Difference between revisions of "Guide to Medicine"
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Medicine is a field full of dedicated medical professionals... That's what most people like to think but in reality it's just a bunch of smart people surrounded by idiots who get themselves shot all the time. | Medicine is a field full of dedicated medical professionals... That's what most people like to think but in reality it's just a bunch of smart people surrounded by idiots who get themselves shot all the time. | ||
Latest revision as of 03:55, 10 August 2018
This guide is a WIP
Medicine is a field full of dedicated medical professionals... That's what most people like to think but in reality it's just a bunch of smart people surrounded by idiots who get themselves shot all the time.
General
Medical is a serious area. Half assing your treatments is a good way to kill your patients so pay attention to this guide and you'll be fine.
Anytime a patient has either very quickly dropping vitals, or a Health Analyzer shows that they're low on health, you should act quickly to prevent their death.
- Remove yourself and the patient from the source of the injury.
- Stabilise the patient to the best of your ability before transporting.
- Bandaging bleeding wounds or sealing them with biofoam before transport will help prevent blood loss and the damage that comes with it.
- Treat suffocation damage with dexalin or dexalin plus and, if necessary, make sure the patient's internals are functional and not out of air.
Damage Types and Basic Treatments
Most damage will fall under four major categories: Suffocation, Toxin, Brute, and Burn. These will show up on the Health Analyzer and in low amounts are very easily treated. There are also treatment kits for each of these categories located within a medical storage.
Suffocation Damage
This shows up as blue on a Health Analyzer.
Suffocation results from being in areas with low oxygen, low blood count, internal damage to the lungs or heart, or from the patient being in a critical state.
- If damage comes from being in a low-oxygen environment, internals or being in an oxygen safe place will slowly heal the patient.
- Dexalin or Dexalin Plus will heal the damage. Dexalin Plus replaces the need to breathe altogether; Dexalin gradually repairs suffocation damage.
- Inaprovaline will slow progress of suffocation damage in critical patients.
- If damage comes from internal organ damage, Biofoam may be able to repair it. Administer Biofoam in small doses since going over 15u of Biofoam will cause mass organ failure.
Toxin Damage
This shows up as green on a Health Analyzer
Toxin damage sometimes causes vomiting. Radiation will also cause Toxin damage.
- Administer Dylovene.
- Treat the root cause. Toxin damage can be caused by infection, exposure to phoron or radiation, poisoning, medication overdoses, alcohol and drug abuse, viral disease, and several other more exotic sources.
- If the patient was poisoned severely or for an extended period of time, check for organ damage.
Brute Damage
This shows up as red on a Health Analyzer
Brute damage is caused by anything that can beat up a person, cut them, or fill them full of bullets. It is often paired with broken bones and internal bleeding.
- If a location shows up as "Bleeding", prioritize it. Stop bleeding with Gauze or an Advanced Trauma Kit; then apply the same treatment to non-bleeding locations.
- Tramadol or another painkiller helps a patient remain functional despite pain from injuries.
- Biofoam is effective at treating brute damage.
Burn Damage
This shows up as orange on a Health Analyzer
Burn damage can result from fire, electrocution, energy weapons, or exposure to extreme cold.
- Apply Ointment or a Burn Kit.
- Kelotane or Dermaline (Dermaline is stronger) will help heal burns.
- Burns easily become infected. Watch for fever and toxin readings.
Diagnosing Other Conditions
Even after treating the common injuries listed Basic Treatments, the patient could still have other underlining conditions you should keep an eye out for.
Low Blood Count
Shows up on Health Analyzer
Patient feeling woozy, paleness of skin. Drops of blood, or blood puddles near patients. Suffocation damage that returns repeatedly when treated.
Cause
Untreated external brute injuries, internal bleeding, and donating too much blood. Amount of blood left over in the body is visible on the Health analyzer. Suffocation damage won't go away until blood levels are normal. People who lose too much blood will die at around 60% blood volume. This cannot be prevented except by replacing the lost blood.
Treatment
- Locate bleeding injuries, either by examining the person or with a Health Analyzer. If none are found it could be internal bleeding or damage to the heart.
- To stop bleeding, bandage all wounds you find with gauze or an advanced trauma kit.
- Internal bleeding and heart damage need to be treated surgically.
- Bicaridine (from the chemist) will help heal brute trauma.
- Give a Blood transfusion to severe cases.
- Wait for blood level to normalize. In severe cases, Dexalin or Dexalin+ should be administered to keep a patient from suffocating because they don't have enough blood to keep their bodies oxygenated.
- Recovery from blood loss goes faster if a patient is given iron (less than thirty units to avoid overdose). They will also become hungry very quickly; eating will help speed recovery.
- Sugar in pill or IV form improves nutrient levels in patients too sick to eat.