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Idea for shipboard radar
#1
In modern naval combat, one important decision a ship's captain has to make is whether or not to turn their radars on to detect ships and aircraft. The dilemma is that turning on your radar allows the enemy to detect your emissions further than the radar can detect, but not having it on could lead to being surprised by an enemy ship and subsequently dying. Adding a radar for long range detection of other ships to both covenant and UNSC ships would add an interesting mechanic to ship-to-ship combat. Turning the radars on could double the view seen by anyone at a targeting console, but it could be detected at a comms console at 2x the distance it views. The detection of radar could start out ambiguous, but get more accurate as the enemy continued to emit. This would force commanders to think consciously about whether or not to use radar, and could make ship-to-ship combat more tense. Feel free to use this suggestion if you want, if you have any ideas or criticism make sure to tell me below.

Cheers!
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