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− | |<center> Brute Plasma Rifle </center> | + | |<center> [[File:Brute_Plasma_Rifle.png|Brute Plasma Rifle]]<br />Brute Plasma Rifle (All) </center> |
| |<center> Brute </center> | | |<center> Brute </center> |
| |'''Description''': The same plasma rifles used by the other forces of the covenant forces <br><br> | | |'''Description''': The same plasma rifles used by the other forces of the covenant forces <br><br> |
Revision as of 06:01, 20 November 2019
Sacred Promissory
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Lodam Armory
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Assembly Forges
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Merchants of Qikost
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Iruiru Armory
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The Covenant Empire uses plasma-based weapons. Most of their weapon and armor technologies are reverse-engineered from Forerunner tech. Unlike their human counterparts, Covenant weapons deal tons of burn damage. These burns are instantaneous and the wounds are sealed shut upon impact, causing third-degree burns. Near misses from Covenant weapons also give off extra heat, resulting in damaging the target, even without direct contact.
Weapon
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Wielder
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Information
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Plasma Pistol
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All
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Description: The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency.
Damage: Low
Penetration: Armor Dependent
Ammo Capacity: 20 Self Recharge
Unique Feature: Chargeable shot
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Plasma Rifle
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Sangheili
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Description: The Type-25 Directed Energy Rifle, or Plasma Rifle for short, is the weapon of choice for the Covenant Officer Corps.
Damage: Average
Penetration: Armor Dependent
Ammo Capacity: 30 Self Recharge
Unique Feature: Can be duel wielded
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Beam Rifle
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Kig-Yar
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Description: The main weapon used by Kig-Yar snipers and marksmen to take out high value targets and support front line units.
Damage: High
Penetration: Armor Dependent
Ammo Capacity: Unknown
Unique Feature: Scope (WIP right now)
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Type-31 Needler Rifle
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Specops & Marksmen
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Description: A weapon used by the covenant for sniping at enemies with the power of a needler
Damage: High
Penetration: Armor Dependent
Ammo Capacity: 21 capacity magazine
Unique Feature: Scope
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Type-51 Carbine
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Specops & Marksmen
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Description: A weapon used by the covenant for assassination missions and marksmen to take down targets
Damage: Med-High
Penetration: Armor Dependent
Ammo Capacity: 18 capacity magazine
Unique Feature: N/A
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Needler
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Unggoy
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Description: A weapon used by some covenant forces, the "needles" fired by the weapon will stick in a target and after a few seconds will explode
Damage: Low
Penetration: Unknown
Ammo Capacity: 30 Magazine
Unique Feature: Embedding causes explosion after a set number of needles are embedded. Homing shots.
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Energy Sword
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Sangheili
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Description: The Energy Sword is a weapon used by the Sangheili warriors and officers in the Covenant Empire
Damage: Unknown
Penetration: Unknown
Ammo Capacity: Unlimited
Unique Feature: Allows the Ultra to lunge towards his target
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Fuel-Rod Cannon (Hunters)
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Mgalekgolo
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Description: Main weapon of Mgalekgolo as well as used by some members of spec ops squads
Damage: High
Penetration: Very High
Ammo Capacity: Self Recharge
Unique Feature: Small explosive and destructive aura on hit.
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Spiker
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Brute
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Description: A rifle that is used by the Brutes that fires super heated metal at it's targets
Damage: Average
Penetration: Average
Ammo Capacity: 20 round Magazines
Unique Feature: Has a blade on the front that can be used for melee
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Brute Plasma Rifle (All)
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Brute
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Description: The same plasma rifles used by the other forces of the covenant forces
Damage: Average
Penetration: Armor Dependant
Ammo Capacity: 30 rounds Self Recharge
Unique Feature: Can be duel wielded
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Mauler
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Brute
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Description: A sidearm used by the Jiralhanae that fires more like a shotgun
Damage: High
Penetration: Very High
Ammo Capacity:Five rounds magazine
Unique Feature: N/A
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Spike Gernade
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Brute
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Description: A grenade used by the Jiralhanae, it explodes unleashing shrapnel throughout the nearby area
Damage: Average
Penetration: Average
Ammo Capacity: N/A
Unique Feature: Shrapnel on explosion
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Plasma Grenade (All)
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All
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Description: Desc required.
Damage: Desc required.
Penetration: Desc required.
Ammo Capacity: Desc required.
Unique Feature: Desc required.
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