Difference between revisions of "Kig-Yar"

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(Cleaned up the menu, made it not ugly, replaced weapons list with ranks.)
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== Biology ==
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The Kig-Yar are an avian/reptilian species which served the Covenant as mercenaries and privateers. There are two distinct subgroups of Kig-Yar, which Humans have termed Jackals and Skirmishers. In combat, Kig-Yar typically serve as snipers, shock troopers, defensive fighters, and scouts within the Covenant due to their excellent senses of sight, smell, and hearing.
  
The Kig-Yar are an avian/reptilian species which served the Covenant as mercenaries and privateers. There are two distinct subgroups of Kig-Yar, which Humans have termed Jackals and Skirmishers. In combat, Kig-Yar typically serve as snipers, shock troopers, defensive fighters, and scouts within the Covenant due to their excellent senses of sight, smell, and hearing.
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== History ==
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Kig-Yars hail from the planet Eayn. An Avian/Reptilian species, they lived as pirates on the seas of their homeworld. Originally a splinter of many different tribes, they united to advance their species towards space-technology and settled on many small asteroids. Primarily used as scouts, shock troops, or defense; Kig-yar units are a force to be reckoned with. They are usually outfitted with a point-defense energy shield gauntlet paired with a variety of one-handed weapons. They have a bitter rivalry with the Unggoys, and have attempted to poison the Infusions aboard High-Charity which would have left them sterile; in retaliation for Unggoys destroying Kig-Yar nests.
 
Kig-Yars hail from the planet Eayn. An Avian/Reptilian species, they lived as pirates on the seas of their homeworld. Originally a splinter of many different tribes, they united to advance their species towards space-technology and settled on many small asteroids. Primarily used as scouts, shock troops, or defense; Kig-yar units are a force to be reckoned with. They are usually outfitted with a point-defense energy shield gauntlet paired with a variety of one-handed weapons. They have a bitter rivalry with the Unggoys, and have attempted to poison the Infusions aboard High-Charity which would have left them sterile; in retaliation for Unggoys destroying Kig-Yar nests.
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'''Ranks of the Kig-Yar'''
 
 
'''Disclaimer, there are no actual ranks at this time and only roles'''
 
 
'''Assault''': You are equipped with the wrist mounted Point Defense Gauntlet and Plasma Pistol. Obey orders from your superiors and cover your allies with your shield <s>and get your feet blown off</s>. Often try to scout ahead from time to time using your agility.
 
 
'''Marksman''': Pick off hostiles using your Carbine from afar. Follow your superiors orders <s> be a better scout than Assault</s>. Use your Carbine to flush hostile troops into the open or to flank them.
 
 
'''Marksman - Beam''' Pick off hostiles using your beam rifle <s> hope it's on Legendary</s>. Be superior to all other variants of you and flush hostiles into an even bigter open or flank them to oblivion.
 
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'''Kig-Yar Weapons'''
 
  
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== Ranks ==
 
{| class="wikitable" style="background-color: #f0e8f0;"
 
{| class="wikitable" style="background-color: #f0e8f0;"
! style="width: 150px;background-color:#bba0dd;" | <center><b>Weapon</b></center>
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! style="width: 150px;background-color:#bba0dd;" | <center><b>Rank</b></center>
! style="width: 100px;background-color:#bba0dd;" | <center><b>Wielder</b></center>
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! style="width: 100px;background-color:#bba0dd;" | <center><b>Availability</b></center>
! style="width: 80%;background-color:#bba0dd;" | <center><b>Information</b></center>
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! style="width: 80%;background-color:#bba0dd;" | <center><b>Description</b></center>
 
<center>{{{subheader|}}}</center>
 
<center>{{{subheader|}}}</center>
 
|-
 
|-
|<center> [[File:Plasma_Pistol.png|Plasma Pistol]] <br /> <font size="2">'''Plasma Pistol'''</font></center>
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|<center> [[File:Kig-Yar.png|Kig-Yar]] <br /> <font size="2">'''Kig-Yar Shipmistress'''</font></center>
|<center>'''All'''</center>
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|<center>'''Unused'''</center>
|'''Description''': The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency.<br><br>
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|'''Lore Description''': The Kig-Yar are a matriarchal-based species, or for short they are a species that holds females in higher regard to males. Due to such beliefs, females almost always hold command positions in Kig-Yar groups. Shipmistresses are leaders or captains of missionary ships sent by the Ministry of Tranquility such as the Minor Transgression. <br><br>
'''Damage''': Low<br><br>
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'''Job Description''': As the shipmistress, your word is law on your missionary ship. Your crew is made to follow your every whim and you even get a fancy little chain of command to hit slackers with. Along with that you are equipped with an energy cutlass, much like a blamite cutlass or energy sword except more of a combination. Other than that, you are a normal Ruuhtian.<br><br>
'''Penetration''': Armor Dependent<br><br>
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'''Roleplay Level''': Medium<br><br>
'''Ammo Capacity''': 20 Self Recharge<br><br>
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'''Skill Level''': Medium<br><br>
'''Unique Feature''': Chargeable shot
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'''Competence''': Medium<br><br>
|-
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'''Unique Feature''': Energy Shielding
|<center> [[File: Type-51.png|Typye-51 Carbine]]<br /> Type-51 Carbine </center>
 
|<center> Specops & Marksmen </center>
 
|'''Description''': '''WIP''' <br><br>
 
'''Damage''': Med-High<br><br>
 
'''Penetration''': Armor Dependent<br><br>
 
'''Ammo Capacity''': 18 Self Recharge<br><br>
 
'''Unique Feature''': N/A
 
 
|-
 
|-
|<center> [[File: Type-27.png|Type-27 Sniper Rifle]]<br /> Type-27 Sniper Rifle  </center>
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|<center> [[File:Kig-Yar.png|Kig-Yar]] <br /> <font size="2">'''Kig-Yar Major'''</font></center>
|<center> N/A </center>
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|<center>'''Unused'''</center>
|'''WIP'''
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|'''Lore Description''': The Kig-Yar are a matriarchal-based species, or for short they are a species that holds females in higher regard to males. Majors are often Kig-Yar who are either very obedient to their Kig-Yar shipmistress, or are competent in combat with Sangheili.<br><br>
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'''Job Description''': Essentially you are just a Minor with no buffs at all except for saying you are better, which nobody can tell because no ID.<br><br>
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'''Roleplay Level''': Low<br><br>
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'''Skill Level''': Low<br><br>
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'''Competence''': Low-Medium<br><br>
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'''Unique Feature''': Energy Shielding
 
|-
 
|-
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|<center> [[File:Kig-Yar.png|Kig-Yar]] <br /> <font size="2">'''Kig-Yar (Minor)'''</font></center>
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|<center>'''Reclamation, Outer Colonies'''</center>
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|'''Lore Description''': The Kig-Yar are a matriarchal-based species, or for short they are a species that holds females in higher regard to males. Minors are newer to the shipmistresses ship, haven't earned her respect or isn't experienced enough in combat to be promoted by Sangheili.<br><br>
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'''Job Description''': Your job is to hold your shield, use your secondary weapon and potentially cover your weaker lance-mates. You may also equip a sniper or carbine, in which the carbine is more of a marksmans rifle whereas the Beam Rifle is a designated sniper. Both should be used accordingly.<br><br>
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'''Roleplay Level''': Low<br><br>
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'''Skill Level''': Low<br><br>
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'''Competence''': Low-Medium<br><br>
 
|}
 
|}

Revision as of 00:46, 21 December 2019

caption

Kig-Yar


Biology

The Kig-Yar are an avian/reptilian species which served the Covenant as mercenaries and privateers. There are two distinct subgroups of Kig-Yar, which Humans have termed Jackals and Skirmishers. In combat, Kig-Yar typically serve as snipers, shock troopers, defensive fighters, and scouts within the Covenant due to their excellent senses of sight, smell, and hearing.

History

Kig-Yars hail from the planet Eayn. An Avian/Reptilian species, they lived as pirates on the seas of their homeworld. Originally a splinter of many different tribes, they united to advance their species towards space-technology and settled on many small asteroids. Primarily used as scouts, shock troops, or defense; Kig-yar units are a force to be reckoned with. They are usually outfitted with a point-defense energy shield gauntlet paired with a variety of one-handed weapons. They have a bitter rivalry with the Unggoys, and have attempted to poison the Infusions aboard High-Charity which would have left them sterile; in retaliation for Unggoys destroying Kig-Yar nests.

Ranks

Rank
Availability
Description
Kig-Yar
Kig-Yar Shipmistress
Unused
Lore Description: The Kig-Yar are a matriarchal-based species, or for short they are a species that holds females in higher regard to males. Due to such beliefs, females almost always hold command positions in Kig-Yar groups. Shipmistresses are leaders or captains of missionary ships sent by the Ministry of Tranquility such as the Minor Transgression.

Job Description: As the shipmistress, your word is law on your missionary ship. Your crew is made to follow your every whim and you even get a fancy little chain of command to hit slackers with. Along with that you are equipped with an energy cutlass, much like a blamite cutlass or energy sword except more of a combination. Other than that, you are a normal Ruuhtian.

Roleplay Level: Medium

Skill Level: Medium

Competence: Medium

Unique Feature: Energy Shielding

Kig-Yar
Kig-Yar Major
Unused
Lore Description: The Kig-Yar are a matriarchal-based species, or for short they are a species that holds females in higher regard to males. Majors are often Kig-Yar who are either very obedient to their Kig-Yar shipmistress, or are competent in combat with Sangheili.

Job Description: Essentially you are just a Minor with no buffs at all except for saying you are better, which nobody can tell because no ID.

Roleplay Level: Low

Skill Level: Low

Competence: Low-Medium

Unique Feature: Energy Shielding

Kig-Yar
Kig-Yar (Minor)
Reclamation, Outer Colonies
Lore Description: The Kig-Yar are a matriarchal-based species, or for short they are a species that holds females in higher regard to males. Minors are newer to the shipmistresses ship, haven't earned her respect or isn't experienced enough in combat to be promoted by Sangheili.

Job Description: Your job is to hold your shield, use your secondary weapon and potentially cover your weaker lance-mates. You may also equip a sniper or carbine, in which the carbine is more of a marksmans rifle whereas the Beam Rifle is a designated sniper. Both should be used accordingly.

Roleplay Level: Low

Skill Level: Low

Competence: Low-Medium