Difference between revisions of "Gamemodes"
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(Making a new page to list the server's gamemodes and also catalog existing GM pages that aren't linked to anywhere.) |
m (→PvE Gamemodes) |
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=== PvE Gamemodes === | === PvE Gamemodes === | ||
* [[File:MarineSquad4.png]] [[Firefight]], the classic Halo gamemode where you fight against several Covenant waves. | * [[File:MarineSquad4.png]] [[Firefight]], the classic Halo gamemode where you fight against several Covenant waves. | ||
| − | ; : '''<big>Variants:</big>''' | + | ; : '''<big>Variants:</big>'''<br>[[File:GruntSquad4.png]] '''[[Crusade]]''', where you play as Covenant forces against waves of UNSC troops.<br>[[File:FloodVariantsSide2Side.png]] '''[[Stranded]]''', where you play as UNSC troops against the Flood. |
* [[InfectedPrisioner.png]] '''[[Achlys]]''' | * [[InfectedPrisioner.png]] '''[[Achlys]]''' | ||
Latest revision as of 19:12, 17 January 2026
Active Gamemodes
PvP Gamemodes
- Reclamation, where the UNSC have to defend a colony from a Covenant invasion.
- Variants:
Revolution, where the UNSC have to quell an insurrection.
File:FloodVariantsSide2Side.png
Capture and Hold, a UNSC vs Covenant skirmish focused on capturing buildings instead of an artifact.
- Outer Colonies, all three factions fighting over a colony.
- System Conquest, all three factions fighting across several planets within the 111 Tauri System.
- Operation: Trebuchet, a mission where ODST have to raid an Insurrectionist outpost, find their nuke and detonate it.
PvE Gamemodes
- File:MarineSquad4.png Firefight, the classic Halo gamemode where you fight against several Covenant waves.
- Variants:
File:GruntSquad4.png Crusade, where you play as Covenant forces against waves of UNSC troops.
File:FloodVariantsSide2Side.png Stranded, where you play as UNSC troops against the Flood.
Disabled Gamemodes
- Pack War, pitting two opposing Brute clans in the early days of their history.
- Operation: Red Flag, a mission where UNSC Spartans have to capture a Prophet.