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	<id>https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nameacow</id>
	<title>HaloStation Wiki - User contributions [en]</title>
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	<updated>2026-04-11T13:09:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_Research_and_Development&amp;diff=1910</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_Research_and_Development&amp;diff=1910"/>
		<updated>2023-06-19T20:30:27Z</updated>

		<summary type="html">&lt;p&gt;Nameacow: Quick edit to the  title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Learning how to Research =&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
Being part of ONIs research efforts, you are expected to have a at least decent understanding of the systems ONI uses to create new technology to kill our enemies. This guide will provide info on Research Databases, Techprints, and more.&lt;br /&gt;
&lt;br /&gt;
=== Research Computer ===&lt;br /&gt;
[[File:research console.png|thumb|right|Research Console's main menu]]&lt;br /&gt;
[[File:Techprints.png|thumb|right|Techprint Menu]]&lt;br /&gt;
Somewhere in the Research Department, there will be a purple computer for you to access. This will be what you will spend most of your time using. To get started, it's quite simple.&lt;br /&gt;
&lt;br /&gt;
# You will want to hit the 'Autoload database from file' button to load 'techprints.RDB', this will allow you to begin researching. You also can create an new database with it's respective button.&lt;br /&gt;
# Move to the 'Available Techprints' tab, this will allow you to see all of the available to research techprints, and techprints you can research in the future.&lt;br /&gt;
# Click 'Locate Destructive Analyzer' in the top right so you can begin inputting resources to your techprint research.&lt;br /&gt;
# Choose a techprint to research in the available section, a good starter is 'Matter Compression I' as this will allow you to start the tech tree for armor upgrades.&lt;br /&gt;
# When selected, it Will show you the designs the techprint unlocks, the requirements to start researching it, and how long it takes to research it.&lt;br /&gt;
# Now that you know what it costs to make the techprint, keep it in mind and begin gathering the resources for the upgrade. There are chemistry station(s) and resource shelves available to ONI for this exact purpose. '''(Note : Silicate cannot be in a beaker with another chemical or it will not work)'''&lt;br /&gt;
# Once you have the materials and chemicals, place the beaker or materials inside of the Destructive Analyzer. You can only put one thing in at a time.&lt;br /&gt;
# With the item inside the destructive analyzer, go back to the console and click 'Analyze Item' at the top right. This will destroy the chemical or item, and eject a beaker or storage objective the chemical was in. Now your techprint should have the required item gone from the menu, showing it was added, the percentage bar at the top will also go up.&lt;br /&gt;
# Once everything has been analyzed, you can hit 'Research' and it will begin to process the techprint. While it is researching, you can begin to add resources to other techprints, make sure to do this so you can maximize research time.&lt;br /&gt;
# Congratulations, once the techprint is fully researched, you can make the designs in the protolathe using the required materials.&lt;/div&gt;</summary>
		<author><name>Nameacow</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_Research_and_Development&amp;diff=1909</id>
		<title>Guide to Research and Development</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_Research_and_Development&amp;diff=1909"/>
		<updated>2023-06-19T20:29:37Z</updated>

		<summary type="html">&lt;p&gt;Nameacow: Added first part of the research guide. Gives a step-by-step guide on researching your first techprint.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Research and Development =&lt;br /&gt;
&lt;br /&gt;
== Basics ==&lt;br /&gt;
Being part of ONIs research efforts, you are expected to have a at least decent understanding of the systems ONI uses to create new technology to kill our enemies. This guide will provide info on Research Databases, Techprints, and more.&lt;br /&gt;
&lt;br /&gt;
=== Research Computer ===&lt;br /&gt;
[[File:research console.png|thumb|right|Research Console's main menu]]&lt;br /&gt;
[[File:Techprints.png|thumb|right|Techprint Menu]]&lt;br /&gt;
Somewhere in the Research Department, there will be a purple computer for you to access. This will be what you will spend most of your time using. To get started, it's quite simple.&lt;br /&gt;
&lt;br /&gt;
# You will want to hit the 'Autoload database from file' button to load 'techprints.RDB', this will allow you to begin researching. You also can create an new database with it's respective button.&lt;br /&gt;
# Move to the 'Available Techprints' tab, this will allow you to see all of the available to research techprints, and techprints you can research in the future.&lt;br /&gt;
# Click 'Locate Destructive Analyzer' in the top right so you can begin inputting resources to your techprint research.&lt;br /&gt;
# Choose a techprint to research in the available section, a good starter is 'Matter Compression I' as this will allow you to start the tech tree for armor upgrades.&lt;br /&gt;
# When selected, it Will show you the designs the techprint unlocks, the requirements to start researching it, and how long it takes to research it.&lt;br /&gt;
# Now that you know what it costs to make the techprint, keep it in mind and begin gathering the resources for the upgrade. There are chemistry station(s) and resource shelves available to ONI for this exact purpose. '''(Note : Silicate cannot be in a beaker with another chemical or it will not work)'''&lt;br /&gt;
# Once you have the materials and chemicals, place the beaker or materials inside of the Destructive Analyzer. You can only put one thing in at a time.&lt;br /&gt;
# With the item inside the destructive analyzer, go back to the console and click 'Analyze Item' at the top right. This will destroy the chemical or item, and eject a beaker or storage objective the chemical was in. Now your techprint should have the required item gone from the menu, showing it was added, the percentage bar at the top will also go up.&lt;br /&gt;
# Once everything has been analyzed, you can hit 'Research' and it will begin to process the techprint. While it is researching, you can begin to add resources to other techprints, make sure to do this so you can maximize research time.&lt;br /&gt;
# Congratulations, once the techprint is fully researched, you can make the designs in the protolathe using the required materials.&lt;/div&gt;</summary>
		<author><name>Nameacow</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Techprints.png&amp;diff=1908</id>
		<title>File:Techprints.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Techprints.png&amp;diff=1908"/>
		<updated>2023-06-19T20:17:40Z</updated>

		<summary type="html">&lt;p&gt;Nameacow: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nameacow</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Research_console.png&amp;diff=1907</id>
		<title>File:Research console.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Research_console.png&amp;diff=1907"/>
		<updated>2023-06-19T20:03:49Z</updated>

		<summary type="html">&lt;p&gt;Nameacow: An image of the research consoles main menu.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
An image of the research consoles main menu.&lt;/div&gt;</summary>
		<author><name>Nameacow</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Researcher&amp;diff=1906</id>
		<title>Researcher</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Researcher&amp;diff=1906"/>
		<updated>2023-06-19T19:47:53Z</updated>

		<summary type="html">&lt;p&gt;Nameacow: Fixed research guide link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{JobPageBox&lt;br /&gt;
|colour = 494a4c&lt;br /&gt;
|hcolour = white&lt;br /&gt;
|image = Researcher.png&lt;br /&gt;
|jobtype = ONI Research&lt;br /&gt;
|jobtitle = ONI Researcher&lt;br /&gt;
|difficulty = Medium&lt;br /&gt;
|duties = Do Science, obey the director.&lt;br /&gt;
|faction = Office of Naval Intelligence&lt;br /&gt;
|guides = [[Guide  to Research and Development|Guide to Research]], [[Chemistry 101]], [[Medical 101]], [[placeholder]]&lt;br /&gt;
|purpose = Researching of new technologies, roleplay.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You are a Researcher in one of ONIs most secretive facilities. Your task is to Research new technologies and to obey the Director. &lt;br /&gt;
&lt;br /&gt;
Work with your fellow Researchers to fulfill the directors wishes, create new equipment for the UNSC, or maybe super space lube.&lt;br /&gt;
&lt;br /&gt;
==Welcome to VT9==&lt;br /&gt;
&lt;br /&gt;
===Time to science!===&lt;br /&gt;
You have a very large amount of resources available at your disposal to create whatever! However, you will have to listen to the researcher and fulfill his demands. Remember you are just a Researcher, not a marine, dont get yourselve in dangerous situations, that is why the ONI security garrison exists.&lt;br /&gt;
&lt;br /&gt;
===Play your Role===&lt;br /&gt;
&lt;br /&gt;
Roleplay is one of the key aspects of playing both director and normal research, you wont be doing much, but if you enjoy playing a character and developing a story, it is good to get away of the action for a while. Although eventually it may catch up.&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*Patience is key, research might seem boring, but it is rewarding if used for something.&lt;br /&gt;
*Roleplay is very important if you want to make this role more interesting.&lt;br /&gt;
*There are thousands of things that can be done with research, from weapons to mechs.&lt;br /&gt;
&lt;br /&gt;
{{roles}}&lt;/div&gt;</summary>
		<author><name>Nameacow</name></author>
	</entry>
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