04-08-2018, 05:58 PM
(This post was last modified: 04-08-2018, 05:59 PM by Kailey Prevatt.)
Alright so I've been getting back into Halo station a bit more now that I Remembered the server existed the server doesn't run like absolute dog shit for me, but have realised a still standing problem on the UNSC side: The ship is waaay to big.Â
The Ship lore-wise would of course be this big, but at least from a game-play standpoint, is way too difficult to navigate. Everything is too spread out, and could honestly be compressed down to two z-levels. There's also the part where having less z-levels inherently helps the server. Most servers try to use as little amount of z-levels as possible for this reason.
I therefore propose that maybe the mapping team should work on a smaller map, for game-play's sake.
I can understand if you think this is not needed. Just thought I might bring it to attention.
The Ship lore-wise would of course be this big, but at least from a game-play standpoint, is way too difficult to navigate. Everything is too spread out, and could honestly be compressed down to two z-levels. There's also the part where having less z-levels inherently helps the server. Most servers try to use as little amount of z-levels as possible for this reason.
I therefore propose that maybe the mapping team should work on a smaller map, for game-play's sake.
I can understand if you think this is not needed. Just thought I might bring it to attention.