<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tupina</id>
	<title>HaloStation Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tupina"/>
	<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Special:Contributions/Tupina"/>
	<updated>2026-04-07T19:27:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.5</generator>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=HaloStation_Wiki&amp;diff=1815</id>
		<title>HaloStation Wiki</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=HaloStation_Wiki&amp;diff=1815"/>
		<updated>2022-02-08T06:11:04Z</updated>

		<summary type="html">&lt;p&gt;Tupina: Cleans up and reorganizes the page a bit. Also removes First Contact as a gamemode from the front page as it's functionally defunct at this point.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;margin-bottom:50px; text-align: center;&amp;quot;&amp;gt;[[File:Title.png|link=https://projectunsc.org/forum/index.php]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=2 mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Unsclogo.png|link=UNSC|UNSC&lt;br /&gt;
File:URF.png|link=URF|URF&lt;br /&gt;
File:Covenantlogo.png|link=Covenant|Covenant&lt;br /&gt;
File:Guides.png|link=Guides|Guides&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
=== About The Server ===&lt;br /&gt;
''' Halo Station 13''' ''takes place in it's own custom line of events set up by the staff. There is a three way war brewing between the United Nations Space Command, United Rebel Front and the vast Covenant Empire. One will reign supreme above all the rest. Will your contributions make a difference on the story?''&lt;br /&gt;
&lt;br /&gt;
=== Halostation13 Community ===&lt;br /&gt;
Main website for the HaloStation13 community: [https://projectunsc.org https://projectunsc.org]/&amp;lt;br&amp;gt;&lt;br /&gt;
You can also join the Discord, over at [https://discord.com/invite/f8jpDfSdfr https://discord.com/invite/f8jpDfSdfr]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Game Modes ===&lt;br /&gt;
Learn how to play the various game modes on Halo Station 13!&lt;br /&gt;
* [[Reclamation]]&lt;br /&gt;
* [[Outer Colonies]]&lt;br /&gt;
* [[Capture and Hold]]&lt;br /&gt;
* [[Base Assault]]&lt;br /&gt;
* [[Firefight]]&lt;br /&gt;
* [[Crusade]]&lt;br /&gt;
* [[Stranded]]&lt;br /&gt;
* [[Slayer]]&lt;br /&gt;
&lt;br /&gt;
=== Maps ===&lt;br /&gt;
Here you can find some of the maps currently in use on the server:&lt;br /&gt;
* [[Geminus City]]&lt;br /&gt;
* [[Small Geminus]]&lt;br /&gt;
* [[New Pompeii]]&lt;br /&gt;
* [[KS7]]&lt;br /&gt;
* [[Desert Outpost]]&lt;br /&gt;
* [[Octanus Landing]]&lt;br /&gt;
* [[Death Asteroid]]&lt;br /&gt;
&lt;br /&gt;
=== Ships and Satellites ===&lt;br /&gt;
Ships and Satellites often used across multiple different game modes:&lt;br /&gt;
* [[CRS Unyielding Transgression]]&lt;br /&gt;
* [[ODP Cassius]]&lt;br /&gt;
* [[Cassius Moon/UNSC Outpost]]&lt;br /&gt;
* [[UNSC Difference of Opinion]]&lt;br /&gt;
* [[Missionary Ship #CMS-3092]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:SS13]]&lt;/div&gt;</summary>
		<author><name>Tupina</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Covenant_Weapons&amp;diff=1814</id>
		<title>Covenant Weapons</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Covenant_Weapons&amp;diff=1814"/>
		<updated>2022-02-08T04:47:13Z</updated>

		<summary type="html">&lt;p&gt;Tupina: Standart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; border: hidden; background-color: white;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacprom.png|Sacred Promissory|80px]] &amp;lt;br /&amp;gt; Sacred Promissory&lt;br /&gt;
| [[File:Sanghelios.png|Lodam Armory|73px]] &amp;lt;br /&amp;gt; Lodam Armory&lt;br /&gt;
| [[File:HighCharity.jpg|Assembly Forges|60px]] &amp;lt;br /&amp;gt; Assembly Forges&lt;br /&gt;
| [[File:Qikost.png|117px|Merchants of Qikost]] &amp;lt;br /&amp;gt; Merchants of Qikost&lt;br /&gt;
| [[File:Sanghelios.png|Iruiru Armory|73px]] &amp;lt;br /&amp;gt; Iruiru Armory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Covenant Empire uses plasma-based weapons. Most of their weapon and armor technologies are reverse-engineered from Forerunner tech. Unlike their human counterparts, Covenant weapons deal tons of burn damage. These burns are instantaneous and the wounds are sealed shut upon impact, causing third-degree burns. Near misses from Covenant weapons also give off extra heat, resulting in damaging the target, even without direct contact.&lt;br /&gt;
----&lt;br /&gt;
== &amp;lt;center&amp;gt; &amp;lt;big&amp;gt;'''Standard Weapons'''&amp;lt;/big&amp;gt; ==&lt;br /&gt;
-Standart Covenant weapons, that either shoot plasma, or use magazines, don't need any special treatment and most species can use them.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wielder&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 80%;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Plasma_Pistol.png|Plasma Pistol]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''Plasma Pistol'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''All'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (45)  Average-High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (15)  Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 125, Rechargeable&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Chargeable EMP shot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Before Overheat''': 10 ('''Uncooling Time''': 2.5 Seconds)&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Plasma_Rifle.png|Plasma Rifle]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt; '''Plasma Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Sangheili Unggoy Yanme'e &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The Type-25 Directed Energy Rifle, or Plasma Rifle for short, is the weapon of choice for the Covenant Officer Corps. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''':  (30)  Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': None.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 240 Rechargeable&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Before Overheat''': 32 ('''Uncooling Time''': 3 Seconds)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Per Burst''': Short: 5 / Long: 15&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; &lt;br /&gt;
[[File:Plasma repeater.png|64px|plasma repeater]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''Plasma Repeater'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Sangheili Unggoy &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': This weapon fires long bursts of superheated plasma. A unique ventilation and cooling system gives it a reversed dispersion and accuracy profile.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (30)  Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': None. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 500, Rechargeable&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Redirecting your aim while shooting.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Before Overheat''': 121 ('''Uncooling Time''': 3.5 Seconds)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Per Burst''': Short: 12 / Long: 32&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Beam_Rifle.png|Beam Sniper]] &amp;lt;br /&amp;gt;'''Beam Rifle''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Kig-Yar Sangheili &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The main weapon used by Kig-Yar snipers and marksmen to take out high value targets and support front line units.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (55) High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (210) Extreme &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (60) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 24&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Long Scope&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Before Overheat''': 4 ('''Uncooling Time''': 2 Seconds)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:ConcRifle.png|64px|Concussion Rifle]] &amp;lt;br /&amp;gt; '''Concussion rifle''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Sangheili &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': Firing large bolts of superheated plasma, with no magnetic guidance field, this weapon's rounds have minor concussive knockback around the point of contact, alongside doing medium amounts of damage to directly hit hostiles.&lt;br /&gt;
'''Damage''': (35) Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (30) Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (50) Average &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 6 capacity magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Special Feature''': Knocks the target away.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Needler.png|Needler]]&amp;lt;br /&amp;gt;'''Needler''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Unggoy Sangheili Yanme'e Kig-Yar &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A weapon used by some covenant forces, the &amp;quot;needles&amp;quot; fired by the weapon will stick in a target and after a few seconds will explode&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (25) Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': None&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (20) Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 30 Magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Embedding has a chance to cause explosion after a set number of needles are embedded. Homing shots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Per Burst''': Short: 3 / Long: 10&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Type-51.png|Type-51 Carbine]]&amp;lt;br /&amp;gt; '''Type-51 Carbine''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Kig-Yar Sangheili Yanme'e &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A weapon used by the covenant for assassination missions and marksmen to take down targets &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (25) Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': None&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (10) Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 18 capacity magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Scope&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Type-31.png|Type-31 Needle Rifle]]&amp;lt;br /&amp;gt; '''Type-31 Needler Rifle''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Kir-Yar &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A weapon used by the covenant for sniping at enemies with the power of a needler &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (35) Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (40) Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (5) Very low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 21 capacity magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Scope&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Fule-Rod_Cannon.png|Fuel-Rod Cannon]]&amp;lt;br /&amp;gt; '''Fuel-Rod Cannon''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Unggoy Sangheili &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A man-portable weapon capable of inflicting heavy damage on both vehicles and infantry.&lt;br /&gt;
'''Damage''': (50) High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (50) High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (100) High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 5 capacity magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
== &amp;lt;center&amp;gt; &amp;lt;big&amp;gt;'''Jiralhanae Weaponry'''&amp;lt;/big&amp;gt; ==&lt;br /&gt;
-Bigger and bulkier weapons given to the Jiralhanae for some extra fire power.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wielder&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 80%;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Spiker.png|Spiker|50px]] &amp;lt;br /&amp;gt;'''Spiker''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A rifle that is used by the Brutes that fires super heated metal at it's targets&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (20) Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage Melee''' (35) Average  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (20) Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''': (15) Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Melee Armor Penetration''': (70) Very High)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 30 round Magazines&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Has a blade on the front that can be used for melee. Lunge towards targets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shots Per Burst''': 3&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Brute_Plasma_Rifle.png|Brute Plasma Rifle]]&amp;lt;br /&amp;gt;'''Brute Plasma Rifle''' (All) &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The same plasma rifles used by the jiralhanae. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (25) Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': None None&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 240 Rechargeable.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:Mauler.png|Mauler|50px]] &amp;lt;br /&amp;gt;'''Mauler''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae&amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A sidearm used by the Jiralhanae that fires more like a shotgun&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage Melee''' (35) Average  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': None &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Melee Armor Penetration''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''':Five rounds magazine &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Lunge towards targets. Damage decreaces with distance.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SpikeGrenade.png|Spike Grenade&amp;lt;|50px]] '''Spike Grenade''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae&amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A grenade used by the Jiralhanae, it explodes unleashing shrapnel throughout the nearby area &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Sharpenel Amount''': 250&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Melee Damage''': (30) Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Melee Armor Penetration''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Shrapnel on explosion. Great melee armor penetration. Lunge towards targets.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Gravlesshammer off.png|64px|Gravity Hammer]] &amp;lt;br /&amp;gt;'''Gravity Hammer (Depowered)''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A long haft and a heavy head with a tungsten-alloy blade on the reverse end. The short-range gravity field in the head of the weapon has been disabled.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (40) Average-High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Able to lunge to enemies more far away than its powered version.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Gravhammer on.png|64px|Gravity Hammer On]] &amp;lt;br /&amp;gt;'''Gravity Hammer''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A long haft and a heavy head with a tungsten-alloy blade on the reverse end. Within the head is a short-range shock-field-generating gravity drive for extra punch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (45) + Afterattack. High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (70) Very High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': If hit, the objective will recieve knockback and if they hit an obstacle recieve more damage.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Brute shot.png|64px|Brute Shot]] &amp;lt;br /&amp;gt;'''Brute Shot''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Jiralhanae &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A hip fired fast firing launcher for HE munitions with a curved backwards facing blade mounted to its underside.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (40) Average-High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage Melee''' (40) Average-High  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Melee Armor Penetration''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''':6 Grenades. Grenade Belt &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Lunge towards targets.&lt;br /&gt;
|}&lt;br /&gt;
== &amp;lt;center&amp;gt; &amp;lt;big&amp;gt;'''Special Weapons'''&amp;lt;/big&amp;gt; ==&lt;br /&gt;
- Weapons usually not obtainable by the regular Covenant warriors or that don't fit into any other category.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wielder&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 80%;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Fule-Rod_Cannon.png|Fuel-Rod Cannon]]&amp;lt;br /&amp;gt;'''Fuel-Rod Cannon (Hunters)''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Mgalekgolo &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': Main weapon of Mgalekgolo as well as used by some members of spec ops squads &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': (50) High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Shield Penetration''' (200) Very High&lt;br /&gt;
'''Penetration''': (50) High&lt;br /&gt;
'''Ammo Capacity''': Self Recharge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Small explosive and destructive aura on hit.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Plasma_Grenade.png|64px|]]  &amp;lt;br /&amp;gt; '''Plasma Grenade''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''All'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A grenade which can stick to the target to deal massive amounts of damage.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''':  (60) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': As much grenades you can take. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''':  Sticking to targets. Will only explode when thrown&lt;br /&gt;
|}&lt;br /&gt;
== &amp;lt;center&amp;gt; &amp;lt;big&amp;gt;'''Melee'''&amp;lt;/big&amp;gt; ==&lt;br /&gt;
- Weapons to approach your foes or finish them in a CQC fight.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wielder&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 80%;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Energy_Sword.png|Energy Sword]]&amp;lt;br /&amp;gt;'''Energy Sword''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Sangheili-Ultra &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The Energy Sword is a weapon used by the Sangheili warriors and officers in the Covenant Empire&lt;br /&gt;
'''Damage''': (40) Average-High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Allows the Ultra to lunge towards his target &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Blam cutlass.png|64px|Blamite Cutlass]] &amp;lt;br /&amp;gt;'''Blamite Cutlass'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Kig-Yar &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A weapon with a blade made of Blamite. An internal mechanism cultivates the quick growth of a blamite crystal, although this leaves it brittle and prone to breaking. Luckily, this isn't a downside due to the explosive properties of such a large and quick grown crystal.&amp;quot;&lt;br /&gt;
'''Damage''': (35) Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Allows the Kig-Yar to lunge towards his target. On activation the blamite will be prime and the next hit will leave explosive sharpenel.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Blam dagger.png|64px|Blamite Dagger]] &amp;lt;br /&amp;gt;'''Blamite Dagger''' &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Kig-Yar &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': A weapon with a blade made of Blamite. An internal mechanism cultivates the quick growth of a blamite crystal, although this leaves it brittle and prone to breaking. Luckily, this isn't a downside due to the explosive properties of such a large and quick grown crystal.&lt;br /&gt;
'''Damage''': (25) Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': (70) Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Allows the Kig-Yar to lunge towards his target. On activation the blamite will be prime and the next hit will leave explosive sharpenel.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tupina</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Covenant_Species&amp;diff=1813</id>
		<title>Covenant Species</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Covenant_Species&amp;diff=1813"/>
		<updated>2022-02-07T23:18:10Z</updated>

		<summary type="html">&lt;p&gt;Tupina: Probably shouldn't scare people away from sangheili too much by labeling it hard off the bat.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #bba0dd; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Race&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: GMinor.png|50px]]&amp;lt;br/&amp;gt;[[Unggoy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' The methane breathing Unggoy act as expendable troops for the covenant and are uniquely suited to carrying heavy weapons and ammo. They stick around higher ranking covenant and generally expected to die in service to the great journey. &lt;br /&gt;
|-&lt;br /&gt;
! [[File: JMinor.png|50px]]&amp;lt;br&amp;gt;[[Kig-Yar]]''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Kig-Yar are a physically frail and relatively independent species that rely on their superior senses and tactics in combat. They often wield shields to compensate for their frailty and make excellent long ranged support troops. &lt;br /&gt;
|-&lt;br /&gt;
! [[File: EMinor.png|50px]]&amp;lt;br/&amp;gt;[[Sangheili]]&lt;br /&gt;
|&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Sangheili are a honor bound species expected to uphold the Covenant's religion and lead those under their command with diligence and honor. They are protected by a powerful shielding system that can soak up a limited amount of gunfire before needing to recharge.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bchieftain.png]]&amp;lt;br/&amp;gt;[[Jiralhanae]]&lt;br /&gt;
| '''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Jiralhanae are a durable pack species capable of fighting through sustained wounds better than other species. They are generally expected to lead when no sangheili or high ranking covenant members are around. &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Drone.png|50px]]&amp;lt;br/&amp;gt;[[Yanme'e]]&lt;br /&gt;
| '''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Yanme'e are a hive species of frail flying insectoids that can use their wings to flank enemies and make themselves tougher targets. Due to their natural born protections against low pressure environments and their ability to easily fly over barricades and over heights, they make excellent engineers and medics when no huragok is available.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Huragok.png|50px]]&amp;lt;br/&amp;gt;[[Huragok]]&lt;br /&gt;
| '''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Huragoks are synthetic and docile beings with a single minded goal of fixing things (or people, if they are a lifeworker) regardless of affiliation. While Huragok are not covenant aligned and will fix anything and anyone where possible, they tend to prioritize assisting the covenant to preserve their own life. They will never inflict harm except under extreme provocation and do not willingly leave the covenant.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Prophet.png|50px]]&amp;lt;br/&amp;gt;[[San'Shyuum]]&lt;br /&gt;
| '''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' The San'Shyuum are the leaders of the entire covenant, dedicated entirely to the glorious crusade against the heretics. They are role-play heavy species expected to take command over the ship and its crew. They rely on their bodyguards, the high ranking Honor Guard units, for protection.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: Hunter.png|50px]]&amp;lt;br/&amp;gt;[[Mgalekgolo]]&lt;br /&gt;
| &lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Mgalekgolo is not a species, but a colony of worms known as the lekgolo which sit inside heavy ship-alloy grade armor. They are walking tanks capable of soaking up a lot of damage before dying and are usually deployed in pairs with their other referred to as a Bond Brother, or mate. They have a powerful fuel rod cannon and a devastating shield that they can smash their enemies with, but are incredibly vulnerable to attacks from behind.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tupina</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Covenant_Species&amp;diff=1812</id>
		<title>Covenant Species</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Covenant_Species&amp;diff=1812"/>
		<updated>2022-02-07T23:17:14Z</updated>

		<summary type="html">&lt;p&gt;Tupina: More helpful and descriptive summaries of each race that hopefully touch on the foundations better.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #bba0dd; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Race&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: GMinor.png|50px]]&amp;lt;br/&amp;gt;[[Unggoy]]&amp;lt;br /&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' The methane breathing Unggoy act as expendable troops for the covenant and are uniquely suited to carrying heavy weapons and ammo. They stick around higher ranking covenant and generally expected to die in service to the great journey. &lt;br /&gt;
|-&lt;br /&gt;
! [[File: JMinor.png|50px]]&amp;lt;br&amp;gt;[[Kig-Yar]]''&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Kig-Yar are a physically frail and relatively independent species that rely on their superior senses and tactics in combat. They often wield shields to compensate for their frailty and make excellent long ranged support troops. &lt;br /&gt;
|-&lt;br /&gt;
! [[File: EMinor.png|50px]]&amp;lt;br/&amp;gt;[[Sangheili]]&lt;br /&gt;
|&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Sangheili are a honor bound species expected to uphold the Covenant's religion and lead those under their command with diligence and honor. They are protected by a powerful shielding system that can soak up a limited amount of gunfire before needing to recharge.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Bchieftain.png]]&amp;lt;br/&amp;gt;[[Jiralhanae]]&lt;br /&gt;
| '''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Jiralhanae are a durable pack species capable of fighting through sustained wounds better than other species. They are generally expected to lead when no sangheili or high ranking covenant members are around. &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Drone.png|50px]]&amp;lt;br/&amp;gt;[[Yanme'e]]&lt;br /&gt;
| '''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Yanme'e are a hive species of frail flying insectoids that can use their wings to flank enemies and make themselves tougher targets. Due to their natural born protections against low pressure environments and their ability to easily fly over barricades and over heights, they make excellent engineers and medics when no huragok is available.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Huragok.png|50px]]&amp;lt;br/&amp;gt;[[Huragok]]&lt;br /&gt;
| '''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Huragoks are synthetic and docile beings with a single minded goal of fixing things (or people, if they are a lifeworker) regardless of affiliation. While Huragok are not covenant aligned and will fix anything and anyone where possible, they tend to prioritize assisting the covenant to preserve their own life. They will never inflict harm except under extreme provocation and do not willingly leave the covenant.&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Prophet.png|50px]]&amp;lt;br/&amp;gt;[[San'Shyuum]]&lt;br /&gt;
| '''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' The San'Shyuum are the leaders of the entire covenant, dedicated entirely to the glorious crusade against the heretics. They are role-play heavy species expected to take command over the ship and its crew. They rely on their bodyguards, the high ranking Honor Guard units, for protection.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: Hunter.png|50px]]&amp;lt;br/&amp;gt;[[Mgalekgolo]]&lt;br /&gt;
| &lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' Mgalekgolo is not a species, but a colony of worms known as the lekgolo which sit inside heavy ship-alloy grade armor. They are walking tanks capable of soaking up a lot of damage before dying and are usually deployed in pairs with their other referred to as a Bond Brother, or mate. They have a powerful fuel rod cannon and a devastating shield that they can smash their enemies with, but are incredibly vulnerable to attacks from behind.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Tupina</name></author>
	</entry>
</feed>