Difference between revisions of "ODP Cassius"
(definitive image, more boarding methods) |
(Updates the gameplay part a bit, and also marks parts of the ODP (Image courtesy of Antonio72) which are described in the text) |
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With extensive combat control capabilities, and a new and improved "Super" MAC gun as its central component, this installation is ideal as a defensive hub. | With extensive combat control capabilities, and a new and improved "Super" MAC gun as its central component, this installation is ideal as a defensive hub. | ||
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Cassius Station is the main UNSC Installation in the 111 Tauri system, and is included in the [[Outer Colonies / Reclaimation / Revolution]] gamemodes. | Cassius Station is the main UNSC Installation in the 111 Tauri system, and is included in the [[Outer Colonies / Reclaimation / Revolution]] gamemodes. | ||
| − | For the UNSC, defending Cassius station from the Covenant or Insurrection is of vital importance due to the station acting as their main spawnpoint. If | + | For the UNSC, defending Cassius station from the Covenant or Insurrection is of vital importance due to the station acting as their main spawnpoint for the for the first phase of any gamemode. If the ODP falls it allows for for the covenant to begin scanning the planet for artifacts for the second phase of Reclaimation, it also delays the UNSC Fleet arrival from 1 hour and 10 minutes into the round to 2 hours into the round. Once the ODP falls the UNSC gets access to a Spartan-II and the Covenant get access to a Mgalekgolo (Hunter), and the UNSC Spawns get relegated to the ONI base on the planet. |
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<span style = "overflow:hidden"></span> | <span style = "overflow:hidden"></span> | ||
| − | [[File:ODP New Cassius.png|800px]] | + | [[File:ODP New Cassius Marked.png|800px|ODP New Cassius Marked]] |
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Players spawn inside the <span style = "color:#00B6FF">bunks</span>, in the center of the Station.<br> | Players spawn inside the <span style = "color:#00B6FF">bunks</span>, in the center of the Station.<br> | ||
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The <span style = "color:#00B6FF">Blue Circles</span> represent the possible spots where you can land with Boarding Pods | The <span style = "color:#00B6FF">Blue Circles</span> represent the possible spots where you can land with Boarding Pods | ||
| − | The Covenant can also use a | + | The Covenant can also use a phantom to land on the middle of any arm (West, East) or north, directly on top of the AI Core. |
'''Its very important that the ship doesn't stay in sight of the ODP on the space map, as it can be shot down and the MAC projectiles can penetrate your shields on one hit''' | '''Its very important that the ship doesn't stay in sight of the ODP on the space map, as it can be shot down and the MAC projectiles can penetrate your shields on one hit''' | ||
Latest revision as of 00:57, 23 December 2025
Orbital Defense Platform "ODP" Cassius is the main orbital UNSC Installation in the 111 Tauri system.
Built to replace the aging "Cassius Station", a radical new design was implemented. Stepping away from retrofitting "rest stop" anchorages with MAC guns, the new platform was instead built from the keel out as a dedicated orbital defense base and system command hub.
With extensive combat control capabilities, and a new and improved "Super" MAC gun as its central component, this installation is ideal as a defensive hub.
Gameplay
Cassius Station is the main UNSC Installation in the 111 Tauri system, and is included in the Outer Colonies / Reclaimation / Revolution gamemodes.
For the UNSC, defending Cassius station from the Covenant or Insurrection is of vital importance due to the station acting as their main spawnpoint for the for the first phase of any gamemode. If the ODP falls it allows for for the covenant to begin scanning the planet for artifacts for the second phase of Reclaimation, it also delays the UNSC Fleet arrival from 1 hour and 10 minutes into the round to 2 hours into the round. Once the ODP falls the UNSC gets access to a Spartan-II and the Covenant get access to a Mgalekgolo (Hunter), and the UNSC Spawns get relegated to the ONI base on the planet.
Map
(Click on the maps and open them in another window for further magnification)
Players spawn inside the bunks, in the center of the Station.
Next to the spawn, you'll find the Anti Boarding Armoury.
At the very top of the station, you'll find the AI Core and on the edges the Cargo Ship and the Hangar
In the 4 corners of the station arms, you can find Four umbilicals, used for connection to nearby ships, planets and other such vessels.
Just below the AI core you can find the MAC Room
The Red Crosses. are the possible spots where the Antimatter Bomb can be placed, these are all random exept the one located in the MAC Room, which always spawns.
Boarding
The Blue Circles represent the possible spots where you can land with Boarding Pods
The Covenant can also use a phantom to land on the middle of any arm (West, East) or north, directly on top of the AI Core.
Its very important that the ship doesn't stay in sight of the ODP on the space map, as it can be shot down and the MAC projectiles can penetrate your shields on one hit