory
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Assembly Forges
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Merchants of Qikost
Iruiru Armory
Iruiru Armory

The Covenant Empire uses plasma-based weapons. Most of their weapon and armor technologies are reverse-engineered from Forerunner tech. Unlike their human counterparts, Covenant weapons deal tons of burn damage. These burns are instantaneous and the wounds are sealed shut upon impact, causing third-degree burns. Near misses from Covenant weapons also give off extra heat, resulting in damaging the target, even without direct contact.


Weapon
Wielder
Information
Plasma Pistol
Plasma Pistol
All
Description: The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency.

Damage: Low

Penetration: Armor Dependent

Ammo Capacity: 20 Self Recharge

Unique Feature: Chargeable shot

Plasma Rifle
Plasma Rifle
Sangheili
Description: The Type-25 Directed Energy Rifle, or Plasma Rifle for short, is the weapon of choice for the Covenant Officer Corps.

Damage: Average

Penetration: Armor Dependent

Ammo Capacity: 30 Self Recharge

Unique Feature: Can be duel wielded

Beam Sniper
Beam Rifle
Kig-Yar
Description: The main weapon used by Kig-Yar snipers and marksmen to take out high value targets and support front line units.

Damage: High

Penetration: Armor Dependent

Ammo Capacity: Unknown

Unique Feature: Scope (WIP right now)

Typye-51 Carbine
Type-31 Needler Rifle
Specops & Marksmen
Description: A weapon used by the covenant for sniping at enemies with the power of a needler

Damage: High

Penetration: Armor Dependent

Ammo Capacity: 21 capacity magazine

Unique Feature: Scope

Type-51 Carbine
Type-51 Carbine
Specops & Marksmen
Description: A weapon used by the covenant for assassination missions and marksmen to take down targets

Damage: Med-High

Penetration: Armor Dependent

Ammo Capacity: 18 capacity magazine

Unique Feature: Radiation

Needler
Needler
Unggoy
Description: A weapon used by some covenant forces, the "needles" fired by the weapon will stick in a target and after a few seconds will explode

Damage: Low

Penetration: Unknown

Ammo Capacity: 30 Magazine

Unique Feature: Embedding causes explosion after a set number of needles are embedded. Homing shots.

Energy Sword
Energy Sword
Sangheili
Description: The Energy Sword is a weapon used by the Sangheili warriors and officers in the Covenant Empire

Damage: Unknown

Penetration: Unknown

Ammo Capacity: Unlimited

Unique Feature: Allows the Ultra to lunge towards his target

Fuel-Rod Cannon
Fuel-Rod Cannon (Hunters)
Mgalekgolo
Description: Main weapon of Mgalekgolo as well as used by some members of spec ops squads

Damage: High

Penetration: Very High

Ammo Capacity: Self Recharge

Unique Feature: Small explosive and destructive aura on hit.

Spiker
Spiker
Brute
Description: A rifle that is used by the Brutes that fires super heated metal at it's targets

Damage: Average

Penetration: Average

Ammo Capacity: 20 round Magazines

Unique Feature: Has a blade on the front that can be used for melee

Brute Plasma Rifle
Brute Plasma Rifle (All)
Brute
Description: The same plasma rifles used by the other forces of the covenant forces Only Available in Slayer.

Damage: Average

Penetration: Armor Dependant

Ammo Capacity: 30 rounds Self Recharge

Unique Feature: Can be duel wielded

Mauler
Mauler
Brute
Description: A sidearm used by the Jiralhanae that fires more like a shotgun

Damage: High

Penetration: Very High

Ammo Capacity:Five rounds magazine

Unique Feature: N/A

Spike Grenade< Spike Grenade
Brute
Description: A grenade used by the Jiralhanae, it explodes unleashing shrapnel throughout the nearby area

Damage: Average

Penetration: Average

Ammo Capacity: N/A

Unique Feature: Shrapnel on explosion

Plasma Grenade.png
Plasma Grenade (All)
All
Description: A grenade which can stick to the target to deal massive amounts of damage.

Damage: Very High

Penetration: Very High

Ammo Capacity:N/A

Unique Feature: Sticking to targets