Weapon
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Wielder
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Information
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Plasma Pistol
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All
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Description: The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency.
Damage: (45) Average-High
Penetration: (15) Low
Ammo Capacity: 125, Rechargeable
Unique Feature: Chargeable EMP shot
Shots Before Overheat: 10 (Uncooling Time: 2.5 Seconds)
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Plasma Rifle
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Sangheili Unggoy Yanme'e
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Description: The Type-25 Directed Energy Rifle, or Plasma Rifle for short, is the weapon of choice for the Covenant Officer Corps.
Damage: (30) Average
Penetration: Unknown.
Ammo Capacity: 240 Rechargeable
Shots Before Overheat: 32 (Uncooling Time: 3 Seconds)
Shots Per Burst: Short: 5 / Long: 15
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Plasma Repeater
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Sangheili Unggoy
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Description: This weapon fires long bursts of superheated plasma. A unique ventilation and cooling system gives it a reversed dispersion and accuracy profile.
Damage: (30) Average
Penetration: Unknown.
Ammo Capacity: 125, Rechargeable
Unique Feature: Redirecting your aim while shooting.
Shots Before Overheat: 121 (Uncooling Time: 3.5 Seconds)
Shots Per Burst: Short: 12 / Long: 32
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Beam Rifle
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Kig-Yar Sangheili
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Description: The main weapon used by Kig-Yar snipers and marksmen to take out high value targets and support front line units.
Damage: (55) High
Penetration: (60) Very High
Ammo Capacity: 24
Unique Feature: Long Scope
Shots Before Overheat: 4 (Uncooling Time: 2 Seconds)
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Concussion rifle
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Sangheili
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Description: Firing large bolts of superheated plasma, with no magnetic guidance field, this weapon's rounds have minor concussive knockback around the point of contact, alongside doing medium amounts of damage to directly hit hostiles.
Damage: (35) Average
Penetration: (30) Low
Ammo Capacity: 6 capacity magazine
Special Feature: Knocks the target away.
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Needler
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Unggoy Sangheili Yanme'e Kig-Yar
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Description: A weapon used by some covenant forces, the "needles" fired by the weapon will stick in a target and after a few seconds will explode
Damage: (25) Low
Penetration: Unknown
Ammo Capacity: 30 Magazine
Unique Feature: Embedding has a chance to cause explosion after a set number of needles are embedded. Homing shots.
Shots Per Burst: Short: 3 / Long: 10
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Type-51 Carbine
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Kig-Yar Sangheili Yanme'e
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Description: A weapon used by the covenant for assassination missions and marksmen to take down targets
Damage: (25) Low
Penetration: Unknown
Ammo Capacity: 18 capacity magazine
Unique Feature: Scope
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Type-31 Needler Rifle
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Kir-Yar
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Description: A weapon used by the covenant for sniping at enemies with the power of a needler
Damage: (35) Average
Penetration: (40) Average
Ammo Capacity: 21 capacity magazine
Unique Feature: Scope
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Spiker
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Jiralhanae
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Description: A rifle that is used by the Brutes that fires super heated metal at it's targets
Damage: (20) Low
Damage Melee (35) Average
Penetration: (20) Low
Melee Armor Penetration: (70) Very High)
Ammo Capacity: 30 round Magazines
Unique Feature: Has a blade on the front that can be used for melee. Lunge towards targets.
Shots Per Burst: 3
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Brute Plasma Rifle (All)
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Jiralhanae
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Description: The same plasma rifles used by the other forces of the covenant forces Only Available in Slayer.
Damage: (25) Low
Penetration: Armor Dependant
Ammo Capacity: 240 Rechargeable.
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Mauler
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Jiralhanae
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Description: A sidearm used by the Jiralhanae that fires more like a shotgun
Damage: (70) Very High
Damage Melee (35) Average
Penetration: Unknown Low
Melee Armor Penetration: (70) Very High
Ammo Capacity:Five rounds magazine
Unique Feature: Lunge towards targets. Damage decreaces with distance.
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Spike Grenade
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Jiralhanae
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Description: A grenade used by the Jiralhanae, it explodes unleashing shrapnel throughout the nearby area
Sharpenel Amount: 250
Melee Damage: (30) Average
Melee Armor Penetration: (70) Very High
Unique Feature: Shrapnel on explosion. Great melee armor penetration. Lunge towards targets.
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Gravity Hammer (Depowered)
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Jiralhanae
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Description: A long haft and a heavy head with a tungsten-alloy blade on the reverse end. The short-range gravity field in the head of the weapon has been disabled.
Damage: (40) Average-High
Unique Feature: Able to lunge to enemies more far away than its powered version.
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Gravity Hammer
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Jiralhanae
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Description: A long haft and a heavy head with a tungsten-alloy blade on the reverse end. Within the head is a short-range shock-field-generating gravity drive for extra punch.
Damage: (45) + Afterattack. High
Penetration: (70) Very High
Unique Feature: If hit, the objective will recieve knockback and if they hit an obstacle recieve more damage.
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Brute Shot
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Jiralhanae
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Description: A hip fired fast firing launcher for HE munitions with a curved backwards facing blade mounted to its underside.
Damage: (40) Average-High
Damage Melee (40) Average-High
Penetration: Very High
Melee Armor Penetration: (70) Very High
Ammo Capacity:6 Grenades. Grenade Belt
Unique Feature: Lunge towards targets.
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Fuel-Rod Cannon (Hunters)
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Mgalekgolo
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Description: Main weapon of Mgalekgolo as well as used by some members of spec ops squads
Damage: (50) High
Penetration: Very High
Ammo Capacity: Self Recharge
Unique Feature: Small explosive and destructive aura on hit.
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Fuel-Rod Cannon
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Unggoy Sangheili
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Description: A man-portable weapon capable of inflicting heavy damage on both vehicles and infantry.
Damage: (50) High
Penetration: (50) High
Ammo Capacity: 5 capacity magazine
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Energy Sword
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Sangheili-Ultra
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Description: The Energy Sword is a weapon used by the Sangheili warriors and officers in the Covenant Empire
Damage: (40) Average-High
Penetration: (70) Very High
Unique Feature: Allows the Ultra to lunge towards his target
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Blamite Cutlass
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Kig-Yar
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Description: A weapon with a blade made of Blamite. An internal mechanism cultivates the quick growth of a blamite crystal, although this leaves it brittle and prone to breaking. Luckily, this isn't a downside due to the explosive properties of such a large and quick grown crystal."
Damage: (35) Average
Penetration: (70) Very High
Unique Feature: Allows the Kig-Yar to lunge towards his target. On activation the blamite will be prime and the next hit will leave explosive sharpenel.
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Blamite Dagger
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Kig-Yar
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Description: A weapon with a blade made of Blamite. An internal mechanism cultivates the quick growth of a blamite crystal, although this leaves it brittle and prone to breaking. Luckily, this isn't a downside due to the explosive properties of such a large and quick grown crystal.
Damage: (25) Low
Penetration: (70) Very High
Unique Feature: Allows the Kig-Yar to lunge towards his target. On activation the blamite will be prime and the next hit will leave explosive sharpenel.
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Plasma Grenade
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All
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Description: A grenade which can stick to the target to deal massive amounts of damage.
Damage: (60) Very High
Penetration: Very High
Ammo Capacity: As much grenades you can take.
Unique Feature: Sticking to targets. Will only explode when thrown.
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