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	<id>https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sgt.+Colton</id>
	<title>HaloStation Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sgt.+Colton"/>
	<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Special:Contributions/Sgt._Colton"/>
	<updated>2026-04-07T19:26:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Battle_For_VT9&amp;diff=1136</id>
		<title>Battle For VT9</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Battle_For_VT9&amp;diff=1136"/>
		<updated>2019-01-29T05:30:45Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Forgot to correct the date&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle infobox&lt;br /&gt;
|prev=&lt;br /&gt;
|conc=&lt;br /&gt;
|next=&lt;br /&gt;
|image=[[File:Battlevt9.jpg|350px]]&lt;br /&gt;
|conflict=Human-Covenant War&lt;br /&gt;
|date=2525&lt;br /&gt;
|place= VT9, [[Gielle 884]]&lt;br /&gt;
|result= '''Tactical UNSC Victory''' &lt;br /&gt;
*&amp;lt;small&amp;gt;UNSC Succesfully defend ONI Facility&amp;lt;/small&amp;gt;&lt;br /&gt;
*&amp;lt;small&amp;gt;Minor damage to ONI facility and security forces.&amp;lt;/small&amp;gt;&lt;br /&gt;
'''Major Covenant Defeat'''&lt;br /&gt;
*&amp;lt;small&amp;gt;Heavy Covenant infantry cassualties&amp;lt;/small&amp;gt;&lt;br /&gt;
*&amp;lt;small&amp;gt;Temporary retreat from Gielle 884&amp;lt;/small&amp;gt; &lt;br /&gt;
|side1=*UNSC&lt;br /&gt;
**[[UNSC Tarleton's Quarter]]&lt;br /&gt;
***[[113th Shock Troops Division]]&lt;br /&gt;
***ONI Security Forces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|side2=*Covenant&lt;br /&gt;
**[[SDV Vindictive Infraction]]&lt;br /&gt;
|side3= &lt;br /&gt;
|side4=&lt;br /&gt;
|commanders1=* [[Commander]] [[Johnny Reno]]&lt;br /&gt;
*[[Terry Blackburn]]&lt;br /&gt;
*[[Lieutenant Colonel]] [[Joe Kent]]&lt;br /&gt;
|commanders2=&lt;br /&gt;
|commanders3=&lt;br /&gt;
|commanders4=&lt;br /&gt;
|forces1= *UNSC Marine Corps&lt;br /&gt;
*[[113th Shock Troops Division]]&lt;br /&gt;
*ONI Security forces&lt;br /&gt;
*[[UNSC Tarleton's Quarter]]&lt;br /&gt;
|forces2=*Multiple Grunts&lt;br /&gt;
*Multiple Jackals&lt;br /&gt;
*Around 5 Elites&lt;br /&gt;
*[[SDV Vindictive Infraction]]&lt;br /&gt;
|forces3=&lt;br /&gt;
|forces4=&lt;br /&gt;
|casual1=*Minor Marine Cassualties&lt;br /&gt;
|casual2=*Loss of 95% of total forces&lt;br /&gt;
|casual3=&lt;br /&gt;
|casual4=&lt;br /&gt;
|civilian1=&lt;br /&gt;
|civilian2=&lt;br /&gt;
|civilian3=&lt;br /&gt;
|civilian4=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Battle_For_VT9&amp;diff=1135</id>
		<title>Battle For VT9</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Battle_For_VT9&amp;diff=1135"/>
		<updated>2019-01-29T05:30:08Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Corrected the name of the SDV, put in Joe's rank, corrected the name of the Bertels to align with the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Battle infobox&lt;br /&gt;
|prev=&lt;br /&gt;
|conc=&lt;br /&gt;
|next=&lt;br /&gt;
|image=[[File:Battlevt9.jpg|350px]]&lt;br /&gt;
|conflict=Human-Covenant War&lt;br /&gt;
|date=2510&lt;br /&gt;
|place= VT9, [[Gielle 884]]&lt;br /&gt;
|result= '''Tactical UNSC Victory''' &lt;br /&gt;
*&amp;lt;small&amp;gt;UNSC Succesfully defend ONI Facility&amp;lt;/small&amp;gt;&lt;br /&gt;
*&amp;lt;small&amp;gt;Minor damage to ONI facility and security forces.&amp;lt;/small&amp;gt;&lt;br /&gt;
'''Major Covenant Defeat'''&lt;br /&gt;
*&amp;lt;small&amp;gt;Heavy Covenant infantry cassualties&amp;lt;/small&amp;gt;&lt;br /&gt;
*&amp;lt;small&amp;gt;Temporary retreat from Gielle 884&amp;lt;/small&amp;gt; &lt;br /&gt;
|side1=*UNSC&lt;br /&gt;
**[[UNSC Tarleton's Quarter]]&lt;br /&gt;
***[[113th Shock Troops Division]]&lt;br /&gt;
***ONI Security Forces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|side2=*Covenant&lt;br /&gt;
**[[SDV Vindictive Infraction]]&lt;br /&gt;
|side3= &lt;br /&gt;
|side4=&lt;br /&gt;
|commanders1=* [[Commander]] [[Johnny Reno]]&lt;br /&gt;
*[[Terry Blackburn]]&lt;br /&gt;
*[[Lieutenant Colonel]] [[Joe Kent]]&lt;br /&gt;
|commanders2=&lt;br /&gt;
|commanders3=&lt;br /&gt;
|commanders4=&lt;br /&gt;
|forces1= *UNSC Marine Corps&lt;br /&gt;
*[[113th Shock Troops Division]]&lt;br /&gt;
*ONI Security forces&lt;br /&gt;
*[[UNSC Tarleton's Quarter]]&lt;br /&gt;
|forces2=*Multiple Grunts&lt;br /&gt;
*Multiple Jackals&lt;br /&gt;
*Around 5 Elites&lt;br /&gt;
*[[SDV Vindictive Infraction]]&lt;br /&gt;
|forces3=&lt;br /&gt;
|forces4=&lt;br /&gt;
|casual1=*Minor Marine Cassualties&lt;br /&gt;
|casual2=*Loss of 95% of total forces&lt;br /&gt;
|casual3=&lt;br /&gt;
|casual4=&lt;br /&gt;
|civilian1=&lt;br /&gt;
|civilian2=&lt;br /&gt;
|civilian3=&lt;br /&gt;
|civilian4=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=VT9&amp;diff=1134</id>
		<title>VT9</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=VT9&amp;diff=1134"/>
		<updated>2019-01-29T05:25:48Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet infobox&lt;br /&gt;
|name=VT9&lt;br /&gt;
|image=[[File:Vt9.gif|300px]]&lt;br /&gt;
|system=[[Gliese 884]] system&lt;br /&gt;
|body=Gliese 884&lt;br /&gt;
|position=Second Planet&lt;br /&gt;
|moon(s)=None&lt;br /&gt;
|diameter=15,273 kilometers&lt;br /&gt;
|gravity=9.807 m/s² &lt;br /&gt;
|daylength=24 hours&lt;br /&gt;
|yearlength=365 days&lt;br /&gt;
|atmosphere= O2,N2&lt;br /&gt;
|temperature=From 40°C (104°F) to 47°C (117°F)&lt;br /&gt;
|demonym= None&lt;br /&gt;
|species= Uninhabited&lt;br /&gt;
|population=None&lt;br /&gt;
|colonized= UNCOLONIZED&lt;br /&gt;
|government= *UNSC&lt;br /&gt;
**RESTRICTED MILITARY AREA, AVOID &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''VT9''' is a desert planet situated in the [[Gliese 884]] system. It is owned by the UNSC and its classified as a restricted military area. What makes this planet so important is unknown. It is considered a completely and totally lifeless planet by initial scans, extreme scarcity of water and wildlife made or any other important resource quickly made it a no go zone for early colonists. In reality it houses one of ONI's most secretive facilities.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== First Interactions ===&lt;br /&gt;
VT9, and its space arounded was heavilly avoided due to its extreme aridness and vastness, which could prove dangerous for such a insignificant corner of space. On 2473, a UEG scouting team was sent to the planet to look for objects of interest that would deem it profitable for the UEG. The presence of unknown anomalies made it difficult for the UEG team to proceed with surveying procedures. After a hard and costly operation, the planet was found to be completely lifeless, and empty of anything valuable to humanity. The presence of these anomalies was covered up by the survey team shortly after receiving a large sum of credits from an unknown party. &lt;br /&gt;
&lt;br /&gt;
=== Colonization of Gliesse 884 ===&lt;br /&gt;
As the population of its neighboring planet, [[KS7]] began to grow substantially, the planet was still widely avoided and even feared by some of the more superstitious colonists. It soon became the systems version of the &amp;quot;Bermuda Triangle&amp;quot; as folktales of scary beings and deities that described in outstanding detail how they would make entire cruisers disapear off the grid. This was mostly due to the suspicious UEG activity near its orbit and the multiple warnings issued to civilian ships nearing it.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=KS7&amp;diff=1133</id>
		<title>KS7</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=KS7&amp;diff=1133"/>
		<updated>2019-01-29T05:24:05Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Planet infobox&lt;br /&gt;
|name=KS7&lt;br /&gt;
|image=[[File:KS7.gif|300px]]&lt;br /&gt;
|system=[[Gliese 884]] system&lt;br /&gt;
|body=Gliese 884&lt;br /&gt;
|position=Third planet&lt;br /&gt;
|moon(s)=None&lt;br /&gt;
|diameter=6,779 km&lt;br /&gt;
|gravity=9.807 m/s²&lt;br /&gt;
|daylength=24 hours&lt;br /&gt;
|yearlength=365 days&lt;br /&gt;
|atmosphere=O2, N2&lt;br /&gt;
|temperature=2°C to -15°C (35.6°F to 5°F)&lt;br /&gt;
|demonym=Colonist &lt;br /&gt;
|species=Humans&lt;br /&gt;
|population=Around 2520&lt;br /&gt;
|colonized=2476&lt;br /&gt;
|government=Neutral&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;q&amp;gt;As cold as I'd imagine hell being. but the booze isnt too bad&amp;lt;/q&amp;gt; '''-SGT Terry Blackburn'''&amp;lt;/blockquote&amp;gt; &lt;br /&gt;
&lt;br /&gt;
KS7 is a extremely cold planet settled during the Golden Age by the United Earth Government on 2475. Althought it was first thought to be unhospitable due to its extreme cold and vastness, its extensive frozen water deposits and mineral rich cave systems convinced the UEG to setup a small minning operation which would become The Colony. Eventually it would hold the KS7 UNSC Depot which would later be taken by Insurgent forces.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Settlement ===&lt;br /&gt;
KS7 was settled on 2475 by the UEG to serve as a mining outpost due to its rich composition of rare minerals and metals. Construction of the Upper level of the current KS7 Colony began which served as the staff living quarters and ore storage/refinement. &lt;br /&gt;
=== Growth ===&lt;br /&gt;
As time went on the population on KS7 grew from around 20 miners and 6 other staff to around 78 people. During this time expansion of the first level had begun to accommodate more living quarters and other areas. The growth in population and the boom in income from extreme exploitation of the planets minerals soon attracted more people into the system, including megacorporations, traders, investors, doctors, security companies, entertainers, etc. Many more minning settlements where created around the KS7 Colony, causing it to become the planetary hub. This resulted in the creation of the sublevel of the KS7 Colony, which was designed for a larger population and urban infrastructure.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Colony ==&lt;br /&gt;
The KS7 colony consists of two levels, the surface area, and the underground area. &lt;br /&gt;
&lt;br /&gt;
=== The Surface ===&lt;br /&gt;
[[File:Colony Surface 1.PNG|900px]]&lt;br /&gt;
&lt;br /&gt;
The surface level is the oldest part of the KS7 Colony, it is the original outpost built by UEG colonists which used to consist of living quarters, a small cafeteria (Which is still there) and a mineral storage facility. It has been renovated as time has gone on and includes these areas: &lt;br /&gt;
*Bar/Recreation&lt;br /&gt;
*Cafeteria&lt;br /&gt;
**Kitchen (Right under Cafeteria)&lt;br /&gt;
*Archeology/Library&lt;br /&gt;
*Abandoned Dorms&lt;br /&gt;
*Main LZ for KS7&lt;br /&gt;
&lt;br /&gt;
=== The Sublevel ===&lt;br /&gt;
[[File:Sublevel1.PNG|900px]]&lt;br /&gt;
&lt;br /&gt;
The newest addition to the colony, built with urban expansion and a larger population in mind, this part of the colony looks more like a small city than a storage facility. It houses most of the habitational, medical, federal, minning, storage, food, and welfare areas of the colony.&lt;br /&gt;
*Park/Garden&lt;br /&gt;
*Kitchen&lt;br /&gt;
*Marshall Office&lt;br /&gt;
*RND&lt;br /&gt;
*CARGO&lt;br /&gt;
*Living Quarters&lt;br /&gt;
*Nightclub&lt;br /&gt;
*Medbay&lt;br /&gt;
*Minning Facility.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
*Planet is only avaible during the [https://projectunsc.org/wiki/index.php/First_Contact First Contact Gamemode]&lt;br /&gt;
*Every new round the planet will get placed randomly on the Grid, like all other Planets&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=1132</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=1132"/>
		<updated>2019-01-29T05:21:42Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|engines=Phoron engines&lt;br /&gt;
|power plant=Phoron Reactor&lt;br /&gt;
|slipspace drive=None found&lt;br /&gt;
|armor= 172cm of Titanium-A battle plate&lt;br /&gt;
|armament=*1 Molecular Accelerator Cannon&lt;br /&gt;
*12 Deck Guns&lt;br /&gt;
*6 Missile Pods&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of Gliese 884, 2nd Battle of Gliese 884, 3rd Battle of Gliese 884, 4th Battle of Gliese 884, 5th Battle of Gliese 884, 5th Battle of Gliese 884, [[6th Battle of Gliese 884]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=&lt;br /&gt;
*[[Maxime Kadasha]] (de facto UNSC commander) (former)&lt;br /&gt;
*[[Johnny Reno]] (former)&lt;br /&gt;
}}&lt;br /&gt;
The '''URFS Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the Gliese 884 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The ''URFS'' Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to [[VT9]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship and serve well into 2513, when in the 6th Battle of Gliese 884 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to the dismay of the local URF command. These decisions were not made by the [[URF Cell]] in the Gliese 884 system, being their repurposing was for anti-civilian roles. The weapons would be taken by the greater URF command to help outfit its larger ships. The &amp;quot;UNSC Thorin&amp;quot; inscribed was defaced due to lack of materials, white paint crossing out &amp;quot;UNSC&amp;quot; and the &amp;quot;I&amp;quot; in &amp;quot;Thorin&amp;quot;, making Thorn the new name out of spite of the UNSC.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Covenant_Law&amp;diff=1018</id>
		<title>Covenant Law</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Covenant_Law&amp;diff=1018"/>
		<updated>2018-12-23T00:13:40Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&amp;lt;font size=&amp;quot;5&amp;quot;&amp;gt;Enforcing the law:&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Law is enforced by the Sangheili when other species are the offenders, the next rank up if a Sangheili is the offender. If absent, the maximum ranking Jackal up will take care with punishments.&lt;br /&gt;
&lt;br /&gt;
Punishments are to be inacted as the offenses are committed. Holding personnel accountable way after is prohibited to avoid abuse.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;5&amp;quot;&amp;gt;Some other covie shit I don't care about (WIP)&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&amp;quot;5&amp;quot;&amp;gt;&amp;lt;center&amp;gt;'''MINOR PUNISHMENTS:'''&amp;lt;/center&amp;gt;&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;1700px&amp;quot; style=; text-align:center;&amp;quot; border=1 cellspacing=0&lt;br /&gt;
!style=&amp;quot;background-color:#df69ec; width:150px; text-align:center&amp;quot;|Offense &lt;br /&gt;
!style=&amp;quot;background-color:#df69ec; width:150px; text-align:center&amp;quot;|Description&lt;br /&gt;
!style=&amp;quot;background-color:#df69ec; width:150px; text-align:center&amp;quot;|Minimum Time&lt;br /&gt;
!style=&amp;quot;background-color:#df69ec; width:150px; text-align:center&amp;quot;|Maximum&lt;br /&gt;
!style=&amp;quot;background-color:#df69ec; width:150px; text-align:center&amp;quot;|Example / Notes&lt;br /&gt;
|-&lt;br /&gt;
|'''Refusing A Minor order'''&lt;br /&gt;
| To refuse an order of minor nature, where in doing so does not result in endangerment of Covenant assets or personnel&lt;br /&gt;
| Confinement (5 - 10 Minutes)&lt;br /&gt;
| Execution   &lt;br /&gt;
| Take it lightly, someone refusing to clean out the cargo bay should be given MANY chances.. ''seriously''&lt;br /&gt;
|-&lt;br /&gt;
|'''Minor incompetence '''&lt;br /&gt;
| To fail at a basic task wherein doing so does not result in endangerment of Covenant assets or personnel&lt;br /&gt;
| Confinement (5 - 10 Minutes)&lt;br /&gt;
| Execution   &lt;br /&gt;
| Not understanding how to activate the shields, accidentally discharging weapons without resulting in injury.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Covenant_Weapons&amp;diff=1017</id>
		<title>Covenant Weapons</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Covenant_Weapons&amp;diff=1017"/>
		<updated>2018-12-22T18:37:49Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; border: hidden; background-color: white;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sacprom.png|Sacred Promissory|80px]] &amp;lt;br /&amp;gt; Sacred Promissory&lt;br /&gt;
| [[File:Sanghelios.png|Lodam Armory|73px]] &amp;lt;br /&amp;gt; Lodam Armory&lt;br /&gt;
| [[File:HighCharity.jpg|Assembly Forges|60px]] &amp;lt;br /&amp;gt; Assembly Forges&lt;br /&gt;
| [[File:Qikost.png|117px|Merchants of Qikost]] &amp;lt;br /&amp;gt; Merchants of Qikost&lt;br /&gt;
| [[File:Sanghelios.png|Iruiru Armory|73px]] &amp;lt;br /&amp;gt; Iruiru Armory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Covenant Empire uses plasma-based weapons. Most of their weapon and armor technologies are reverse-engineered from Forerunner tech. Unlike their human counterparts, Covenant weapons deal tons of burn damage. These burns are instantaneous and the wounds are sealed shut upon impact, causing third-degree burns. Near misses from Covenant weapons also give off extra heat, resulting in damaging the target, even without direct contact.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;background-color: #f0e8f0;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100px;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Wielder&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 80%;background-color:#bba0dd;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Plasma_Pistol.png|Plasma Pistol]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''Plasma Pistol'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt;'''All'''&amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The standard-issue weapon for lower-ranking Covenant such as Unggoys/Grunts, Kig-Yar/Jackals, and Yanme'e/Drones due to their convenient size and efficiency.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Armor Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 20 Self Recharge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Chargeable shot&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Plasma_Rifle.png|Plasma Rifle]]&amp;lt;br /&amp;gt; Plasma Rifle  &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Sangheili &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': The Type-25 Directed Energy Rifle, or Plasma Rifle for short, is the weapon of choice for the Covenant Officer Corps. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Armor Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 30 Self Recharge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Plasma_Repeater.png|Plasma Repeater]] &amp;lt;br /&amp;gt; Plasma Repeater &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Unreleased'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Type-27.png|Type-27 Sniper Rifle]]&amp;lt;br /&amp;gt; Type-27 Sniper Rifle  &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''WIP'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: WIP IMAGE|Beam Sniper]] &amp;lt;br /&amp;gt;Beam Sniper [unknown] &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''WIP'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Type-52.png|Type 52 Rifle]]&amp;lt;br /&amp;gt; Type-52 Rifle &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''WIP'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: WIP IMAGE|Type-50 Sniper Rifle]]&amp;lt;br /&amp;gt; Type-50 Sniper Rifle &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''WIP'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Type-51.png|Typye-51 Carbine]]&amp;lt;br /&amp;gt; Type-51 Carbine &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Specops &amp;amp; Marksmen &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': '''WIP''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Med-High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Armor Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 18 capacity magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': N/A&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Needler.png|Needler]]&amp;lt;br /&amp;gt;Needler &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Unggoy &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': '''WIP'''&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Unknown&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 30 Magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Embedding causes explosion after a set number of needles are embedded. Homing shots.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Needle_Rifle.png|Needle Rifle]]&amp;lt;br /&amp;gt;Needle Rifle &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; N/A &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': '''WIP''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Unknown&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': 30 Magazine&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Embedding causes explosion after a set number of needles are embedded.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: Energy_Sword.png|Energy Sword]]&amp;lt;br /&amp;gt;Energy Sword &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Sangheili &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''WIP'''&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File: WIP IMAGE|Fuel-Rod Cannon]]&amp;lt;br /&amp;gt;Fuel-Rod Cannon (Hunters) &amp;lt;/center&amp;gt;&lt;br /&gt;
|&amp;lt;center&amp;gt; Mgalekgolo &amp;lt;/center&amp;gt;&lt;br /&gt;
|'''Description''': '''WIP''' &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Very High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Ammo Capacity''': Self Recharge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Unique Feature''': Small explosive and destructive aura on hit.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_Roles&amp;diff=991</id>
		<title>UNSC Roles</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_Roles&amp;diff=991"/>
		<updated>2018-11-28T19:52:18Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''United Nations Space Command Navy Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #556b2f; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CO.png]]&amp;lt;br/&amp;gt;[[Commanding Officer]]&lt;br /&gt;
| &amp;lt;center&amp;gt;'''You are the Commanding Officer aboard this ship! Try not to get your entire ship boarded or destroyed.'''&amp;lt;/center&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' All the lives aboard this vessel are yours to command. You are responsible for overseeing how this entire vessel as a whole will act out and proceed with the mission in any way you see fit. That does not mean, however, that you are entitled to abuse. The lives of your crew and your marines are precious, try not to spend them on stupid decisions. However if a person or persons is a threat to the operations of the UNSC or the UNSC themselves, the ordering of request or even a battle execution be made without warrant from high command. A report should be filed afterwards for proper review of the situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As a Commander, it is your job to brief your men on the mission and direct them to how you want the operation be performed on the field. Communicate with your branch Officers to ensure ship combat readiness, or do all the work yourself if they are nowhere to be found. Enforce the rules of the UNSC and act as thr operations coordinator when other command staff are not available. You are not required to leave the bridge for anything other than materials to fax, but do so at your discretion. Try not to wear body armor or carry around anything not able to be holstered with a real holster. You aren't a soldier and neither are your crew. Leave that to the Marines.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: XO.png]]&amp;lt;br/&amp;gt;[[Executive Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Acting Commander and second in command of the UNSC Frigate. You are there to aid the Commanding Officer with his daily duties, and to keep the Marine Corps in line when he's busy tending to the ship's navigation. When the Commanding Officer is not present, you are to take charge of the whole operation and give the marines a briefing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer. Help him do his work or lessen the burden by taking the initiative. Command the Corps if the CO is busy piloting the vessel or coordinating with the other officers. Make sure the vessel is running smoothly and that each department is doing their jobs. It is recommended to take a M6D as personal protection, provided you have a holster. However using body armor and carrying anything bigger than that is unnecessary and unprofessional so avoid doing so unless a boarding party has entered the ship or a mutiny is underway.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: BO.png]]&amp;lt;br/&amp;gt;[[Bridge Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' As a bridge officer, you are expected to take to the bridge and man the consoles. Each Bridger Officer can have different tasks. Some of these tasks include being the Gunnery Operator for the Frigate's MAC Cannon, a Crew Vital Sign monitor, a ship integrity and damage mitigations officer, and a Marine Ground Operations coordinator.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Do what task is assigned to you diligently. Check the ship for any Marines not adhering to the UNSC Code of Conduct. Patrol the hallways with the UNSC Navy's Security Branch Forces. Keep everything in check in lieu of the Commanding Officer. Make sure the armories are fully stocked with all M7s and body armor in storage unless boarding or scuttling must be done. Marines provide primary boarder repellent services and carrying around combat equipment without necessity is extremely unprofessional.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: Crewman.png]]&amp;lt;br/&amp;gt;[[Basic Crewman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The basic Naval personnel, commonly found on all UNSC warships and logistical ships. Unspecialized, they have knowledge to conduct basic tasks such as repairing power lines and operating weapons terminals. However advanced tasks such as generator repairs and management as well as bridge bound tasks are foreign to them and are subject for the specialized crewmen to take on.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer, Executive Officer, and specialized crewmen when working with them. Help where ever you can to esnure the Bertels or Heavens Above stay in optimal condition. Try not to wear body armor or grab anything bigger than a M6D. You aren't a Marine.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: Engineer Crewman.png]]&amp;lt;br/&amp;gt;[[Engineer Crewman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The engineers are the strength of the Navies of history. If a ship isn't sea or space worthy, they fix it. The engineers of the UNSC Navy are no exception. Without them, the Navy wouldn't exist. Their primary mission aboard the Bertels and Heaven Above is to make sure power and computer systems remain operable and reverse any damage the ship takes.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Ensure the ships are in as good a shape as round start. Repair damages to the power and the terminals of the ship as they happen. There will be basic crewmen an to help out, but do not rely on them for advanced tasks such as monitoring the SMEs or the reactors. You are in charge of that. Use them for basic tasks so you can tend to emergency damages. Taking combat armor and anything bigger than a M6D will hinder you in your tasks and just take up space. If you take a M6D, bring a holster so it is out of the way.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: IWO.png]]&amp;lt;br/&amp;gt;[[Infantry Weapons Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Infantry Weapons Officer is the ship's Quartermaster. You man the UNSC Heaven Above's armory. It is your task to ensure that the marines get deployed without any lack of equipment for Ground Operations. Should any marine prove to be 'uncooperative', the ship's marshals are your best-friends.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Distribute weapons to the marines and ODSTs. Coordinate with the ship's marshals to ensure peace is maintained in the lines. You are also in charge of logistics, so it's your task to supply ammo to the ground forces.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: MCO.png]]&amp;lt;br/&amp;gt;[[Marine Commanding Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: MSL.png]]&amp;lt;br/&amp;gt;[[Marine Squad Leader]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Marine.png]]&amp;lt;br/&amp;gt;[[Marine]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The rank and file of the UNSC. You are a Soldier of the UNSC Heaven Above. Many in number, deadly in combat. You are the back-bone of the many Ground Operations that this ship has to encounter. Stick together with your fellow marines, there is strength in numbers.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You follow the Marine Squad Leader. There may be one or multiple at the same time. Stay in a squad, and maintain a good spread-out formation when moving. This helps avoid getting your entire squad killed in close-quarters combat, or by a any explosive ordinance thrown at you by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Special Warfare Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #5f9ea2; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: ODST.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Orbital Drop Shock Troopers (ODST), informally referred to as ''&amp;quot;Helljumpers&amp;quot;'' are a special operations component of the UNSC Marine Corps and the Corps rapid reaction force. One of the primary special operations forces of the United Nations Space Command, the ODST's are under the administrative and operational control of Naval Special Weapons(NAVSPECWEP).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As an ODST you are assigned to the UNSC Naval asset in system. ODST's deploy when the situation is deemed to be beyond the capabilities of the marine detachment to contain.&lt;br /&gt;
ODST's work in fireteams and do not deploy unless ordered by their commanding officer or any other competent command authority.&lt;br /&gt;
ODST's utilize specialized weapons and equipment for this purpose.&lt;br /&gt;
&lt;br /&gt;
As an ODST you are specialized in boarding operations, and will be the unit of choice to inspect and/or neutralize other vessels.&lt;br /&gt;
ODST's are also experts in counter terrorism operations and guerrilla warfare. Expect to be dropped beyond enemy lines as a matter of course.&lt;br /&gt;
&lt;br /&gt;
'''Motto:''' ''We go feet first!''&lt;br /&gt;
&lt;br /&gt;
'''NOTE: THE ODST ARE CURRENTLY WHITELISTED. YOU CAN APPLY FOR THE ROLE ON THE FORUMS.'''                                               &lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Squad Leader Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a unit devoted to the protection of highly classified ONI research bases. Drawn from the Marines and Army, they are outfitted with heavier Marine army with more protection. Squad leaders in ONI act as the on site CO, as all ONI Security personnel share the same rank. Squad leaders make sure the security doesn't slack.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You don't sit in checkpoints when other Sec agents are available. You can order around any rank lesser than yours and officers can order you about. However, you are NAVSPECWARCOM, so Naval Captains shouldn't be distracting you from the job (ODSTs are SPECWAR, thought). Be wary. Your only form of secure communication to other soldiers is through the shipcom (:s) so chatter and reactions from other personnel is quite possible. Just patrol and make sure everyone is safe. Encourage the use of MA5Bs for surface operations, but M7s or M45s for below level. While you have access to an armory full of every weapon, you have limited access to them and the danger can be elevated if Insurrection get their hands on a BR55 or M395. That is your call to make.&lt;br /&gt;
&lt;br /&gt;
There is also a onsite Nuke. Do not rely on it to function 100% of the time. The Nuke is for self detonation in case of a breech that overruns tbe facility. Arming it and getting behind adequate cover is necessary. Do not mess this call up. You are responsible for any mess ups.&lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a special NAVSPECWARCOM unit meant for protecting the scientists and the research they have. They use heavier but more protecting armor than Marines and have access to better equipped vehicles and weaponry to defend their stations. They are the first responders to a situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' ONI Security can be boring, but when it kicks up you have to know what you are doing. Unlike Marines, you are strictly to defend the covert operations below ground. Protocol 1 is to immediately demand for the targets to lay down. However if weapons are out, KOS can be enacted, unlike Marines who can only be fired upon. You are also E-4 Corporals. If need be, you can make orders for soldiers to carry out. However, this is ill advised if they are doing their own tasks.&lt;br /&gt;
&lt;br /&gt;
Most work would be manning the gate confetti maker, and the sublevel check point. Any others can guard towers. MA5Bs are fine for surface work, but sublevel 1 can call for M7s and M45s. Do take a M6D and holster it to finish off any hostiles beaten.&lt;br /&gt;
&lt;br /&gt;
DO NOT SNOOP AROUND THE RND BASE! YOU ARE NOT A SCIENTIST! SUBLEVEL 2 IS OFF LIMITS UNLESS WITH A RESEARCHER AND SUBLEVEL 1 DOESN'T NEED UNNECESSARY PATROLMEN! LISTEN TO YOUR SQUAD LEADER!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Civilian Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #daa520; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CHC.png]]&amp;lt;br/&amp;gt;[[Chief Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are the Head Corpsman of the UNSC Heaven Above. Gather your Corpsmen and make sure that the ship's medical bay is up and running. Marines will come in any time soon, and it will be up to you and your team of Medical Personnel to save their lives.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As the CHC, you are expected to do almost everything within the Medical Bay. Your job only gets harder as less Corpsmen are present on the ship. Keep your Health packs filled and your syringes loaded, you never know when you need a to use them on critical patients.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: HC.png]]&amp;lt;br/&amp;gt;[[Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are one of the ship's Medical Bay personnel. Follow the orders of your superior, the Chief Hospital Corpsman. Every wounded marine that comes your way is your responsibility, see to it that they don't die or bleed out and left untreated.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' With your medical expertise, the ship's wounded personnel will look to your for aid. Keep your medical packs loaded and your syringes filled. Man the front desk and respond quickly to any ship medical distress calls. Follow your Department head's orders.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CCT.png]]&amp;lt;br/&amp;gt;[[Crew Chief (Technical)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: TCN.png]]&amp;lt;br/&amp;gt;[[Technician)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Aviation Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #87ceeb; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: SQC.png]]&amp;lt;br/&amp;gt;[[Squadron Commander]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are a Squadron Commander. Make sure to lead your fellow Pilots in to battle. Command supply drops and have your underlings follow your lead. You are essentially a Pilot with more authority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Lead your fellow Pilots in to battle and lead supply drops. '''Do not leave your Pelican unattended'''&lt;br /&gt;
|-&lt;br /&gt;
! [[File: PLT.png]]&amp;lt;br/&amp;gt;[[Pilot]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are an Airforce Pilot. Your job is to drop marines in to a battlefield and provide support. Follow your Squadron Commanders orders to the letter.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy-Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Drop Marines in to the battlefield and support them with your Pelicans mounted chaingun. Occasionally haul supplies from the ship to the surface to support the Marines. '''Do not leave your Pelican unattended '''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:BO.png&amp;diff=978</id>
		<title>File:BO.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:BO.png&amp;diff=978"/>
		<updated>2018-11-28T18:36:49Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Crewman.png&amp;diff=976</id>
		<title>File:Crewman.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Crewman.png&amp;diff=976"/>
		<updated>2018-11-28T17:55:20Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_Roles&amp;diff=975</id>
		<title>UNSC Roles</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_Roles&amp;diff=975"/>
		<updated>2018-11-28T15:37:53Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''United Nations Space Command Navy Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #556b2f; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CO.png]]&amp;lt;br/&amp;gt;[[Commanding Officer]]&lt;br /&gt;
| &amp;lt;center&amp;gt;'''You are the Commanding Officer aboard this ship! Try not to get your entire ship boarded or destroyed.'''&amp;lt;/center&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' All the lives aboard this vessel are yours to command. You are responsible for overseeing how this entire vessel as a whole will act out and proceed with the mission in any way you see fit. That does not mean, however, that you are entitled to abuse. The lives of your crew and your marines are precious, try not to spend them on stupid decisions. However if a person or persons is a threat to the operations of the UNSC or the UNSC themselves, the ordering of request or even a battle execution be made without warrant from high command. A report should be filed afterwards for proper review of the situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As a Commander, it is your job to brief your men on the mission and direct them to how you want the operation be performed on the field. Communicate with your branch Officers to ensure ship combat readiness, or do all the work yourself if they are nowhere to be found. Enforce the rules of the UNSC and act as thr operations coordinator when other command staff are not available. You are not required to leave the bridge for anything other than materials to fax, but do so at your discretion. Try not to wear body armor or carry around anything not able to be holstered with a real holster. You aren't a soldier and neither are your crew. Leave that to the Marines.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: XO.png]]&amp;lt;br/&amp;gt;[[Executive Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Acting Commander and second in command of the UNSC Frigate. You are there to aid the Commanding Officer with his daily duties, and to keep the Marine Corps in line when he's busy tending to the ship's navigation. When the Commanding Officer is not present, you are to take charge of the whole operation and give the marines a briefing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer. Help him do his work or lessen the burden by taking the initiative. Command the Corps if the CO is busy piloting the vessel or coordinating with the other officers. Make sure the vessel is running smoothly and that each department is doing their jobs.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: BO.png]]&amp;lt;br/&amp;gt;[[Bridge Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' As a bridge officer, you are expected to take to the bridge and man the consoles. Each Bridger Officer can have different tasks. Some of these tasks include being the Gunnery Operator for the Frigate's MAC Cannon, a Crew Vital Sign monitor, a ship integrity and damage mitigations officer, and a Marine Ground Operations coordinator.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Do what task is assigned to you diligently. Check the ship for any Marines not adhering to the UNSC Code of Conduct. Patrol the hallways with the UNSC Navy's Security Branch Forces. Keep everything in check in lieu of the Commanding Officer.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: Crewman.png]]&amp;lt;br/&amp;gt;[[Basic Crewman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The basic Naval personnel, commonly found on all UNSC warships and logistical ships. Unspecialized, they have knowledge to conduct basic tasks such as repairing power lines and operating weapons terminals. However advanced tasks such as generator repairs and management as well as bridge bound tasks are foreign to them and are subject for the specialized crewmen to take on.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer, Executive Officer, and specialized crewmen when working with them. Help where ever you can to esnure the Bertels or Heavens Above stay in optimal condition. Make sure the vessel is running smoothly and that each department is doing their jobs.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: IWO.png]]&amp;lt;br/&amp;gt;[[Infantry Weapons Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Infantry Weapons Officer is the ship's Quartermaster. You man the UNSC Heaven Above's armory. It is your task to ensure that the marines get deployed without any lack of equipment for Ground Operations. Should any marine prove to be 'uncooperative', the ship's marshals are your best-friends.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Distribute weapons to the marines and ODSTs. Coordinate with the ship's marshals to ensure peace is maintained in the lines. You are also in charge of logistics, so it's your task to supply ammo to the ground forces.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: MCO.png]]&amp;lt;br/&amp;gt;[[Marine Commanding Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: MSL.png]]&amp;lt;br/&amp;gt;[[Marine Squad Leader]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Marine.png]]&amp;lt;br/&amp;gt;[[Marine]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The rank and file of the UNSC. You are a Soldier of the UNSC Heaven Above. Many in number, deadly in combat. You are the back-bone of the many Ground Operations that this ship has to encounter. Stick together with your fellow marines, there is strength in numbers.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You follow the Marine Squad Leader. There may be one or multiple at the same time. Stay in a squad, and maintain a good spread-out formation when moving. This helps avoid getting your entire squad killed in close-quarters combat, or by a any explosive ordinance thrown at you by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Special Warfare Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #5f9ea2; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: ODST.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Orbital Drop Shock Troopers (ODST), informally referred to as ''&amp;quot;Helljumpers&amp;quot;'' are a special operations component of the UNSC Marine Corps and the Corps rapid reaction force. One of the primary special operations forces of the United Nations Space Command, the ODST's are under the administrative and operational control of Naval Special Weapons(NAVSPECWEP).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As an ODST you are assigned to the UNSC Naval asset in system. ODST's deploy when the situation is deemed to be beyond the capabilities of the marine detachment to contain.&lt;br /&gt;
ODST's work in fireteams and do not deploy unless ordered by their commanding officer or any other competent command authority.&lt;br /&gt;
ODST's utilize specialized weapons and equipment for this purpose.&lt;br /&gt;
&lt;br /&gt;
As an ODST you are specialized in boarding operations, and will be the unit of choice to inspect and/or neutralize other vessels.&lt;br /&gt;
ODST's are also experts in counter terrorism operations and guerrilla warfare. Expect to be dropped beyond enemy lines as a matter of course.&lt;br /&gt;
&lt;br /&gt;
'''Motto:''' ''We go feet first!''&lt;br /&gt;
&lt;br /&gt;
'''NOTE: THE ODST ARE CURRENTLY WHITELISTED. YOU CAN APPLY FOR THE ROLE ON THE FORUMS.'''                                               &lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Squad Leader Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a unit devoted to the protection of highly classified ONI research bases. Drawn from the Marines and Army, they are outfitted with heavier Marine army with more protection. Squad leaders in ONI act as the on site CO, as all ONI Security personnel share the same rank. Squad leaders make sure the security doesn't slack.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You don't sit in checkpoints when other Sec agents are available. You can order around any rank lesser than yours and officers can order you about. However, you are NAVSPECWARCOM, so Naval Captains shouldn't be distracting you from the job (ODSTs are SPECWAR, thought). Be wary. Your only form of secure communication to other soldiers is through the shipcom (:s) so chatter and reactions from other personnel is quite possible. Just patrol and make sure everyone is safe. Encourage the use of MA5Bs for surface operations, but M7s or M45s for below level. While you have access to an armory full of every weapon, you have limited access to them and the danger can be elevated if Insurrection get their hands on a BR55 or M395. That is your call to make.&lt;br /&gt;
&lt;br /&gt;
There is also a onsite Nuke. Do not rely on it to function 100% of the time. The Nuke is for self detonation in case of a breech that overruns tbe facility. Arming it and getting behind adequate cover is necessary. Do not mess this call up. You are responsible for any mess ups.&lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a special NAVSPECWARCOM unit meant for protecting the scientists and the research they have. They use heavier but more protecting armor than Marines and have access to better equipped vehicles and weaponry to defend their stations. They are the first responders to a situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' ONI Security can be boring, but when it kicks up you have to know what you are doing. Unlike Marines, you are strictly to defend the covert operations below ground. Protocol 1 is to immediately demand for the targets to lay down. However if weapons are out, KOS can be enacted, unlike Marines who can only be fired upon. You are also E-4 Corporals. If need be, you can make orders for soldiers to carry out. However, this is ill advised if they are doing their own tasks.&lt;br /&gt;
&lt;br /&gt;
Most work would be manning the gate confetti maker, and the sublevel check point. Any others can guard towers. MA5Bs are fine for surface work, but sublevel 1 can call for M7s and M45s. Do take a M6D and holster it to finish off any hostiles beaten.&lt;br /&gt;
&lt;br /&gt;
DO NOT SNOOP AROUND THE RND BASE! YOU ARE NOT A SCIENTIST! SUBLEVEL 2 IS OFF LIMITS UNLESS WITH A RESEARCHER AND SUBLEVEL 1 DOESN'T NEED UNNECESSARY PATROLMEN! LISTEN TO YOUR SQUAD LEADER!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Civilian Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #daa520; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CHC.png]]&amp;lt;br/&amp;gt;[[Chief Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are the Head Corpsman of the UNSC Heaven Above. Gather your Corpsmen and make sure that the ship's medical bay is up and running. Marines will come in any time soon, and it will be up to you and your team of Medical Personnel to save their lives.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As the CHC, you are expected to do almost everything within the Medical Bay. Your job only gets harder as less Corpsmen are present on the ship. Keep your Health packs filled and your syringes loaded, you never know when you need a to use them on critical patients.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: HC.png]]&amp;lt;br/&amp;gt;[[Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are one of the ship's Medical Bay personnel. Follow the orders of your superior, the Chief Hospital Corpsman. Every wounded marine that comes your way is your responsibility, see to it that they don't die or bleed out and left untreated.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' With your medical expertise, the ship's wounded personnel will look to your for aid. Keep your medical packs loaded and your syringes filled. Man the front desk and respond quickly to any ship medical distress calls. Follow your Department head's orders.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CCT.png]]&amp;lt;br/&amp;gt;[[Crew Chief (Technical)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: TCN.png]]&amp;lt;br/&amp;gt;[[Technician)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Aviation Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #87ceeb; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: SQC.png]]&amp;lt;br/&amp;gt;[[Squadron Commander]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are a Squadron Commander. Make sure to lead your fellow Pilots in to battle. Command supply drops and have your underlings follow your lead. You are essentially a Pilot with more authority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Lead your fellow Pilots in to battle and lead supply drops. '''Do not leave your Pelican unattended'''&lt;br /&gt;
|-&lt;br /&gt;
! [[File: PLT.png]]&amp;lt;br/&amp;gt;[[Pilot]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are an Airforce Pilot. Your job is to drop marines in to a battlefield and provide support. Follow your Squadron Commanders orders to the letter.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy-Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Drop Marines in to the battlefield and support them with your Pelicans mounted chaingun. Occasionally haul supplies from the ship to the surface to support the Marines. '''Do not leave your Pelican unattended '''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:XO.png&amp;diff=974</id>
		<title>File:XO.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:XO.png&amp;diff=974"/>
		<updated>2018-11-28T15:17:26Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:ONI_Sec.png&amp;diff=973</id>
		<title>File:ONI Sec.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:ONI_Sec.png&amp;diff=973"/>
		<updated>2018-11-28T15:15:34Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:CO.png&amp;diff=972</id>
		<title>File:CO.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:CO.png&amp;diff=972"/>
		<updated>2018-11-28T15:11:37Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Commanding Officer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Commanding Officer&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Template:Infobox_military_conflict&amp;diff=900</id>
		<title>Template:Infobox military conflict</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Template:Infobox_military_conflict&amp;diff=900"/>
		<updated>2018-09-12T01:46:56Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Created page with &amp;quot;{{Infobox military conflict | conflict    =  | width       =  | partof      =  | image       =  | image_size  = | alt         = | caption     =  | date        =  | place...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox military conflict&lt;br /&gt;
| conflict    = &lt;br /&gt;
| width       = &lt;br /&gt;
| partof      = &lt;br /&gt;
| image       = &lt;br /&gt;
| image_size  =&lt;br /&gt;
| alt         =&lt;br /&gt;
| caption     = &lt;br /&gt;
| date        = &lt;br /&gt;
| place       = &lt;br /&gt;
| map_type    = &lt;br /&gt;
| map_relief  = &lt;br /&gt;
| map_size    = &lt;br /&gt;
| map_marksize = &lt;br /&gt;
| map_caption = &lt;br /&gt;
| map_label   = &lt;br /&gt;
| territory   = &lt;br /&gt;
| result      = &lt;br /&gt;
| status      = &lt;br /&gt;
| combatants_header = &lt;br /&gt;
| combatant1  = &lt;br /&gt;
| combatant2  = &lt;br /&gt;
| combatant3  = &lt;br /&gt;
| commander1  = &lt;br /&gt;
| commander2  = &lt;br /&gt;
| commander3  = &lt;br /&gt;
| units1      = &lt;br /&gt;
| units2      = &lt;br /&gt;
| units3      = &lt;br /&gt;
| strength1   = &lt;br /&gt;
| strength2   = &lt;br /&gt;
| strength3   = &lt;br /&gt;
| casualties1 = &lt;br /&gt;
| casualties2 = &lt;br /&gt;
| casualties3 = &lt;br /&gt;
| notes       = &lt;br /&gt;
| campaignbox = &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=894</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=894"/>
		<updated>2018-09-11T19:18:13Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|engines=Phoron engines&lt;br /&gt;
|power plant=Phoron Reactor&lt;br /&gt;
|slipspace drive=None found&lt;br /&gt;
|armor= 172cm of Titanium-A battle plate&lt;br /&gt;
|armament=*1 Molecular Accelerator Cannon&lt;br /&gt;
*12 Deck Guns&lt;br /&gt;
*6 Missile Pods&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URFS Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The ''URFS'' Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles. The &amp;quot;UNSC Thorin&amp;quot; inscribed was defaced due to lack of materials, white paint crossing out &amp;quot;UNSC&amp;quot; and the &amp;quot;I&amp;quot; in &amp;quot;Thorin&amp;quot;, making Thorn the new name out of spite.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=893</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=893"/>
		<updated>2018-09-11T19:11:53Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URFS Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The ''URFS'' Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles. The &amp;quot;UNSC Thorin&amp;quot; inscribed was defaced due to lack of materials, white paint crossing out &amp;quot;UNSC&amp;quot; and the &amp;quot;I&amp;quot; in &amp;quot;Thorin&amp;quot;, making Thorn the new name out of spite.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=HaloStation_Wiki:URFS_Thorn&amp;diff=892</id>
		<title>HaloStation Wiki:URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=HaloStation_Wiki:URFS_Thorn&amp;diff=892"/>
		<updated>2018-09-11T19:10:50Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Sgt. Colton moved page HaloStation Wiki:URFS Thorn to URFS Thorn: Fucked up again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[URFS Thorn]]&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=891</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=891"/>
		<updated>2018-09-11T19:10:50Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Sgt. Colton moved page HaloStation Wiki:URFS Thorn to URFS Thorn: Fucked up again&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URF Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The URF Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles. The &amp;quot;UNSC Thorin&amp;quot; inscribed was defaced due to lack of materials, white paint crossing out &amp;quot;UNSC&amp;quot; and the &amp;quot;I&amp;quot; in &amp;quot;Thorin&amp;quot;, making Thorn the new name out of spite.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URF_Thorn&amp;diff=890</id>
		<title>URF Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URF_Thorn&amp;diff=890"/>
		<updated>2018-09-11T19:09:57Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Sgt. Colton moved page URF Thorn to HaloStation Wiki:URFS Thorn: Wrong designation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[HaloStation Wiki:URFS Thorn]]&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=889</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=889"/>
		<updated>2018-09-11T19:09:57Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Sgt. Colton moved page URF Thorn to HaloStation Wiki:URFS Thorn: Wrong designation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URF Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The URF Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles. The &amp;quot;UNSC Thorin&amp;quot; inscribed was defaced due to lack of materials, white paint crossing out &amp;quot;UNSC&amp;quot; and the &amp;quot;I&amp;quot; in &amp;quot;Thorin&amp;quot;, making Thorn the new name out of spite.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=875</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=875"/>
		<updated>2018-09-11T17:09:44Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URF Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The URF Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles. The &amp;quot;UNSC Thorin&amp;quot; inscribed was defaced due to lack of materials, white paint crossing out &amp;quot;UNSC&amp;quot; and the &amp;quot;I&amp;quot; in &amp;quot;Thorin&amp;quot;, making Thorn the new name out of spite.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=871</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=871"/>
		<updated>2018-09-11T16:47:11Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URF Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The URF Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=870</id>
		<title>URFS Thorn</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=URFS_Thorn&amp;diff=870"/>
		<updated>2018-09-11T16:46:17Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: Created page with &amp;quot;{{Military Infobox  |image=300px |Constructed= 2256 |Refitted= 2420-30 |affiliation='''United Rebel Front |former affiliations='''United Nations Space Com...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Military Infobox&lt;br /&gt;
&lt;br /&gt;
|image=[[File:UNSC Thorin|300px]]&lt;br /&gt;
|Constructed= 2256&lt;br /&gt;
|Refitted= 2420-30&lt;br /&gt;
|affiliation='''United Rebel Front&lt;br /&gt;
|former affiliations='''United Nations Space Command'''&lt;br /&gt;
|branch='''URF Geurrilla Navy'''&lt;br /&gt;
|type=Light Cruiser/Transport&lt;br /&gt;
|role=Disrupt UMSC patrols, carry Insurrectionists from the asteroid base, raid civilian ships&lt;br /&gt;
|nicknames= UNSC Thorin, POS&lt;br /&gt;
|battles= '''1st Battle of VT9-042, 2nd Battle of VT9-042, 3rd Battle of VT9-042, 4th Battle of VT9-042, 5th Battle of VT9-042, 5th Battle of VT9-042, [[6th Battle of VT9-042]]'''&lt;br /&gt;
&lt;br /&gt;
|commanders=[[Maxime Kadasha]] (de facto UNSC commander)&lt;br /&gt;
}}&lt;br /&gt;
The '''URF Thorn''', also known by the sobriquet &amp;quot;'''''UNSC Thorin'''''&amp;quot;, is a cargo ship turned light cruiser. It was originally utilized by the UNSC as a patrolship in the VT9 sector until additional modifications to incorporate a land force in 2489. The ship was later captured by the URF to replace the [[CCV Comet]]&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The URF Thorn started as the CCV Thorin as a cargo ship carrying ores to the colonies. Built by Scottland Yards, the ship was never intended for combat.&lt;br /&gt;
&lt;br /&gt;
During the era of Insurrection, the ship was refitted with missiles and autocannons after the UNSC commandeered it for use. The ship was redesignated the UNSC Thorin and used as a light cruiser. The ship would first be used a support ship, hopping fleets as the UNSC experimented with fleet layouts. However the platform of the ship was too weak to be considered enough for support and its size limited the modifications of its weapons. In 2489, it would be given a lower deck for SOIEVs for a ODST contingent and sent to VT9 to patrol the planets in the sector as the sole ship the UNSC could use to patrol. In 2497 it was given the [[113th Shock Troops Division]], however due to size restraints it couldn't hold more than two Fireteams. It was agreed upon that the 113th would operate out of the [[4th Battlegroup]] that was flagshipped by the [[UNSC Hammer]], which conducted operations close to VT9.&lt;br /&gt;
&lt;br /&gt;
The Thorin would defend planet VT9-042 and act as a training ship for upcoming Naval officers, resulting in constantly shifting crew. However the ODSTs would remain consistent. It would be remarked as a shoddy ship, but a good shoddy ship.amd serve well into 2513, when in the 6th Battle of VT9-042 it fell to the URF due to incompetence, insubordination, and lack of command.&lt;br /&gt;
&lt;br /&gt;
The URF would make haste altercations, stripping the weapons except for two missile pods, putting on two chainguns instead. They also replaced the ODST section with a bomb construction bay, much to thw dismay of the URF command. These decisions were made by the [[URF Cell]] in the VT9 system, being their repurposing was for anti-civilian roles.&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=201</id>
		<title>Marine Roles</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=201"/>
		<updated>2018-08-02T19:09:53Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: /*  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''United Nations Space Command Navy Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #556b2f; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CO.png]]&amp;lt;br/&amp;gt;[[Commanding Officer]]&lt;br /&gt;
| &amp;lt;center&amp;gt;'''You are the Commanding Officer aboard this ship! Try not to get your entire ship boarded or destroyed.'''&amp;lt;/center&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' All the lives aboard this vessel are yours to command. You are responsible for overseeing how this entire vessel as a whole will act out and proceed with the mission in any way you see fit. That does not mean, however, that you are entitled to abuse. The lives of your crew and your marines are precious, try not to spend them on stupid decisions.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As a Commander, it is your job to brief your men on the mission and direct them to how you want the operation be performed on the field. Communicate with your branch Officers to ensure ship combat readiness, or do all the work yourself if they are nowhere to be found.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: XO.png]]&amp;lt;br/&amp;gt;[[Executive Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Acting Commander and second in command of the UNSC Frigate. You are there to aid the Commanding Officer with his daily duties, and to keep the Marine Corps in line when he's busy tending to the ship's navigation. When the Commanding Officer is not present, you are to take charge of the whole operation and give the marines a briefing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer. Help him do his work or lessen the burden by taking the initiative. Command the Corps if the CO is busy piloting the vessel or coordinating with the other officers. Make sure the vessel is running smoothly and that each department is doing their jobs.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: BO.png]]&amp;lt;br/&amp;gt;[[Bridge Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' As a bridge officer, you are expected to take to the bridge and man the consoles. Each Bridger Officer can have different tasks. Some of these tasks include being the Gunnery Operator for the Frigate's MAC Cannon, a Crew Vital Sign monitor, a ship integrity and damage mitigations officer, and a Marine Ground Operations coordinator.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Do what task is assigned to you diligently. Check the ship for any Marines not adhering to the UNSC Code of Conduct. Patrol the hallways with the UNSC Navy's Security Branch Forces. Keep everything in check in lieu of the Commanding Officer.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: IWO.png]]&amp;lt;br/&amp;gt;[[Infantry Weapons Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Infantry Weapons Officer is the ship's Quartermaster. You man the UNSC Heaven Above's armory. It is your task to ensure that the marines get deployed without any lack of equipment for Ground Operations. Should any marine prove to be 'uncooperative', the ship's marshals are your best-friends.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Distribute weapons to the marines and ODSTs. Coordinate with the ship's marshals to ensure peace is maintained in the lines. You are also in charge of logistics, so it's your task to supply ammo to the ground forces.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: MCO.png]]&amp;lt;br/&amp;gt;[[Marine Commanding Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: MSL.png]]&amp;lt;br/&amp;gt;[[Marine Squad Leader]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Marine.png]]&amp;lt;br/&amp;gt;[[Marine]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The rank and file of the UNSC. You are a Soldier of the UNSC Heaven Above. Many in number, deadly in combat. You are the back-bone of the many Ground Operations that this ship has to encounter. Stick together with your fellow marines, there is strength in numbers.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You follow the Marine Squad Leader. There may be one or multiple at the same time. Stay in a squad, and maintain a good spread-out formation when moving. This helps avoid getting your entire squad killed in close-quarters combat, or by a any explosive ordinance thrown at you by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Special Warfare Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #5f9ea2; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: ODST.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Orbital Drop Shock Troopers (ODST), informally referred to as ''&amp;quot;Helljumpers&amp;quot;'' are a special operations component of the UNSC Marine Corps and the Corps rapid reaction force. One of the primary special operations forces of the United Nations Space Command, the ODST's are under the administrative and operational control of Naval Special Weapons(NAVSPECWEP).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As an ODST you are assigned to the UNSC Naval asset in system. ODST's deploy when the situation is deemed to be beyond the capabilities of the marine detachment to contain.&lt;br /&gt;
ODST's work in fireteams and do not deploy unless ordered by their commanding officer or any other competent command authority.&lt;br /&gt;
ODST's utilize specialized weapons and equipment for this purpose.&lt;br /&gt;
&lt;br /&gt;
As an ODST you are specialized in boarding operations, and will be the unit of choice to inspect and/or neutralize other vessels.&lt;br /&gt;
ODST's are also experts in counter terrorism operations and guerrilla warfare. Expect to be dropped beyond enemy lines as a matter of course.&lt;br /&gt;
&lt;br /&gt;
'''Motto:''' ''We go feet first!''&lt;br /&gt;
&lt;br /&gt;
'''NOTE: THE ODST ARE CURRENTLY WHITELISTED. YOU CAN APPLY FOR THE ROLE ON THE FORUMS.'''                                               &lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Squad Leader Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a unit devoted to the protection of highly classified ONI research bases. Drawn from the Marines and Army, they are outfitted with heavier Marine army with more protection. Squad leaders in ONI act as the on site CO, as all ONI Security personnel share the same rank. Squad leaders make sure the security doesn't slack.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You don't sit in checkpoints when other Sec agents are available. You can order around any rank lesser than yours and officers can order you about. However, you are NAVSPECWARCOM, so Naval Captains shouldn't be distracting you from the job (ODSTs are SPECWAR, thought). Be wary. Your only form of secure communication to other soldiers is through the shipcom (:s) so chatter and reactions from other personnel is quite possible. Just patrol and make sure everyone is safe. Encourage the use of MA5Bs for surface operations, but M7s or M45s for below level. While you have access to an armory full of every weapon, you have limited access to them and the danger can be elevated if Insurrection get their hands on a BR55 or M395. That is your call to make.&lt;br /&gt;
&lt;br /&gt;
There is also a onsite Nuke. Do not rely on it to function 100% of the time. The Nuke is for self detonation in case of a breech that overruns tbe facility. Arming it and getting behind adequate cover is necessary. Do not mess this call up. You are responsible for any mess ups.&lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a special NAVSPECWARCOM unit meant for protecting the scientists and the research they have. They use heavier but more protecting armor than Marines and have access to better equipped vehicles and weaponry to defend their stations. They are the first responders to a situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' ONI Security can be boring, but when it kicks up you have to know what you are doing. Unlike Marines, you are strictly to defend the covert operations below ground. Protocol 1 is to immediately demand for the targets to lay down. However if weapons are out, KOS can be enacted, unlike Marines who can only be fired upon. You are also E-4 Corporals. If need be, you can make orders for soldiers to carry out. However, this is ill advised if they are doing their own tasks.&lt;br /&gt;
&lt;br /&gt;
Most work would be manning the gate confetti maker, and the sublevel check point. Any others can guard towers. MA5Bs are fine for surface work, but sublevel 1 can call for M7s and M45s. Do take a M6D and holster it to finish off any hostiles beaten.&lt;br /&gt;
&lt;br /&gt;
DO NOT SNOOP AROUND THE RND BASE! YOU ARE NOT A SCIENTIST! SUBLEVEL 2 IS OFF LIMITS UNLESS WITH A RESEARCHER AND SUBLEVEL 1 DOESN'T NEED UNNECESSARY PATROLMEN! LISTEN TO YOUR SQUAD LEADER!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Civilian Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #daa520; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CHC.png]]&amp;lt;br/&amp;gt;[[Chief Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are the Head Corpsman of the UNSC Heaven Above. Gather your Corpsmen and make sure that the ship's medical bay is up and running. Marines will come in any time soon, and it will be up to you and your team of Medical Personnel to save their lives.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As the CHC, you are expected to do almost everything within the Medical Bay. Your job only gets harder as less Corpsmen are present on the ship. Keep your Health packs filled and your syringes loaded, you never know when you need a to use them on critical patients.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: HC.png]]&amp;lt;br/&amp;gt;[[Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are one of the ship's Medical Bay personnel. Follow the orders of your superior, the Chief Hospital Corpsman. Every wounded marine that comes your way is your responsibility, see to it that they don't die or bleed out and left untreated.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' With your medical expertise, the ship's wounded personnel will look to your for aid. Keep your medical packs loaded and your syringes filled. Man the front desk and respond quickly to any ship medical distress calls. Follow your Department head's orders.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CCT.png]]&amp;lt;br/&amp;gt;[[Crew Chief (Technical)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: TCN.png]]&amp;lt;br/&amp;gt;[[Technician)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Aviation Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #87ceeb; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: SQC.png]]&amp;lt;br/&amp;gt;[[Squadron Commander]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are a Squadron Commander. Make sure to lead your fellow Pilots in to battle. Command supply drops and have your underlings follow your lead. You are essentially a Pilot with more authority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Lead your fellow Pilots in to battle and lead supply drops. '''Do not leave your Pelican unattended'''&lt;br /&gt;
|-&lt;br /&gt;
! [[File: PLT.png]]&amp;lt;br/&amp;gt;[[Pilot]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are an Airforce Pilot. Your job is to drop marines in to a battlefield and provide support. Follow your Squadron Commanders orders to the letter.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy-Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Drop Marines in to the battlefield and support them with your Pelicans mounted chaingun. Occasionally haul supplies from the ship to the surface to support the Marines. '''Do not leave your Pelican unattended '''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=200</id>
		<title>Marine Roles</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=200"/>
		<updated>2018-08-02T19:02:13Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: /*  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''United Nations Space Command Navy Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #556b2f; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CO.png]]&amp;lt;br/&amp;gt;[[Commanding Officer]]&lt;br /&gt;
| &amp;lt;center&amp;gt;'''You are the Commanding Officer aboard this ship! Try not to get your entire ship boarded or destroyed.'''&amp;lt;/center&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' All the lives aboard this vessel are yours to command. You are responsible for overseeing how this entire vessel as a whole will act out and proceed with the mission in any way you see fit. That does not mean, however, that you are entitled to abuse. The lives of your crew and your marines are precious, try not to spend them on stupid decisions.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As a Commander, it is your job to brief your men on the mission and direct them to how you want the operation be performed on the field. Communicate with your branch Officers to ensure ship combat readiness, or do all the work yourself if they are nowhere to be found.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: XO.png]]&amp;lt;br/&amp;gt;[[Executive Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Acting Commander and second in command of the UNSC Frigate. You are there to aid the Commanding Officer with his daily duties, and to keep the Marine Corps in line when he's busy tending to the ship's navigation. When the Commanding Officer is not present, you are to take charge of the whole operation and give the marines a briefing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer. Help him do his work or lessen the burden by taking the initiative. Command the Corps if the CO is busy piloting the vessel or coordinating with the other officers. Make sure the vessel is running smoothly and that each department is doing their jobs.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: BO.png]]&amp;lt;br/&amp;gt;[[Bridge Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' As a bridge officer, you are expected to take to the bridge and man the consoles. Each Bridger Officer can have different tasks. Some of these tasks include being the Gunnery Operator for the Frigate's MAC Cannon, a Crew Vital Sign monitor, a ship integrity and damage mitigations officer, and a Marine Ground Operations coordinator.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Do what task is assigned to you diligently. Check the ship for any Marines not adhering to the UNSC Code of Conduct. Patrol the hallways with the UNSC Navy's Security Branch Forces. Keep everything in check in lieu of the Commanding Officer.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: IWO.png]]&amp;lt;br/&amp;gt;[[Infantry Weapons Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Infantry Weapons Officer is the ship's Quartermaster. You man the UNSC Heaven Above's armory. It is your task to ensure that the marines get deployed without any lack of equipment for Ground Operations. Should any marine prove to be 'uncooperative', the ship's marshals are your best-friends.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Distribute weapons to the marines and ODSTs. Coordinate with the ship's marshals to ensure peace is maintained in the lines. You are also in charge of logistics, so it's your task to supply ammo to the ground forces.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: MCO.png]]&amp;lt;br/&amp;gt;[[Marine Commanding Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: MSL.png]]&amp;lt;br/&amp;gt;[[Marine Squad Leader]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Marine.png]]&amp;lt;br/&amp;gt;[[Marine]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The rank and file of the UNSC. You are a Soldier of the UNSC Heaven Above. Many in number, deadly in combat. You are the back-bone of the many Ground Operations that this ship has to encounter. Stick together with your fellow marines, there is strength in numbers.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You follow the Marine Squad Leader. There may be one or multiple at the same time. Stay in a squad, and maintain a good spread-out formation when moving. This helps avoid getting your entire squad killed in close-quarters combat, or by a any explosive ordinance thrown at you by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Special Warfare Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #5f9ea2; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: ODST.png]]&amp;lt;br/&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Orbital Drop Shock Troopers (ODST), informally referred to as ''&amp;quot;Helljumpers&amp;quot;'' are a special operations component of the UNSC Marine Corps and the Corps rapid reaction force. One of the primary special operations forces of the United Nations Space Command, the ODST's are under the administrative and operational control of Naval Special Weapons(NAVSPECWEP).&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As an ODST you are assigned to the UNSC Naval asset in system. ODST's deploy when the situation is deemed to be beyond the capabilities of the marine detachment to contain.&lt;br /&gt;
ODST's work in fireteams and do not deploy unless ordered by their commanding officer or any other competent command authority.&lt;br /&gt;
ODST's utilize specialized weapons and equipment for this purpose.&lt;br /&gt;
&lt;br /&gt;
As an ODST you are specialized in boarding operations, and will be the unit of choice to inspect and/or neutralize other vessels.&lt;br /&gt;
ODST's are also experts in counter terrorism operations and guerrilla warfare. Expect to be dropped beyond enemy lines as a matter of course.&lt;br /&gt;
&lt;br /&gt;
'''Motto:''' ''We go feet first!''&lt;br /&gt;
&lt;br /&gt;
'''NOTE: THE ODST ARE CURRENTLY WHITELISTED. YOU CAN APPLY FOR THE ROLE ON THE FORUMS.'''                                               &lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Squad Leader Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a unit devoted to the protection of highly classified ONI research bases. Drawn from the Marines and Army, they are outfitted with heavier Marine army with more protection. Squad leaders in ONI act as the on site CO, as all ONI Security personnel share the same rank. Squad leaders make sure the security doesn't slack.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You don't sit in checkpoints when other Sec agents are available. You can order around any rank lesser than yours and officers can order you about. However, you are NAVSPECWARCOM, so Naval Captains shouldn't be distracting you from the job (ODSTs are SPECWAR, thought). Be wary. Your only form of secure communication to other soldiers is through the shipcom (:s) so chatter and reactions from other personnel is quite possible. Just patrol and make sure everyone is safe. Encourage the use of MA5Bs and M6Ds for surface operations, but M7s or M90s for below level. While you have access to an armory full of every weapon, you have limited access to them and the danger can be elevated if Insurrection get their hands on a BR55 or M395. That is your call to make.&lt;br /&gt;
&lt;br /&gt;
There is also a onsite Nuke. Do not rely on it to function 100% of the time. The Nuke is for self detonation in case of a breech that overruns tbe facility. Arming it and getting behind adequate cover is necessary. Do not mess this call up. You are responsible for any mess ups.&lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a special NAVSPECWARCOM unit meant for protecting the scientists and the research they have. They use heavier but more protecting armor than Marines and have access to better equipped vehicles and weaponry to defend their stations. They are the first responders to a situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' ONI Security can be boring, but when it kicks up you have to know what you are doing. Unlike Marines, you are strictly to defend the covert operations below ground. Protocol 1 is to immediately demand for the targets to lay down. However if weapons are out, KOS can be enacted, unlike Marines who can only be fired upon. You are also E-4 Corporals. If need be, you can make orders for soldiers to carry out. However, this is ill advised if they are doing their own tasks.&lt;br /&gt;
&lt;br /&gt;
Most work would be manning the gate confetti maker, and the sublevel check point. Any others can guard towers. MA5Bs are fine for surface work, but sublevel 1 can call for M7s and M90s. Do take a M6D and holster it to finish off any hostiles beaten.&lt;br /&gt;
&lt;br /&gt;
DO NOT SNOOP AROUND THE RND BASE! YOU ARE NOT A SCIENTIST! SUBLEVEL 2 IS OFF LIMITS UNLESS WITH A RESEARCHER AND SUBLEVEL 1 DOESN'T NEED UNNECESSARY PATROLMEN! LISTEN TO YOUR SQUAD LEADER!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Civilian Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #daa520; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CHC.png]]&amp;lt;br/&amp;gt;[[Chief Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are the Head Corpsman of the UNSC Heaven Above. Gather your Corpsmen and make sure that the ship's medical bay is up and running. Marines will come in any time soon, and it will be up to you and your team of Medical Personnel to save their lives.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As the CHC, you are expected to do almost everything within the Medical Bay. Your job only gets harder as less Corpsmen are present on the ship. Keep your Health packs filled and your syringes loaded, you never know when you need a to use them on critical patients.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: HC.png]]&amp;lt;br/&amp;gt;[[Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are one of the ship's Medical Bay personnel. Follow the orders of your superior, the Chief Hospital Corpsman. Every wounded marine that comes your way is your responsibility, see to it that they don't die or bleed out and left untreated.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' With your medical expertise, the ship's wounded personnel will look to your for aid. Keep your medical packs loaded and your syringes filled. Man the front desk and respond quickly to any ship medical distress calls. Follow your Department head's orders.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CCT.png]]&amp;lt;br/&amp;gt;[[Crew Chief (Technical)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: TCN.png]]&amp;lt;br/&amp;gt;[[Technician)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Aviation Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #87ceeb; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: SQC.png]]&amp;lt;br/&amp;gt;[[Squadron Commander]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are a Squadron Commander. Make sure to lead your fellow Pilots in to battle. Command supply drops and have your underlings follow your lead. You are essentially a Pilot with more authority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Lead your fellow Pilots in to battle and lead supply drops. '''Do not leave your Pelican unattended'''&lt;br /&gt;
|-&lt;br /&gt;
! [[File: PLT.png]]&amp;lt;br/&amp;gt;[[Pilot]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are an Airforce Pilot. Your job is to drop marines in to a battlefield and provide support. Follow your Squadron Commanders orders to the letter.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy-Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Drop Marines in to the battlefield and support them with your Pelicans mounted chaingun. Occasionally haul supplies from the ship to the surface to support the Marines. '''Do not leave your Pelican unattended '''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=193</id>
		<title>Marine Roles</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=193"/>
		<updated>2018-08-02T04:36:10Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: /*  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''United Nations Space Command Navy Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #556b2f; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CO.png]]&amp;lt;br/&amp;gt;[[Commanding Officer]]&lt;br /&gt;
| &amp;lt;center&amp;gt;'''You are the Commanding Officer aboard this ship! Try not to get your entire ship boarded or destroyed.'''&amp;lt;/center&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' All the lives aboard this vessel are yours to command. You are responsible for overseeing how this entire vessel as a whole will act out and proceed with the mission in any way you see fit. That does not mean, however, that you are entitled to abuse. The lives of your crew and your marines are precious, try not to spend them on stupid decisions.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As a Commander, it is your job to brief your men on the mission and direct them to how you want the operation be performed on the field. Communicate with your branch Officers to ensure ship combat readiness, or do all the work yourself if they are nowhere to be found.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: XO.png]]&amp;lt;br/&amp;gt;[[Executive Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Acting Commander and second in command of the UNSC Frigate. You are there to aid the Commanding Officer with his daily duties, and to keep the Marine Corps in line when he's busy tending to the ship's navigation. When the Commanding Officer is not present, you are to take charge of the whole operation and give the marines a briefing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer. Help him do his work or lessen the burden by taking the initiative. Command the Corps if the CO is busy piloting the vessel or coordinating with the other officers. Make sure the vessel is running smoothly and that each department is doing their jobs.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: BO.png]]&amp;lt;br/&amp;gt;[[Bridge Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' As a bridge officer, you are expected to take to the bridge and man the consoles. Each Bridger Officer can have different tasks. Some of these tasks include being the Gunnery Operator for the Frigate's MAC Cannon, a Crew Vital Sign monitor, a ship integrity and damage mitigations officer, and a Marine Ground Operations coordinator.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Do what task is assigned to you diligently. Check the ship for any Marines not adhering to the UNSC Code of Conduct. Patrol the hallways with the UNSC Navy's Security Branch Forces. Keep everything in check in lieu of the Commanding Officer.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: IWO.png]]&amp;lt;br/&amp;gt;[[Infantry Weapons Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Infantry Weapons Officer is the ship's Quartermaster. You man the UNSC Heaven Above's armory. It is your task to ensure that the marines get deployed without any lack of equipment for Ground Operations. Should any marine prove to be 'uncooperative', the ship's marshals are your best-friends.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Distribute weapons to the marines and ODSTs. Coordinate with the ship's marshals to ensure peace is maintained in the lines. You are also in charge of logistics, so it's your task to supply ammo to the ground forces.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: MCO.png]]&amp;lt;br/&amp;gt;[[Marine Commanding Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: MSL.png]]&amp;lt;br/&amp;gt;[[Marine Squad Leader]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Marine.png]]&amp;lt;br/&amp;gt;[[Marine]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The rank and file of the UNSC. You are a Soldier of the UNSC Heaven Above. Many in number, deadly in combat. You are the back-bone of the many Ground Operations that this ship has to encounter. Stick together with your fellow marines, there is strength in numbers.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You follow the Marine Squad Leader. There may be one or multiple at the same time. Stay in a squad, and maintain a good spread-out formation when moving. This helps avoid getting your entire squad killed in close-quarters combat, or by a any explosive ordinance thrown at you by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Special Warfare Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #5f9ea2; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: ODST.png]]&amp;lt;br/&amp;gt;[[ODST Close ]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Squad Leader Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a unit devoted to the protection of highly classified ONI research bases. Drawn from the Marines and Army, they are outfitted with heavier Marine army with more protection. Squad leaders in ONI act as the on site CO, as all ONI Security personnel share the same rank. Squad leaders make sure the security doesn't slack.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium/Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You don't sit in checkpoints when other Sec agents are available. You can order around any rank lesser than yours and officers can order you about. However, you are NAVSPECWARCOM, so Naval Captains shouldn't be distracting you from the job (ODSTs are SPECWAR, thought). Be wary. Your only form of secure communication to other soldiers is through the shipcom (:s) so chatter and reactions from other personnel is quite possible. Just patrol and make sure everyone is safe. Encourage the use of MA5Bs and M6Ds for surface operations, but M7s or M90s for below level. While you have access to an armory full of every weapon, you have limited access to them and the danger can be elevated if Insurrection get their hands on a BR55 or M395. That is your call to make.&lt;br /&gt;
&lt;br /&gt;
There is also a onsite Nuke. Do not rely on it to function 100% of the time. The Nuke is for self detonation in case of a breech that overruns tbe facility. Arming it and getting behind adequate cover is necessary. Do not mess this call up. You are responsible for any mess ups.&lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' ONI Security are a special NAVSPECWARCOM unit meant for protecting the scientists and the research they have. They use heavier but more protecting armor than Marines and have access to better equipped vehicles and weaponry to defend their stations. They are the first responders to a situation.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Low&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' ONI Security can be boring, but when it kicks up you have to know what you are doing. Unlike Marines, you are strictly to defend the covert operations below ground. Protocol 1 is to immediately demand for the targets to lay down. However if weapons are out, KOS can be enacted, unlike Marines who can only be fired upon. You are also E-7 Gunnery Sergeants. If need be, you can make orders for soldiers to carry out. However, this is ill advised if they are doing their own tasks.&lt;br /&gt;
&lt;br /&gt;
Most work would be manning the gate confetti maker, and the sublevel check point. Any others can guard towers. MA5Bs are fine for surface work, but sublevel 1 can call for M7s and M90s. Do take a M6D and holster it to finish off any hostiles beaten.&lt;br /&gt;
&lt;br /&gt;
DO NOT SNOOP AROUND THE RND BASE! YOU ARE NOT A SCIENTIST! SUBLEVEL 2 IS OFF LIMITS UNLESS WITH A RESEARCHER AND SUBLEVEL 1 DOESN'T NEED UNNECESSARY PATROLMEN! LISTEN TO YOUR SQUAD LEADER!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Civilian Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #daa520; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CHC.png]]&amp;lt;br/&amp;gt;[[Chief Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are the Head Corpsman of the UNSC Heaven Above. Gather your Corpsmen and make sure that the ship's medical bay is up and running. Marines will come in any time soon, and it will be up to you and your team of Medical Personnel to save their lives.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As the CHC, you are expected to do almost everything within the Medical Bay. Your job only gets harder as less Corpsmen are present on the ship. Keep your Health packs filled and your syringes loaded, you never know when you need a to use them on critical patients.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: HC.png]]&amp;lt;br/&amp;gt;[[Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are one of the ship's Medical Bay personnel. Follow the orders of your superior, the Chief Hospital Corpsman. Every wounded marine that comes your way is your responsibility, see to it that they don't die or bleed out and left untreated.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' With your medical expertise, the ship's wounded personnel will look to your for aid. Keep your medical packs loaded and your syringes filled. Man the front desk and respond quickly to any ship medical distress calls. Follow your Department head's orders.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CCT.png]]&amp;lt;br/&amp;gt;[[Crew Chief (Technical)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: TCN.png]]&amp;lt;br/&amp;gt;[[Technician)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Aviation Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #87ceeb; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: SQC.png]]&amp;lt;br/&amp;gt;[[Squadron Commander]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are a Squadron Commander. Make sure to lead your fellow Pilots in to battle. Command supply drops and have your underlings follow your lead. You are essentially a Pilot with more authority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Lead your fellow Pilots in to battle and lead supply drops. '''Do not leave your Pelican unattended'''&lt;br /&gt;
|-&lt;br /&gt;
! [[File: PLT.png]]&amp;lt;br/&amp;gt;[[Pilot]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are an Airforce Pilot. Your job is to drop marines in to a battlefield and provide support. Follow your Squadron Commanders orders to the letter.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy-Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Drop Marines in to the battlefield and support them with your Pelicans mounted chaingun. Occasionally haul supplies from the ship to the surface to support the Marines. '''Do not leave your Pelican unattended '''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=192</id>
		<title>Marine Roles</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Marine_Roles&amp;diff=192"/>
		<updated>2018-08-02T01:56:01Z</updated>

		<summary type="html">&lt;p&gt;Sgt. Colton: /*  */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''United Nations Space Command Navy Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #556b2f; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CO.png]]&amp;lt;br/&amp;gt;[[Commanding Officer]]&lt;br /&gt;
| &amp;lt;center&amp;gt;'''You are the Commanding Officer aboard this ship! Try not to get your entire ship boarded or destroyed.'''&amp;lt;/center&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
'''Description:''' All the lives aboard this vessel are yours to command. You are responsible for overseeing how this entire vessel as a whole will act out and proceed with the mission in any way you see fit. That does not mean, however, that you are entitled to abuse. The lives of your crew and your marines are precious, try not to spend them on stupid decisions.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As a Commander, it is your job to brief your men on the mission and direct them to how you want the operation be performed on the field. Communicate with your branch Officers to ensure ship combat readiness, or do all the work yourself if they are nowhere to be found.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: XO.png]]&amp;lt;br/&amp;gt;[[Executive Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Acting Commander and second in command of the UNSC Frigate. You are there to aid the Commanding Officer with his daily duties, and to keep the Marine Corps in line when he's busy tending to the ship's navigation. When the Commanding Officer is not present, you are to take charge of the whole operation and give the marines a briefing.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Follow the orders of your Commanding Officer. Help him do his work or lessen the burden by taking the initiative. Command the Corps if the CO is busy piloting the vessel or coordinating with the other officers. Make sure the vessel is running smoothly and that each department is doing their jobs.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: BO.png]]&amp;lt;br/&amp;gt;[[Bridge Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' As a bridge officer, you are expected to take to the bridge and man the consoles. Each Bridger Officer can have different tasks. Some of these tasks include being the Gunnery Operator for the Frigate's MAC Cannon, a Crew Vital Sign monitor, a ship integrity and damage mitigations officer, and a Marine Ground Operations coordinator.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt; &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Do what task is assigned to you diligently. Check the ship for any Marines not adhering to the UNSC Code of Conduct. Patrol the hallways with the UNSC Navy's Security Branch Forces. Keep everything in check in lieu of the Commanding Officer.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: IWO.png]]&amp;lt;br/&amp;gt;[[Infantry Weapons Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The Infantry Weapons Officer is the ship's Quartermaster. You man the UNSC Heaven Above's armory. It is your task to ensure that the marines get deployed without any lack of equipment for Ground Operations. Should any marine prove to be 'uncooperative', the ship's marshals are your best-friends.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Distribute weapons to the marines and ODSTs. Coordinate with the ship's marshals to ensure peace is maintained in the lines. You are also in charge of logistics, so it's your task to supply ammo to the ground forces.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: MCO.png]]&amp;lt;br/&amp;gt;[[Marine Commanding Officer]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: MSL.png]]&amp;lt;br/&amp;gt;[[Marine Squad Leader]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: Marine.png]]&amp;lt;br/&amp;gt;[[Marine]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' The rank and file of the UNSC. You are a Soldier of the UNSC Heaven Above. Many in number, deadly in combat. You are the back-bone of the many Ground Operations that this ship has to encounter. Stick together with your fellow marines, there is strength in numbers.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' You follow the Marine Squad Leader. There may be one or multiple at the same time. Stay in a squad, and maintain a good spread-out formation when moving. This helps avoid getting your entire squad killed in close-quarters combat, or by a any explosive ordinance thrown at you by the enemy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Special Warfare Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #5f9ea2; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: ODST.png]]&amp;lt;br/&amp;gt;[[ODST Close ]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Squad Leader Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:'''&lt;br /&gt;
|-&lt;br /&gt;
!  [[File: ONI Sec.png]]&amp;lt;br/&amp;gt;[[ONI Security Close]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:'''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Civilian Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #daa520; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CHC.png]]&amp;lt;br/&amp;gt;[[Chief Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are the Head Corpsman of the UNSC Heaven Above. Gather your Corpsmen and make sure that the ship's medical bay is up and running. Marines will come in any time soon, and it will be up to you and your team of Medical Personnel to save their lives.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Hard&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' As the CHC, you are expected to do almost everything within the Medical Bay. Your job only gets harder as less Corpsmen are present on the ship. Keep your Health packs filled and your syringes loaded, you never know when you need a to use them on critical patients.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: HC.png]]&amp;lt;br/&amp;gt;[[Hospital Corpsman]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are one of the ship's Medical Bay personnel. Follow the orders of your superior, the Chief Hospital Corpsman. Every wounded marine that comes your way is your responsibility, see to it that they don't die or bleed out and left untreated.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' With your medical expertise, the ship's wounded personnel will look to your for aid. Keep your medical packs loaded and your syringes filled. Man the front desk and respond quickly to any ship medical distress calls. Follow your Department head's orders.&lt;br /&gt;
|-&lt;br /&gt;
! [[File: CCT.png]]&amp;lt;br/&amp;gt;[[Crew Chief (Technical)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
! [[File: TCN.png]]&amp;lt;br/&amp;gt;[[Technician)]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== ==&lt;br /&gt;
&lt;br /&gt;
'''United Nations Space Command Navy Aviation Branch:'''&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; width=&amp;quot;100%;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; text-align: center; background-color: #87ceeb; color: white;&amp;quot;&lt;br /&gt;
| width=200 | Roles&lt;br /&gt;
|           | Description&lt;br /&gt;
|-&lt;br /&gt;
! [[File: SQC.png]]&amp;lt;br/&amp;gt;[[Squadron Commander]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are a Squadron Commander. Make sure to lead your fellow Pilots in to battle. Command supply drops and have your underlings follow your lead. You are essentially a Pilot with more authority.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Lead your fellow Pilots in to battle and lead supply drops. '''Do not leave your Pelican unattended'''&lt;br /&gt;
|-&lt;br /&gt;
! [[File: PLT.png]]&amp;lt;br/&amp;gt;[[Pilot]]&lt;br /&gt;
|&lt;br /&gt;
'''Description:''' You are an Airforce Pilot. Your job is to drop marines in to a battlefield and provide support. Follow your Squadron Commanders orders to the letter.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Difficulty:''' Easy-Medium &lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Playstyle:''' Drop Marines in to the battlefield and support them with your Pelicans mounted chaingun. Occasionally haul supplies from the ship to the surface to support the Marines. '''Do not leave your Pelican unattended '''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sgt. Colton</name></author>
	</entry>
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