06-11-2018, 07:35 AM
Nice flowchart Axe. Simple but clear. I've got some code going live soon to add NPC traders which will be the first part of this. There's a black market combat trader who buys and sells guns etc, there's also an ore trader who buys and sells ore and a crop trader who buys crops. I'm also thinking of adding traders for research disks and xenoarch artifacts. These traders will start a bit of cash flowing back and forward and hopefully bring some civilian life to the colony.
The next step is adding UNSC interaction with the system via a colonial governor job who can set tax rates and NPC trader ships actually carrying goods to and from the colony.
The next step is adding UNSC interaction with the system via a colonial governor job who can set tax rates and NPC trader ships actually carrying goods to and from the colony.