Difference between revisions of "Covenant Weapons"
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'''Damage''': Med-High<br><br> | '''Damage''': Med-High<br><br> | ||
'''Penetration''': Armor Dependent<br><br> | '''Penetration''': Armor Dependent<br><br> | ||
− | '''Ammo Capacity''': 18 | + | '''Ammo Capacity''': 18 capacity magazine<br><br> |
'''Unique Feature''': N/A | '''Unique Feature''': N/A | ||
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Revision as of 18:37, 22 December 2018
The Covenant Empire uses plasma-based weapons. Most of their weapon and armor technologies are reverse-engineered from Forerunner tech. Unlike their human counterparts, Covenant weapons deal tons of burn damage. These burns are instantaneous and the wounds are sealed shut upon impact, causing third-degree burns. Near misses from Covenant weapons also give off extra heat, resulting in damaging the target, even without direct contact.
Plasma Pistol |
Description: The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency. Damage: Low | |
Plasma Rifle |
Description: The Type-25 Directed Energy Rifle, or Plasma Rifle for short, is the weapon of choice for the Covenant Officer Corps. Damage: Average | |
Plasma Repeater |
Unreleased | |
Type-27 Sniper Rifle |
WIP | |
Beam Sniper [unknown] |
WIP | |
Type-52 Rifle |
WIP | |
Type-50 Sniper Rifle |
WIP | |
Type-51 Carbine |
Description: WIP Damage: Med-High | |
Needler |
Description: WIP Damage: Low | |
Needle Rifle |
Description: WIP Damage: Low | |
Energy Sword |
WIP | |
Fuel-Rod Cannon (Hunters) |
Description: WIP Damage: High |