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	<id>https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cdr+Riley</id>
	<title>HaloStation Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://projectunsc.org/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cdr+Riley"/>
	<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Special:Contributions/Cdr_Riley"/>
	<updated>2026-04-07T16:11:37Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_Weapons&amp;diff=1628</id>
		<title>UNSC Weapons</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_Weapons&amp;diff=1628"/>
		<updated>2020-06-15T15:21:37Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: /* Standard UNSC Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[File:Misriahlogo.png|150px]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;Misriah Armory&amp;lt;/strong&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''The UNSC utilizes projectile weapons as it's primary form of combat, doing physical damage to the enemy through tubular ranged weapons designed to pneumatically discharge solid projectiles. Most of their weapons are made from the Misriah Armory Armaments Manufacter located on the planet Mars.'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
='''Standard UNSC Weapons'''=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100%;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:MA5B.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''MA5B Assault Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Standard-issue service rifle of the UNSC Marines. Takes 7.62mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 5 round burst &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Magnum.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M6D Magnum'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': A common UNSC sidearm and one of the variants of Misriah Armory's M6 handgun series. Takes 12.7mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firemodes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M7smg.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M7 Submachinegun'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': A fully automatic close quarters infantry and special operations weapon. Takes 5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 6 round burst.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M395.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M395 Designated Marksman Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': An air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62×mm ammunition from a fifteen round detachable box magazine. Includes a 1.25x scope. Takes 7.62mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:BR55.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''BR55 Battle Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The BR55HB Service Rifle is a gas-operated, magazine-fed, semi-automatic rifle optimized for three-round burst firing. Includes a 1.15x scope. Takes 9.5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 3 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Br85.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''BR85 Battle Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The Upgraded version of the BR55HB, although it is only used by a select few due to the limited deployment of the rifle due to it still being in the testing phase&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 3 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M739.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M739 Light Machine Gun'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Standard-issue squad automatic weapon, designed for use in heavy engagements. Takes 7.62mm caliber ordinary and box type magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 30 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M45.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M90 Tactical Shotgun'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The UNSC's primary shotgun and one of the most effective close range infantry weapons used by front line forces. Takes 8 gauge shells.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': User Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Pump Action&lt;br /&gt;
|}&lt;br /&gt;
=='''Special Weapons'''==&lt;br /&gt;
&lt;br /&gt;
The UNSC also fields several weapons not readily available to the average marine. Special circumstances may change this.&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100%;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SRS.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''SRS99 Sniper Rifle'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Special Applications Rifle, system 99 Anti-Materiel. Includes a 2x scope. Takes 14.5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Extreme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M6S.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M6S Suppressed Magnum'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The M6C/SOCOM is a special operations variant of the popular M6C but with a whole host of inbuilt attachments. Takes 12.7mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firemodes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M7smgs.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M7S Suppressed Submachinegun'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The M7S is a special operations variant of the M7 Submachinegun with inbuilt suppressor and host of other attachments. Takes 5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firemodes''': 6 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M41.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M41 Rocket Launcher'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Medium Anti-Vehicle Assault Weapon, M41 Surface-to-Surface Rocket Launcher. Takes 102mm HEAT shaped charge rockets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Extreme(to vehicles) Medium(to ground troops)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Semi automatic&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_Weapons&amp;diff=1627</id>
		<title>UNSC Weapons</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_Weapons&amp;diff=1627"/>
		<updated>2020-06-15T15:19:03Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: /* Standard UNSC Weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;[[File:Misriahlogo.png|150px]] &amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;Misriah Armory&amp;lt;/strong&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;'''The UNSC utilizes projectile weapons as it's primary form of combat, doing physical damage to the enemy through tubular ranged weapons designed to pneumatically discharge solid projectiles. Most of their weapons are made from the Misriah Armory Armaments Manufacter located on the planet Mars.'''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
='''Standard UNSC Weapons'''=&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100%;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:MA5B.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''MA5B Assault Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Standard-issue service rifle of the UNSC Marines. Takes 7.62mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 5 round burst &lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Magnum.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M6D Magnum'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': A common UNSC sidearm and one of the variants of Misriah Armory's M6 handgun series. Takes 12.7mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firemodes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M7smg.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M7 Submachinegun'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': A fully automatic close quarters infantry and special operations weapon. Takes 5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 6 round burst.&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M395.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M395 Designated Marksman Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': An air-cooled, magazine-fed, gas-operated select-fire bullpup rifle that fires 7.62×mm ammunition from a fifteen round detachable box magazine. Includes a 1.25x scope. Takes 7.62mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:BR55.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''BR55 Battle Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The BR55HB Service Rifle is a gas-operated, magazine-fed, semi-automatic rifle optimized for three-round burst firing. Includes a 1.15x scope. Takes 9.5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 3 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:Br85.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''BR85 Battle Rifle'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The Upgraded version of the BR55HB, although it is only used by a select few due to the limited deployment of the rifle due to it still being in the testing phase&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 3 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M739.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M739 Light Machine Gun'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Standard-issue squad automatic weapon, designed for use in heavy engagements. Takes 7.62mm caliber ordinary and box type magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': 5 round burst, 8 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt; [[File:M45.png]] &amp;lt;br /&amp;gt;  &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M90 Tactical Shotgun'''&amp;lt;/font&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The UNSC's primary shotgun and one of the most effective close range infantry weapons used by front line forces. Takes 8 gauge shells.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firerate''': User Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Pump Action&lt;br /&gt;
|}&lt;br /&gt;
=='''Special Weapons'''==&lt;br /&gt;
&lt;br /&gt;
The UNSC also fields several weapons not readily available to the average marine. Special circumstances may change this.&lt;br /&gt;
{| style=&amp;quot;float:left&amp;quot; class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 150px;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Weapon&amp;lt;/b&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
! style=&amp;quot;width: 100%;background-color:#A9A9A9;&amp;quot; | &amp;lt;center&amp;gt;&amp;lt;b&amp;gt;Information&amp;lt;/b&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;{{{subheader|}}}&amp;lt;/center&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:SRS.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''SRS99 Sniper Rifle'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Special Applications Rifle, system 99 Anti-Materiel. Includes a 2x scope. Takes 14.5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Extreme&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M6S.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M6S Suppressed Magnum'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The M6C/SOCOM is a special operations variant of the popular M6C but with a whole host of inbuilt attachments. Takes 12.7mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Ammunition Dependent&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firemodes''': Semi automatic&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M7smgs.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M7S Suppressed Submachinegun'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': The M7S is a special operations variant of the M7 Submachinegun with inbuilt suppressor and host of other attachments. Takes 5mm caliber magazines.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': High&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Firemodes''': 6 round burst&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;center&amp;gt;[[File:M41.png]] &amp;lt;br /&amp;gt; &amp;lt;font size=&amp;quot;2&amp;quot;&amp;gt;'''M41 Rocket Launcher'''&amp;lt;/font&amp;gt; &amp;lt;/center&amp;gt;&lt;br /&gt;
| '''Description''': Medium Anti-Vehicle Assault Weapon, M41 Surface-to-Surface Rocket Launcher. Takes 102mm HEAT shaped charge rockets.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Damage''': Extreme(to vehicles) Medium(to ground troops)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Penetration''': Low&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire rate''': Average&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''Fire modes''': Semi automatic&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_Combat&amp;diff=1521</id>
		<title>Guide to Combat</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_Combat&amp;diff=1521"/>
		<updated>2019-12-10T17:56:52Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Created page with &amp;quot;== Weapons == === Human weapons === === Covenenat weapons === === CQC ===   ==== Human weapons ==== Human weapons are  ballistic weaponry meaning they shoot bullets they are m...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Weapons ==&lt;br /&gt;
=== Human weapons ===&lt;br /&gt;
=== Covenenat weapons ===&lt;br /&gt;
=== CQC ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Human weapons ====&lt;br /&gt;
Human weapons are  ballistic weaponry meaning they shoot bullets they are most of the time magazine feed. the type they are doing is Brute damge and Shrapnel damge&lt;br /&gt;
how to load/unload Human guns:&lt;br /&gt;
&lt;br /&gt;
1: have weapon in hand&lt;br /&gt;
&lt;br /&gt;
2: click with your other empty hand on the gun/ this will UNLOAD it if it was loaded&lt;br /&gt;
&lt;br /&gt;
3: drop empty magzine&lt;br /&gt;
&lt;br /&gt;
4: have a full/fresh magzine in your hand&lt;br /&gt;
&lt;br /&gt;
5: click with the hand holding the magazine the weapon in your other hand&lt;br /&gt;
&lt;br /&gt;
wanna use a Frag grenade?&lt;br /&gt;
1:get in you hand&lt;br /&gt;
&lt;br /&gt;
2: left click the grenade this WILL arm it  normaly on a 5second timer beyond ticks '''(THIS GOES FOR ANY GRENADE!)'''&lt;br /&gt;
&lt;br /&gt;
3: THROW grenade  the Throw toggle will be on AUTOMACTILY after you ARM the grenade. you throw by left clicking a tile where you want the grenade to land on&lt;br /&gt;
&lt;br /&gt;
4: get some cover incase of Shrapnel&lt;br /&gt;
&lt;br /&gt;
==== Covenant weapons ====&lt;br /&gt;
&lt;br /&gt;
covenant weapons are mostly Plasma based weaponry meaning they shoot Plasma which causes Burn damage&lt;br /&gt;
and some of the Covenant weapons cause Radiation damage if you get hit by them. Humans Get Radiation Damage WHEN using Covenant guns Covenant weapons are energy based and most of them don't have a magazine. they need to be charged via a Covenant weapons rack (energy gun charger) unless its a self charging plasma pistol&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1456</id>
		<title>UNSC ships</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1456"/>
		<updated>2019-11-16T20:04:55Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UNSC SHIP ASSEST IN THE TAURI 111 SECTOR ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== UNSC Bertels ===&lt;br /&gt;
The UNSC Bertels an older corvette type ship wich has served the UNSC well in the Tauri 111 Sector but due to recent more activity from the Covernenant and URF the UNSC decided to retire the UNSC bertels &lt;br /&gt;
witch is still flying around even tho it has been damaged more then once to the state of a criticality state&lt;br /&gt;
&lt;br /&gt;
[[UNSC Bertels]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Iron Will ===&lt;br /&gt;
The UNSC decided to replace the UNSC bertels with a Experimental Destroyer of the Hibiki Class named the UNSC Iron will  to give the UNSC a better fighting chance and new gear at the same time&lt;br /&gt;
'''CURRENT STATUS RECALLED '''&lt;br /&gt;
&lt;br /&gt;
[[UNSC Iron Will]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Light Brigade ===&lt;br /&gt;
The UNSC Light Brigade moved from resserve ship to active ship due to recall of the UNSC iron Will&lt;br /&gt;
&lt;br /&gt;
[[UNSC Light Brigade]]&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Fuelrod.png&amp;diff=1455</id>
		<title>File:Fuelrod.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Fuelrod.png&amp;diff=1455"/>
		<updated>2019-11-14T21:10:30Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: i hope this works&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
i hope this works&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Marine.png&amp;diff=1454</id>
		<title>File:Marine.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Marine.png&amp;diff=1454"/>
		<updated>2019-11-13T18:33:20Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Cdr Riley uploaded a new version of File:Marine.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Marine.png&amp;diff=1453</id>
		<title>File:Marine.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Marine.png&amp;diff=1453"/>
		<updated>2019-11-13T18:27:16Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Cdr Riley uploaded a new version of File:Marine.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:Marine.png&amp;diff=1452</id>
		<title>File:Marine.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:Marine.png&amp;diff=1452"/>
		<updated>2019-11-13T18:26:19Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Cdr Riley uploaded a new version of File:Marine.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_power&amp;diff=1451</id>
		<title>Guide to power</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_power&amp;diff=1451"/>
		<updated>2019-11-13T17:59:17Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MARK 2 Hanley Messer Deuterium Fusion Drive guide'''&lt;br /&gt;
&lt;br /&gt;
NAVLOGCOM Provides the basic Steps for the Marine on how to safely start up a a standertd UNSC Ship/station Reactor &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
heres a picture of the hole setup from the UNSC bertels&lt;br /&gt;
it contains the Henley Messer fusion reactor and its connected Air coolers&lt;br /&gt;
&lt;br /&gt;
the middle block is the fusion reactor while the 3 yellow  boxes are the reactor Coolers&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -2.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to use reactor:'''&lt;br /&gt;
step one:&lt;br /&gt;
turn on coolers&lt;br /&gt;
and set up to like 50kpa&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -3.png|800px]] &lt;br /&gt;
&lt;br /&gt;
step two:&lt;br /&gt;
grab a fuel pack from the creates and place it in the fusion reactor ''(you can place it in an empty reactor via left clicking it with fuel pack in hand)''&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -4.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this a reactor with fuel pack&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -5.png|500px]]&lt;br /&gt;
&lt;br /&gt;
when you left click on the Reactor/drive your gonna see this interface&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -6.png|600px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== congrats your making power now ====&lt;br /&gt;
for you ship&lt;br /&gt;
or base&lt;br /&gt;
you can modify the rate of fusion depending on how much energy you need, if you want to know the best setting for the reactors , ask some from your fraction or on the discord, usually if you set too 0.3 fusion rate it will last the round easily without blowing up&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_Chemistry&amp;diff=1450</id>
		<title>Guide to Chemistry</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_Chemistry&amp;diff=1450"/>
		<updated>2019-11-12T20:22:28Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Replaced content with &amp;quot;File:WORK IN PROGRESS.png|100px&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:WORK IN PROGRESS.png]]|100px&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:WORK_IN_PROGRESS.png&amp;diff=1449</id>
		<title>File:WORK IN PROGRESS.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:WORK_IN_PROGRESS.png&amp;diff=1449"/>
		<updated>2019-11-12T20:18:39Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_Chemistry&amp;diff=1448</id>
		<title>Guide to Chemistry</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_Chemistry&amp;diff=1448"/>
		<updated>2019-11-12T20:06:10Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border-left: 3px solid #ff8533; padding: 10px 20px; margin-left: 3%; background: #ffffcc;&amp;quot;&amp;gt;An &amp;lt;u&amp;gt;underlined chemical&amp;lt;/u&amp;gt; indicates it is a compound chemical and requires additional reactions. All links lead to the corresponding chemicals.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Please do not add any more information then necessary to this table. See talk page. --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left; margin-bottom: 10px;&amp;quot; | Medications and Recipes&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 10%;&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | Recipe&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Application&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 5%; &amp;quot; |Metabolism Rate&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 5%; &amp;quot; |Overdose Limit&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Decomposition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15%;&amp;quot; | Ingredients&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Minimum Temperature&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Maximum Temperature&lt;br /&gt;
! Produces&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Minimum Temperature&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Maximum Temperature&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Adrenaline&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Hyperzine}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin Plus}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Used as a cardiac stimulant.&lt;br /&gt;
   | notes=Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a|20u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Alkysine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt; 1u Hydrochloric Acid &amp;lt;br&amp;gt; 1u Ammonia&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=40u Ammonia |2=10u Silicon |3=10u Potassium |4=30u Hydrochloric Acid&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Treats brain damage.&lt;br /&gt;
   | notes={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Notes&lt;br /&gt;
  |1=Requires at least 85% of maximum blood flow to take effect. Causes dizziness, blurred vision, and intermittent blackouts.&lt;br /&gt;
 }}&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Antidexafen&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Paracetamol}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=2u Acetone|2=2u Carbon |3=2u Sugar |4=6u Ethanol |5=6u Acetone |6=18u Sugar |7=18u Water |8=54u Carbon&lt;br /&gt;
&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=108u &amp;lt;br&amp;gt; (9 pills)&lt;br /&gt;
   | appl=Treats colds. Will stop symptoms of weaker viruses from manifesting, and severely cripple their spreading.&lt;br /&gt;
   | notes={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Notes&lt;br /&gt;
  |1=Overdose can cause mild drugged state and hallucinations.&lt;br /&gt;
 }}&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|60u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Arithrazine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Hyronalin}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Hydrazine&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
   | notes=Causes moderate brute damage and minor burn damage to patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Bicaridine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Acetone|2=10u Sugar|3=40u Carbon&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Treats brute damage.&lt;br /&gt;
   | notes=Will eventually stop external bleeding. Seals most wounds, including surgical incisions. Overdose can treat internal bleeding.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Citalopram&lt;br /&gt;
   | recipe=1u Mindbreaker Toxin &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=1u Silicon|2=1u Ammonia|3=1u Potassium |4=3u Silicon |5=3u Hydrazine |6=27u Carbon&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=27u&lt;br /&gt;
   | appl=Mild antidepressant, mechanically does nothing.&lt;br /&gt;
   | notes=Stabilizes the mind, used in treating mild depression and anxiety.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Clonexadone&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Cryoxadone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Sodium&lt;br /&gt;
   | r-min=-75C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=More effective than Cryoxadone.&lt;br /&gt;
   | notes=Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=10C&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Cryoxadone&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Water &amp;lt;br&amp;gt; 1u Acetone&lt;br /&gt;
   | r-min=-25C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=40u Acetone  |2=2u Phoron |3=20u Water |4=20u Acetone&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
   | notes=Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Deletrathol&lt;br /&gt;
   | recipe=N/A&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=N/A&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=N/A&lt;br /&gt;
   | appl=An effective painkiller that &amp;lt;b&amp;gt;causes confusion&amp;lt;/b&amp;gt;.&lt;br /&gt;
   | notes=Found only in autoinjectors in medical pouches.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Dermaline&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Kelotane}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Acetone &amp;lt;br&amp;gt; 1u Phosphorus&lt;br /&gt;
   | r-min=-50C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats burn damage. Prevents infection.&lt;br /&gt;
   | notes=More effective than Kelotane in every respect.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Dexalin&lt;br /&gt;
   | recipe=2u Acetone &amp;lt;br&amp;gt; 0.1u Phoron&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=60u Acetone|2=3u Phoron&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=30u&lt;br /&gt;
   | appl=Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
   | notes=Removes Lexorin from bloodstream. Requires blood flow to function. Dexalin Plus is usually prefered over Dexalin. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Dexalin Plus&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon &amp;lt;br&amp;gt; 1u Iron&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=As Dexalin, but 80% oxygenation.&lt;br /&gt;
   | notes=Removes Lexorin from bloodstream. Requires blood flow to function. Usually prefered over Dexalin.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Dylovene&lt;br /&gt;
   | recipe=1u Silicon &amp;lt;br&amp;gt; 1u Ammonia &amp;lt;br&amp;gt; 1u Potassium&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Silicon |2=20u Ammonia |3=20u Potassium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
   | notes=Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Ethylredoxrazine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Acetone &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
   | notes=Produces water when combined with ethanol.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Hyronalin&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Radium&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Silicon |2=10u Ammonia  |3=10u Potassium |4=30u Radium&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Removes radiation from the patient's system.&lt;br /&gt;
   | notes=Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Imidazoline&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Hydrazine &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats damage to the eyes.&lt;br /&gt;
   | notes=Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Inaprovaline&lt;br /&gt;
   | recipe=1u Acetone &amp;lt;br&amp;gt; 1u Carbon &amp;lt;br&amp;gt; 1u Sugar&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Acetone |2=20u Carbon|3=20u Sugar&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning.&lt;br /&gt;
   | notes=Will not allow breathing if lungs have also failed. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a|60u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Kelotane&lt;br /&gt;
   | recipe=1u Silicon &amp;lt;br&amp;gt; 1u Carbon &lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=30u Silicon  |2=30u Carbon&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Treats burn damage. Prevents infection.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Leporazine&lt;br /&gt;
   | recipe=1u Silicon &amp;lt;br&amp;gt; 1u Copper &amp;lt;br&amp;gt; 5u Phoron ''(catalyst)''&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Stabilizes body temperature.&lt;br /&gt;
   | notes=Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Heating or cooling will create Pyrogenic or Cryogenic leporazine, which raise or lower body temperature, respectively. Cool pyrogenic or heat cryogenic to turn it back into normal leporazine.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Methylphenidate&lt;br /&gt;
   | recipe=1u Mindbreaker Toxin &amp;lt;br&amp;gt; 1u Lithium&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=1u Silicon |2=1u Ammonia |3=1u Potassium |4=3u Silicon |5=3u Hydrazine |6=9u Lithium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=27u&lt;br /&gt;
   | appl=Helps you concentrate. Mechanically does nothing.&lt;br /&gt;
   | notes=Used in treatment of ADHD.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Nanite Fluid&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Cryoxadone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Aluminium &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Space Lube}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 5u Phoron &amp;lt;i&amp;gt;(catalyst) &amp;lt;/i&amp;gt;&lt;br /&gt;
   | r-min=-25C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Heals prosthetic bodyparts.&lt;br /&gt;
   | notes=Must be used in conjunction with {{anchorlink|Cryoxadone}} or {{anchorlink|Clonexadone}}&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Nanoblood&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin Plus}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Iron &amp;lt;br&amp;gt; 1u Blood&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Acetone  |2=1u Phoron |3= 10u Carbon |4= 40u Iron |5=30u Blood&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=90u&lt;br /&gt;
   | appl=Turns into blood when injected, 1u of nanoblood provides 4u of normal blood.&lt;br /&gt;
   | notes=Very low OD threshold, administer through an IV to be safe. If used a lot in same patient (~70u), can lower their anti-viral immunity, as most of blood has been replaced.&lt;br /&gt;
   | meta={{n/a|1/t}}&lt;br /&gt;
   | od={{n/a|5u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Noexcutite&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Oxycodone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Prevents convulsions and jitters.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Oxycodone&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Tramadol}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Ethanol &amp;lt;br&amp;gt; 5u Phoron ''(catalyst)''&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Powerful painkiller.&lt;br /&gt;
   | notes=Opioid; highly addictive. Causes slurring, slowed movement, and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|20u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Paracetamol&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Tramadol}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Sugar &amp;lt;br&amp;gt; 1u Water&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=2u Acetone  |2=2u Carbon  |3= 2u Sugar |4= 6u Ethanol |5=6u Acetone |6=18u Sugar |7=18u Water&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=54u&lt;br /&gt;
   | appl=Mild painkiller.&lt;br /&gt;
   | notes=Essentially Tylenol. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|60u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Paroxetine&lt;br /&gt;
   | recipe=1u Mindbreaker Toxin &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Acetone&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=3u Carbon |2=3u Acetone |3=3u Sugar |4=&amp;lt;i&amp;gt;In a Separate Beaker&amp;lt;/i&amp;gt; |5=1u Silicon |6=1u Ammonia |7=1u Potassium |8=3u Silicon |9=3u Hydrazine |10=9u Acetone  |11=&amp;lt;i&amp;gt;Mix the Beakers&amp;lt;/i&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=27u&lt;br /&gt;
   | appl=Strong antidepressant, can cause hallucinations.&lt;br /&gt;
   | notes=Prescribed for extreme depression.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Peridaxon&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Bicaridine}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Clonexadone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 5u Phoron ''(catalyst)''&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
   | notes=Does not treat brain damage. When administering 1 u [[Surgery#Decaying Organ Repair|surgically]], will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|10u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Rezadone&lt;br /&gt;
   | recipe=1u Carpotoxin &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Cryptobiolin|List of Miscellaneous Chemicals}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Copper&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats genetic degradation.&lt;br /&gt;
   | notes=Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Ryetalyn&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Arithrazine}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=2u Silicon |2=2u Ammonia|3= 2u Potassium|4= 6u Radium  |5=12u Hydrazine |6=24u Carbon&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=48u&lt;br /&gt;
   | appl=Treats disabilities and mutations.&lt;br /&gt;
   | notes=Any amount of 0.1 or more is fully effective.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Spaceacillin&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Cryptobiolin|List of Miscellaneous Chemicals}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Acetone |2=20u Sugar|3= 10u Carbon|4=10u Potassium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
   | notes=Can cause patients with infections to register as uninfected on scanners. Will damage a patient's immune system if administered in doses too large. See [[Guide to Virology#Antibiotics|Antibiotics]] for more information.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | name=Synaptizine&lt;br /&gt;
   | recipe=1u Lithium &amp;lt;br&amp;gt; 1u Sugar &amp;lt;br&amp;gt; 1u Water&lt;br /&gt;
   | r-min=30C&lt;br /&gt;
   | r-max=and above&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats hallucinations, paralysis, and stunned or weakened patients&lt;br /&gt;
   | notes=Highly toxic. Recommended dosage at under 5 units. Metabolizes &amp;lt;u&amp;gt;very slowly&amp;lt;/u&amp;gt;. Controlled substance.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|5u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Tramadol&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Ethanol &amp;lt;br&amp;gt; 1u Acetone&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Acetone|2=10u Carbon |3=10u Sugar |4=30u Ethanol |5=30u Acetone&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=90u&lt;br /&gt;
   | appl=Painkiller.&lt;br /&gt;
   | notes=Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement, and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Tricordrazine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Acetone|2=10u Carbon |3=10u Sugar |4=10u Silicon|5=10u Ammonia |6=10u Potassium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Heals both brute and burn damage, albeit slowly.&lt;br /&gt;
   | notes=Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
| {{chem-table-row&lt;br /&gt;
   | anchor=1&lt;br /&gt;
   | name=Venaxilin&lt;br /&gt;
   | recipe=1u Dylovene &amp;lt;br&amp;gt; 1u Spaceacillin &amp;lt;br&amp;gt; 1u Spider venom&lt;br /&gt;
   | r-min=50C&lt;br /&gt;
   | r-max=100C&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Neutralizes venom in the blood&lt;br /&gt;
   | notes=A powerful antivenom, good for dealing with spider attacks. To get the necessary venom, perform dialysis on a spider victim.&lt;br /&gt;
   | meta={{n/a|0.04/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Chemistry]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_Chemistry&amp;diff=1447</id>
		<title>Guide to Chemistry</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_Chemistry&amp;diff=1447"/>
		<updated>2019-11-12T16:37:18Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: work in progress form copying bays&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border-left: 3px solid #ff8533; padding: 10px 20px; margin-left: 3%; background: #ffffcc;&amp;quot;&amp;gt;An &amp;lt;u&amp;gt;underlined chemical&amp;lt;/u&amp;gt; indicates it is a compound chemical and requires additional reactions. All links lead to the corresponding chemicals.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!-- Please do not add any more information then necessary to this table. See talk page. --&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 100%;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;text-align: left; margin-bottom: 10px;&amp;quot; | Medications and Recipes&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 10%;&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;width: 30%;&amp;quot; | Recipe&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; |Application&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 5%; &amp;quot; |Metabolism Rate&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;width: 5%; &amp;quot; |Overdose Limit&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Decomposition&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15%;&amp;quot; | Ingredients&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Minimum Temperature&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Maximum Temperature&lt;br /&gt;
! Produces&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Minimum Temperature&lt;br /&gt;
! style=&amp;quot;width: 5%;&amp;quot; | Maximum Temperature&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
== WORK IN PROGRESS NOT FINSHED ==&lt;br /&gt;
&lt;br /&gt;
   | name=Adrenaline&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Hyperzine}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin Plus}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Used as a cardiac stimulant.&lt;br /&gt;
   | notes=Helps to restart a flat-lining heart and also acts as a weak painkiller. Can cause shaking and increased heart rate.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a|20u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Alkysine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt;&amp;lt;br&amp;gt; 1u Hydrochloric Acid &amp;lt;br&amp;gt; 1u Ammonia&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=40u Ammonia |2=10u Silicon |3=10u Potassium |4=30u Hydrochloric Acid&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Treats brain damage.&lt;br /&gt;
   | notes={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Notes&lt;br /&gt;
  |1=Requires at least 85% of maximum blood flow to take effect. Causes dizziness, blurred vision, and intermittent blackouts.&lt;br /&gt;
 }}&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Antidexafen&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Paracetamol}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=2u Acetone|2=2u Carbon |3=2u Sugar |4=6u Ethanol |5=6u Acetone |6=18u Sugar |7=18u Water |8=54u Carbon&lt;br /&gt;
&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=108u &amp;lt;br&amp;gt; (9 pills)&lt;br /&gt;
   | appl=Treats colds. Will stop symptoms of weaker viruses from manifesting, and severely cripple their spreading.&lt;br /&gt;
   | notes={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Notes&lt;br /&gt;
  |1=Overdose can cause mild drugged state and hallucinations.&lt;br /&gt;
 }}&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|60u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Arithrazine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Hyronalin}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Hydrazine&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Removes radiation from patient's body more quickly and efficiently than Hyronalin.&lt;br /&gt;
   | notes=Causes moderate brute damage and minor burn damage to patient. Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Bicaridine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Acetone|2=10u Sugar|3=40u Carbon&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Treats brute damage.&lt;br /&gt;
   | notes=Will eventually stop external bleeding. Seals most wounds, including surgical incisions. Overdose can treat internal bleeding.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Citalopram&lt;br /&gt;
   | recipe=1u Mindbreaker Toxin &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=1u Silicon|2=1u Ammonia|3=1u Potassium |4=3u Silicon |5=3u Hydrazine |6=27u Carbon&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=27u&lt;br /&gt;
   | appl=Mild antidepressant, mechanically does nothing.&lt;br /&gt;
   | notes=Stabilizes the mind, used in treating mild depression and anxiety.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Clonexadone&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Cryoxadone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Sodium&lt;br /&gt;
   | r-min=-75C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=More effective than Cryoxadone.&lt;br /&gt;
   | notes=Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=10C&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Cryoxadone&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Water &amp;lt;br&amp;gt; 1u Acetone&lt;br /&gt;
   | r-min=-25C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=40u Acetone  |2=2u Phoron |3=20u Water |4=20u Acetone&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Used in cryotanks. Treats brute and burn damage. Treats genetic degradation.&lt;br /&gt;
   | notes=Requires temperatures below 170K to function. Do not inject or swallow. Treats organ damage.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Deletrathol&lt;br /&gt;
   | recipe=N/A&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=N/A&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=N/A&lt;br /&gt;
   | appl=An effective painkiller that &amp;lt;b&amp;gt;causes confusion&amp;lt;/b&amp;gt;.&lt;br /&gt;
   | notes=Found only in autoinjectors in medical pouches.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Dermaline&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Kelotane}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Acetone &amp;lt;br&amp;gt; 1u Phosphorus&lt;br /&gt;
   | r-min=-50C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats burn damage. Prevents infection.&lt;br /&gt;
   | notes=More effective than Kelotane in every respect.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Dexalin&lt;br /&gt;
   | recipe=2u Acetone &amp;lt;br&amp;gt; 0.1u Phoron&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=60u Acetone|2=3u Phoron&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=30u&lt;br /&gt;
   | appl=Supplies artificial oxygen to the bloodstream, causing the brain to act as though it is receiving 50% of maximum oxygen from the lungs even if the lungs have failed.&lt;br /&gt;
   | notes=Removes Lexorin from bloodstream. Requires blood flow to function. Dexalin Plus is usually prefered over Dexalin. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Dexalin Plus&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon &amp;lt;br&amp;gt; 1u Iron&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=As Dexalin, but 80% oxygenation.&lt;br /&gt;
   | notes=Removes Lexorin from bloodstream. Requires blood flow to function. Usually prefered over Dexalin.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
   | name=Dylovene&lt;br /&gt;
   | recipe=1u Silicon &amp;lt;br&amp;gt; 1u Ammonia &amp;lt;br&amp;gt; 1u Potassium&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Silicon |2=20u Ammonia |3=20u Potassium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=A broad-spectrum anti-toxin. Treats toxin damage, shortens the duration of drug-related hallucinations and sleepiness, and removes toxic substances from the blood.&lt;br /&gt;
   | notes=Provides minor healing to the liver, as long as it is not decaying or necrotic. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Ethylredoxrazine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Acetone &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Neutralizes alcohol in the blood stream. Also treats dizziness, sleepiness, and stuttering.&lt;br /&gt;
   | notes=Produces water when combined with ethanol.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Hyronalin&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Radium&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Silicon |2=10u Ammonia  |3=10u Potassium |4=30u Radium&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Removes radiation from the patient's system.&lt;br /&gt;
   | notes=Does not treat toxin damage. Does not treat genetic degradation. In most cases, should be administered with Dylovene.&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Imidazoline&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Hydrazine &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats damage to the eyes.&lt;br /&gt;
   | notes=Does not treat damage caused by genetic degradation. Will not revive decaying or necrotic eyes.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Inaprovaline&lt;br /&gt;
   | recipe=1u Acetone &amp;lt;br&amp;gt; 1u Carbon &amp;lt;br&amp;gt; 1u Sugar&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Acetone |2=20u Carbon|3=20u Sugar&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Reduces bleeding. Brings a slowed or elevated pulse closer towards baseline. Allows a patient undergoing cardiac arrest to breathe. Heals minor brain damage and reduces brain damage dealt by lack of oxygen flow. Helps against suffocation effects of opioid (tramadol/oxycodone) poisoning.&lt;br /&gt;
   | notes=Will not allow breathing if lungs have also failed. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.1/t}}&lt;br /&gt;
   | od={{n/a|60u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Kelotane&lt;br /&gt;
   | recipe=1u Silicon &amp;lt;br&amp;gt; 1u Carbon &lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=30u Silicon  |2=30u Carbon&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Treats burn damage. Prevents infection.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Leporazine&lt;br /&gt;
   | recipe=1u Silicon &amp;lt;br&amp;gt; 1u Copper &amp;lt;br&amp;gt; 5u Phoron ''(catalyst)''&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Stabilizes body temperature.&lt;br /&gt;
   | notes=Can be used to bring down a high fever before antibiotics kick in, or to raise the temperature of a hypothermia patient. Heating or cooling will create Pyrogenic or Cryogenic leporazine, which raise or lower body temperature, respectively. Cool pyrogenic or heat cryogenic to turn it back into normal leporazine.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
   | name=Methylphenidate&lt;br /&gt;
   | recipe=1u Mindbreaker Toxin &amp;lt;br&amp;gt; 1u Lithium&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=1u Silicon |2=1u Ammonia |3=1u Potassium |4=3u Silicon |5=3u Hydrazine |6=9u Lithium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=27u&lt;br /&gt;
   | appl=Helps you concentrate. Mechanically does nothing.&lt;br /&gt;
   | notes=Used in treatment of ADHD.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Nanite Fluid&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Cryoxadone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Aluminium &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Space Lube}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 5u Phoron &amp;lt;i&amp;gt;(catalyst) &amp;lt;/i&amp;gt;&lt;br /&gt;
   | r-min=-25C&lt;br /&gt;
   | r-max=and below&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Heals prosthetic bodyparts.&lt;br /&gt;
   | notes=Must be used in conjunction with {{anchorlink|Cryoxadone}} or {{anchorlink|Clonexadone}}&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Nanoblood&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dexalin Plus}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Iron &amp;lt;br&amp;gt; 1u Blood&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Acetone  |2=1u Phoron |3= 10u Carbon |4= 40u Iron |5=30u Blood&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=90u&lt;br /&gt;
   | appl=Turns into blood when injected, 1u of nanoblood provides 4u of normal blood.&lt;br /&gt;
   | notes=Very low OD threshold, administer through an IV to be safe. If used a lot in same patient (~70u), can lower their anti-viral immunity, as most of blood has been replaced.&lt;br /&gt;
   | meta={{n/a|1/t}}&lt;br /&gt;
   | od={{n/a|5u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Noexcutite&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Oxycodone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Prevents convulsions and jitters.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   | name=Oxycodone&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Tramadol}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Ethanol &amp;lt;br&amp;gt; 5u Phoron ''(catalyst)''&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Powerful painkiller.&lt;br /&gt;
   | notes=Opioid; highly addictive. Causes slurring, slowed movement, and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol. Controlled substance.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|20u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   | name=Paracetamol&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Tramadol}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Sugar &amp;lt;br&amp;gt; 1u Water&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=2u Acetone  |2=2u Carbon  |3= 2u Sugar |4= 6u Ethanol |5=6u Acetone |6=18u Sugar |7=18u Water&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=54u&lt;br /&gt;
   | appl=Mild painkiller.&lt;br /&gt;
   | notes=Essentially Tylenol. Can be administered in a sleeper.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|60u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Paroxetine&lt;br /&gt;
   | recipe=1u Mindbreaker Toxin &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Acetone&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=3u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=3u Carbon |2=3u Acetone |3=3u Sugar |4=&amp;lt;i&amp;gt;In a Separate Beaker&amp;lt;/i&amp;gt; |5=1u Silicon |6=1u Ammonia |7=1u Potassium |8=3u Silicon |9=3u Hydrazine |10=9u Acetone  |11=&amp;lt;i&amp;gt;Mix the Beakers&amp;lt;/i&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=27u&lt;br /&gt;
   | appl=Strong antidepressant, can cause hallucinations.&lt;br /&gt;
   | notes=Prescribed for extreme depression.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Peridaxon&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Bicaridine}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Clonexadone}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 5u Phoron ''(catalyst)''&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats damage to organs, so long as they are not dead or necrotic.&lt;br /&gt;
   | notes=Does not treat brain damage. When administering 1 u [[Surgery#Decaying Organ Repair|surgically]], will revive decaying organs. Cannot revive necrotic organs.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|10u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Rezadone&lt;br /&gt;
   | recipe=1u Carpotoxin &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Cryptobiolin|List of Miscellaneous Chemicals}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Copper&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }} &lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats genetic degradation.&lt;br /&gt;
   | notes=Causes disfigurement if administered in doses higher than 3u.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Ryetalyn&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Arithrazine}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Carbon&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=2u Silicon |2=2u Ammonia|3= 2u Potassium|4= 6u Radium  |5=12u Hydrazine |6=24u Carbon&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=48u&lt;br /&gt;
   | appl=Treats disabilities and mutations.&lt;br /&gt;
   | notes=Any amount of 0.1 or more is fully effective.&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Spaceacillin&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Cryptobiolin|List of Miscellaneous Chemicals}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=20u Acetone |2=20u Sugar|3= 10u Carbon|4=10u Potassium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=A theta-lactam antibiotic. Slows progression of diseases. Treats infections.&lt;br /&gt;
   | notes=Can cause patients with infections to register as uninfected on scanners. Will damage a patient's immune system if administered in doses too large. See [[Guide to Virology#Antibiotics|Antibiotics]] for more information.&lt;br /&gt;
   | meta={{n/a|0.02/t}}&lt;br /&gt;
   | od={{n/a|15u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Synaptizine&lt;br /&gt;
   | recipe=1u Lithium &amp;lt;br&amp;gt; 1u Sugar &amp;lt;br&amp;gt; 1u Water&lt;br /&gt;
   | r-min=30C&lt;br /&gt;
   | r-max=and above&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Treats hallucinations, paralysis, and stunned or weakened patients&lt;br /&gt;
   | notes=Highly toxic. Recommended dosage at under 5 units. Metabolizes &amp;lt;u&amp;gt;very slowly&amp;lt;/u&amp;gt;. Controlled substance.&lt;br /&gt;
   | meta={{n/a|0.01/t}}&lt;br /&gt;
   | od={{n/a|5u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
   | name=Tramadol&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u Ethanol &amp;lt;br&amp;gt; 1u Acetone&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Acetone|2=10u Carbon |3=10u Sugar |4=30u Ethanol |5=30u Acetone&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=90u&lt;br /&gt;
   | appl=Painkiller.&lt;br /&gt;
   | notes=Stronger than Paracetamol. Weaker than Oxycodone. Will prevent patients from entering cardiac arrest due to pain. Opioid; causes slurring, slowed movement, and falling in higher doses. Becomes toxic and suppresses breathing if taken with alcohol.&lt;br /&gt;
   | meta={{n/a|0.05/t}}&lt;br /&gt;
   | od={{n/a|30u}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   | name=Tricordrazine&lt;br /&gt;
   | recipe=1u &amp;lt;u&amp;gt;{{anchorlink|Dylovene}}&amp;lt;/u&amp;gt; &amp;lt;br&amp;gt; 1u &amp;lt;u&amp;gt;{{anchorlink|Inaprovaline}}&amp;lt;/u&amp;gt;&lt;br /&gt;
   | r-min=&lt;br /&gt;
   | r-max=&lt;br /&gt;
   | r-prod=2u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
  |title=Ingredients&lt;br /&gt;
  |1=10u Acetone|2=10u Carbon |3=10u Sugar |4=10u Silicon|5=10u Ammonia |6=10u Potassium&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=60u&lt;br /&gt;
   | appl=Heals both brute and burn damage, albeit slowly.&lt;br /&gt;
   | notes=Can be administered in a sleeper (by mixing Dylovene and Inaprovaline).&lt;br /&gt;
   | meta={{n/a|0.2/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   | name=Venaxilin&lt;br /&gt;
   | recipe=1u Dylovene &amp;lt;br&amp;gt; 1u Spaceacillin &amp;lt;br&amp;gt; 1u Spider venom&lt;br /&gt;
   | r-min=50C&lt;br /&gt;
   | r-max=100C&lt;br /&gt;
   | r-prod=1u&lt;br /&gt;
   | guide={{Collapsible list&lt;br /&gt;
  |framestyle=border:none; padding:0; &amp;lt;!--as above--&amp;gt;&lt;br /&gt;
 }}&lt;br /&gt;
   | g-prod=&lt;br /&gt;
   | appl=Neutralizes venom in the blood&lt;br /&gt;
   | notes=A powerful antivenom, good for dealing with spider attacks. To get the necessary venom, perform dialysis on a spider victim.&lt;br /&gt;
   | meta={{n/a|0.04/t}}&lt;br /&gt;
   | od={{n/a}}&lt;br /&gt;
   | d-min=&lt;br /&gt;
   | d-max=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Chemistry]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guides&amp;diff=1438</id>
		<title>Guides</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guides&amp;diff=1438"/>
		<updated>2019-10-21T20:32:53Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Halostation Specifc Guides ==&lt;br /&gt;
*[[Guide To Basic Ship Combat]]&lt;br /&gt;
*[[Moving The Ship]]&lt;br /&gt;
*[[Boarding]]&lt;br /&gt;
*[[Vehicles]]&lt;br /&gt;
*[[Quick Start Guide]]&lt;br /&gt;
== Starter Guides ==&lt;br /&gt;
Guides made to make your first steps on the station a lot easier (and to remind you older players about some things).&lt;br /&gt;
&lt;br /&gt;
*[[File:Paper.png|link=Starter guide]] [[Starter guide|Tutorial]]&lt;br /&gt;
*[[File:Lawbook.png|link=Rules]] [[Rules|The Rules]]&lt;br /&gt;
*[[File:OpCom.png|link=Keyboard Shortcuts]] [[Keyboard Shortcuts]]&lt;br /&gt;
*[[File:Pen.png|link=Job selection and assignment]] [[Job selection and assignment|Job Selection and Assignment]]&lt;br /&gt;
*[[File:Terminology.png|link=Terminology]] [[Terminology]]&lt;br /&gt;
*[[File:Paper.png|link=Frequently Asked Questions]] [[Frequently Asked Questions]]&lt;br /&gt;
*[[File:Lawbook.png|Guide to avoiding bans]] [[Guide to avoiding bans|Guide to Avoiding Bans]]&lt;br /&gt;
&lt;br /&gt;
== Medical Guides ==&lt;br /&gt;
Guides for keeping your side alive in the conflict.&lt;br /&gt;
&lt;br /&gt;
*[[File:SMed.png|link=Guide to medicine|Guide to Medicine]] [[Guide to medicine|Guide to Medicine]]&lt;br /&gt;
*[[File:Beaker.png|link=Guide to chemistry|Guide to Chemistry]] [[Guide to chemistry|Guide to Chemistry]]&lt;br /&gt;
*[[File:Flashbang.gif|link=Grenade|Guide to Grenade Construction]] [[Grenade|Guide to Grenade Construction]]&lt;br /&gt;
*[[File:Medcom.gif|link=Guide to genetics|Guide to Genetics]] [[Guide to genetics|Guide to Genetics]]&lt;br /&gt;
*[[File:OpTable.gif|link=Surgery|Guide to Surgery]] [[Surgery|Guide to Surgery]]&lt;br /&gt;
&lt;br /&gt;
== Engineering Guides ==&lt;br /&gt;
Guides for constructing, repairing and keeping your ships and bases operation.&lt;br /&gt;
&lt;br /&gt;
*[[File:Wrench.png|link=Guide to construction]] [[Guide to construction|Guide to Construction]]&lt;br /&gt;
*[[File:Machine Frame.png|link=Guide to advanced construction]] [[Guide to advanced construction|Guide to Machine Construction]]&lt;br /&gt;
*[[File:ModernAPC.png|link=APC]] [[Guide to power|Guide to Power]]&lt;br /&gt;
*[[File:O2_Canister.png|link=Atmospherics]] [[Guide to Atmospherics]]&lt;br /&gt;
*[[File:Headheadset.png|link=Guide to Telecommunications]] [[Guide to Telecommunications]]&lt;br /&gt;
&lt;br /&gt;
== Science Guides ==&lt;br /&gt;
Guides on how to SCIENCE!&lt;br /&gt;
&lt;br /&gt;
*[[File:Disk.gif|link=Guide to Research and Development]] [[Guide to Research and Development]]&lt;br /&gt;
*[[File:Generic borg.png|link=Guide to robotics]] [[Guide to robotics|Guide to Robotics]]&lt;br /&gt;
*[[File:Slimeblue.png|link=Guide to xenobiology]] [[Guide to xenobiology|Guide to Xenobiology]]&lt;br /&gt;
*[[File:Telescience.gif|link=Guide_to_Xenoarchaeology]] [[Guide_to_Xenoarchaeology|Guide to Xenoarchaeology]]&lt;br /&gt;
&lt;br /&gt;
== Security Guides ==&lt;br /&gt;
These guides will help you keep peace on the the colony. &lt;br /&gt;
&lt;br /&gt;
*[[File:lawbook.png|link=Space Law]] [[Geminus Colony Law]]&lt;br /&gt;
*[[File:Paper.png|link=Standard Operating Procedure]] [[Standard Operating Procedure]]&lt;br /&gt;
*[[File:Handcuffs.png|link=Guide To Policing]] [[Guide To Policing]]&lt;br /&gt;
&lt;br /&gt;
== Combat Guides ==&lt;br /&gt;
Here are some guides to try and help you be ready for the conflict on the server.&lt;br /&gt;
&lt;br /&gt;
*[[File:Stunprod.png|link=Makeshift weapons]] [[Makeshift weapons|Makeshift Weapons]]&lt;br /&gt;
*[[File:Wirecutters.png|link=Hacking]] [[Hacking|Guide to Hacking]]&lt;br /&gt;
*[[File:Energy_Sword.png|Link=Guide to Combat]] [[Guide to Combat]]&lt;br /&gt;
&lt;br /&gt;
== Other Guides ==&lt;br /&gt;
These guides didn't fit into any other category.&lt;br /&gt;
&lt;br /&gt;
*[[File:Module.png|link=Ai Modules]] [[Ai Modules|Guide to AI Modules]]&lt;br /&gt;
*[[File:AI.gif|link=Silicon Policy]] [[Silicon Policy|Guide to Silicon Policy]]&lt;br /&gt;
*[[File:ToxinsSpecial.gif|link=Guide to food and drinks]] [[Guide to food and drinks|Guide to Food and Drinks]]&lt;br /&gt;
*[[File:Sunflower.png|link=Guide to hydroponics]] [[Guide to hydroponics|Guide to Hydroponics]]&lt;br /&gt;
*[[File:Piano.png|link=Piano]] [[Songs|Guide to Playing Music]]&lt;br /&gt;
*[[File:Paper.png|link=Guide to paperwork]] [[Guide to paperwork|Guide to Paperwork]]&lt;br /&gt;
*[[File:Metal_Barricade.png|link=Building a FoB]] [[Building a FoB]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1437</id>
		<title>UNSC ships</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1437"/>
		<updated>2019-10-21T20:24:27Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UNSC SHIP ASSEST IN THE TAURI 111 SECTOR ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== UNSC Bertels ===&lt;br /&gt;
The UNSC Bertels an older corvette type ship wich has served the UNSC well in the Tauri 111 Sector but due to recent more activity from the Covernenant and URF the UNSC decided to retire the UNSC bertels &lt;br /&gt;
witch is still flying around even tho it has been damaged more then once to the state of a criticality state&lt;br /&gt;
&lt;br /&gt;
[[UNSC Bertels]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Iron Will ===&lt;br /&gt;
The UNSC decided to replace the UNSC bertels with a Experimental Destroyer of the Hibiki Class named the UNSC Iron will  to give the UNSC a better fighting chance and new gear at the same time&lt;br /&gt;
['''THE UNSC IRON WILL IS NEW AND MAY HAVE BUGS OR OTHER ISSUES'''&lt;br /&gt;
&lt;br /&gt;
[[UNSC Iron Will]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Light Brigade ===&lt;br /&gt;
The UNSC Light Brigade a reserve ship For the Tauri 111 sector&lt;br /&gt;
&lt;br /&gt;
[[UNSC Light Brigade]]&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_Light_Brigade&amp;diff=1436</id>
		<title>UNSC Light Brigade</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_Light_Brigade&amp;diff=1436"/>
		<updated>2019-10-21T20:23:28Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Created page with &amp;quot;== UNSC Light Brigade ==   === UNSC Light Brigade === the Light Brigade is Currently assigned as a Resserve ship Incase the UNSC Iron will has to be pulled out for Repairs or...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UNSC Light Brigade ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== UNSC Light Brigade ===&lt;br /&gt;
the Light Brigade is Currently assigned as a Resserve ship Incase the UNSC Iron will has to be pulled out for Repairs or Overhauls. the Light Brigade is Currently stationd at Remote scanning outpost [REDACTED].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Layout ===&lt;br /&gt;
 &lt;br /&gt;
[[File:UNSC Light Brigade.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Specifications ===&lt;br /&gt;
Name: UNSC Light Brigade&lt;br /&gt;
&lt;br /&gt;
Class: Halberd-class destroyer&lt;br /&gt;
&lt;br /&gt;
Builders: SinoViet Heavy Machinery Manufacturing &lt;br /&gt;
&lt;br /&gt;
Armor: Two meters of Titanium-A armor&lt;br /&gt;
&lt;br /&gt;
Armaments: 6 Missile Launchers of the type [REDATCED] 12 Deck guns of the type M870 Rampart point defense gun 2 Chain guns of the type M910 Rampart point defense gun &lt;br /&gt;
&lt;br /&gt;
MAC: 14B11R2 MAC Battery: The 14B11R2 MAC Battery is a variant that is a spinal-mounted, twin-linked, 1170mm/647mm high-velocity coilgun.&lt;br /&gt;
&lt;br /&gt;
Series V CODEN Shaw-Fujikawa Translight Engine &lt;br /&gt;
&lt;br /&gt;
Length: 485 meters&lt;br /&gt;
&lt;br /&gt;
Width: &amp;lt;&amp;lt;[DATA ERROR]&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Targeting systems:Mark 48 long-range fire director &lt;br /&gt;
&lt;br /&gt;
Navigation system: UNA-uplinked navigation computer /AI &lt;br /&gt;
&lt;br /&gt;
Complement: D77-TC Pelican [2]&lt;br /&gt;
&lt;br /&gt;
Minimum crew: &amp;lt;&amp;lt;[DATA ERROR]&amp;gt;&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1435</id>
		<title>UNSC ships</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1435"/>
		<updated>2019-10-20T14:36:03Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UNSC SHIP ASSEST IN THE TAURI 111 SECTOR ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== UNSC Bertels ===&lt;br /&gt;
The UNSC Bertels an older corvette type ship wich has served the UNSC well in the Tauri 111 Sector but due to recent more activity from the Covernenant and URF the UNSC decided to retire the UNSC bertels &lt;br /&gt;
witch is still flying around even tho it has been damaged more then once to the state of a criticality state&lt;br /&gt;
&lt;br /&gt;
[[UNSC Bertels]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Iron Will ===&lt;br /&gt;
The UNSC decided to replace the UNSC bertels with a Experimental Destroyer of the Hibiki Class named the UNSC Iron will  to give the UNSC a better fighting chance and new gear at the same time&lt;br /&gt;
['''THE UNSC IRON WILL IS NEW AND MAY HAVE BUGS OR OTHER ISSUES'''&lt;br /&gt;
&lt;br /&gt;
[[UNSC Iron Will]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Light Brigade ===&lt;br /&gt;
The UNSC Light Brigade a reserve ship For the Tauri 111 sector&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:UNSC_Light_Brigade.png&amp;diff=1434</id>
		<title>File:UNSC Light Brigade.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:UNSC_Light_Brigade.png&amp;diff=1434"/>
		<updated>2019-10-20T14:32:02Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1417</id>
		<title>UNSC ships</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=UNSC_ships&amp;diff=1417"/>
		<updated>2019-10-16T20:54:21Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Created page with &amp;quot;== UNSC SHIP ASSEST IN THE TAURI 111 SECTOR ==   === UNSC Bertels === The UNSC Bertels an older corvette type ship wich has served the UNSC well in the Tauri 111 Sector but du...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== UNSC SHIP ASSEST IN THE TAURI 111 SECTOR ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== UNSC Bertels ===&lt;br /&gt;
The UNSC Bertels an older corvette type ship wich has served the UNSC well in the Tauri 111 Sector but due to recent more activity from the Covernenant and URF the UNSC decided to retire the UNSC bertels &lt;br /&gt;
witch is still flying around even tho it has been damaged more then once to the state of a criticality state&lt;br /&gt;
&lt;br /&gt;
[[UNSC Bertels]]&lt;br /&gt;
&lt;br /&gt;
=== UNSC Iron Will ===&lt;br /&gt;
The UNSC decided to replace the UNSC bertels with a Experimental Destroyer of the Hibiki Class named the UNSC Iron will  to give the UNSC a better fighting chance and new gear at the same time&lt;br /&gt;
['''THE UNSC IRON WILL IS NEW AND MAY HAVE BUGS OR OTHER ISSUES'''&lt;br /&gt;
&lt;br /&gt;
[[UNSC Iron Will]]&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Surgery&amp;diff=1404</id>
		<title>Surgery</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Surgery&amp;diff=1404"/>
		<updated>2019-10-15T17:57:51Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Created page with &amp;quot; === The preparation process === Are you sure you've got your scanner printout handy, all medications administered, all other conditions dealt with, and all necessary personne...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== The preparation process ===&lt;br /&gt;
Are you sure you've got your scanner printout handy, all medications administered, all other conditions dealt with, and all necessary personnel ready to go?&lt;br /&gt;
&lt;br /&gt;
# Find a suitable operating table unless you're willing to risk ghetto surgery&lt;br /&gt;
# Make sure you're wearing latex gloves and a Sterile mask&lt;br /&gt;
# Ask the person to strip, or click+drag them onto your body and manually remove their clothing.&lt;br /&gt;
#  Grab the person and click on the operating table to lay them down on it.&lt;br /&gt;
# Check the operating computer to ensure the patient is positioned properly. If the monitor does not show the patient's vitals, the surgery will not work.&lt;br /&gt;
# [[Surgery#Anesthesia|Anesthetize the patient.]]&lt;br /&gt;
# Be sure that the patient is asleep.&lt;br /&gt;
# Make sure you're set on the Help intent.&lt;br /&gt;
# Use a '''sink''' to wash your hands.&lt;br /&gt;
&lt;br /&gt;
=== Anesthesia ===&lt;br /&gt;
&lt;br /&gt;
Operating on people who are awake is kind of difficult. They tend to scream and squirm around a lot. It's technically possible to complete surgery on someone who's awake, but you're best off restraining them if that's the case, and the patient is likely to have their heart stop from the sheer agony of it unless they're high as a kite on painkillers. &lt;br /&gt;
&lt;br /&gt;
Ideally, you want the patient to be asleep and unresponsive before shoving your hands into their rib cage. As such, you'll need to apply anesthesia. There are two main types of anesthesia available on board the SEV Torch: suppressors and injected. Using inhaled anesthesia is not recommended. The main source of anesthesia is via breathink Mask&lt;br /&gt;
&lt;br /&gt;
The other option is injected anesthesia. The NanoMed Plus vendor in the Medbays contains bottles of Soporific. Fill up a syringe and pump your patient full. It'll take a while to fully knock them out (so be sure to keep looking at them with Shift + Click so that you know when they finally do conk off), but it'll last a while. There's no quick way to bring them out of this coma, unless you want to pump them full of Dylovene to counteract the soporific.&lt;br /&gt;
&lt;br /&gt;
Soporific relies on your patient having a functioning organ, in this case, the heart. A small amount of chemicals will still be absorbed even if the heart is not pumping, but not a meaningful amount. Either way, if the heart is not pumping, soporific is not circulating. Then again, neither is anything else, so your patient is unlikely to be awake anyway. If for some reason they are, and their lungs also aren't working, then they're shit outta luck. Pump 'em full' of painkillers and pray they don't fight back, 'cause if both the lungs and heart are out, you haven't got time to waste.&lt;br /&gt;
=== Infection ===&lt;br /&gt;
&lt;br /&gt;
If you fail to properly prep for surgery (don't wash your hands, don't wear sterile gloves, and so on) you run the risk of giving your patient an infection. This can be very dangerous if allowed to progress and should be treated promptly by applying Ointment to the affected area. If the infection is particularly advanced, consider dosing the patient with Spaceacillin.&lt;br /&gt;
&lt;br /&gt;
If you're not sure whether or not you prepped properly, better safe than sorry. Slap some ointment down on that healing incision once you've finished with the operation.&lt;br /&gt;
&lt;br /&gt;
=== A few final notes ===&lt;br /&gt;
&lt;br /&gt;
Be sure that your patient doesn't have Bicaridine or Tricordrazine in their system before beginning surgery. These medications will close any incisions you make, rendering surgery impossible. In the same way, '''do not apply gauze to a patient while surgery is in progress''', or you will close the incision and force yourself to start over. Advanced trauma kits will do the same thing, but there are a few surgeries that require you to use them. Doing that at the right time in the surgery won't close the incision. Just make sure you're following the instructions correctly.&lt;br /&gt;
&lt;br /&gt;
You may also want to read the ''How to help'' section for a few notes on keeping patients alive on the table.&lt;br /&gt;
&lt;br /&gt;
When performing multiple surgeries on different body parts, it can be useful for speed to use the body-part selection hotkeys on your numpad by pressing the numbers corresponding in position to the body-part you wish to operate on. Double-press for secondary parts of that body-part, such as the hands or eyes.&lt;br /&gt;
&lt;br /&gt;
As a final note, if for whatever reason, you are operating on a patient with no limbs, you will not be able to use the circular saw to open the rib cage or skull. It will assume that you are trying to amputate. This renders most surgery on limbless patients impossible; either stabilize them and attach new limbs, or just saw off the head and transfer them to a cyborg body.&lt;br /&gt;
&lt;br /&gt;
== List of operations ==&lt;br /&gt;
&lt;br /&gt;
Performing a surgery itself is simple. Target the appropriate limb or part of the body, make sure you're on Help intent and click on the patient with the appropriate surgical tool in your hand. You'll then have to wait for a short period while the action completes. During this time, you can't do anything but talk, or your hand will slip and you'll hurt the patient. Once the action is completed, click on them again with the next appropriate tool in hand. Rinse and repeat until the surgery is complete.&lt;br /&gt;
&lt;br /&gt;
If you're not actually performing the surgery, but are just assisting the surgeon with things like medicating the patient and keeping the IV going, see the section on [[Surgery#How to help|How to help]].&lt;br /&gt;
{{note|If anyone is pulling on the patient, the surgery will not work properly. Make sure no one is pulling the patient.}}&lt;br /&gt;
=== Standard steps ===&lt;br /&gt;
&lt;br /&gt;
Most surgeries follow a very basic pattern:&lt;br /&gt;
&lt;br /&gt;
# Make an incision.&lt;br /&gt;
# [CHEST OR HEAD] Open the skull or rib cage.&lt;br /&gt;
# Perform the operation.&lt;br /&gt;
# [CHEST OR HEAD] Repair the skull or rib cage.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
&lt;br /&gt;
Learning this basic pattern will make most surgery extremely simple, but be warned that not ''every'' surgery follows this pattern. Be sure to read the full instructions in order to avoid hurting a patient!&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Making an Incision ======&lt;br /&gt;
&amp;lt;small&amp;gt;''The first step of most surgeries.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# (Optional) Complete Prepping for Surgery.&lt;br /&gt;
# Aim for the area which you want to operate on in the Damage Zone.&lt;br /&gt;
# Use the '''scalpel''' to make a cut. Can use existing cut wound if it's big enough.&lt;br /&gt;
# Use the '''hemostat''' to stop any potential bleeding.&lt;br /&gt;
#Use your '''retractors''' to spread the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Closing an Incision ======&lt;br /&gt;
&amp;lt;small&amp;gt;''The last step of most surgeries.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# After you are finished with main procedure, use the '''cautery''' to seal the incision. If it was clean surgical one, this will mitigate most of damage.&lt;br /&gt;
# (Optional) Apply '''Gauze''' and '''Ointment''' to the area to prevent infection and promote rapid healing.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Opening the Skull or Rib Cage ======&lt;br /&gt;
&amp;lt;small&amp;gt;''For operating on internal organs in the chest or head.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Use the  '''circular saw''' to open the ribs or skull.&lt;br /&gt;
# Once the rest of the operation is complete, '''remember to perform steps two through four of Opening the Skull or Rib Cage|Bone Repair Surgery to close the ribs or skull before Closing the Incision.'''&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Bone Repair Surgery ======&lt;br /&gt;
&amp;lt;small&amp;gt;''The mending of broken bones and fractures, or closing of opened ribs and skulls.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
#Make an incision.&lt;br /&gt;
# Apply '''bone gel''' to the broken bone.&lt;br /&gt;
# Use the '''bone setter''' to put the bone in place.&lt;br /&gt;
# Apply more '''bone gel'''.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Facial Reconstruction Surgery ======&lt;br /&gt;
&amp;lt;small&amp;gt;''The fixing of facial and vocal deformaties.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|- scalpel - &amp;gt; optional clamp with hemostat, retractors, then hemostat again, head as the target entire time no mouth&lt;br /&gt;
|&lt;br /&gt;
# (Optional) Complete Prepping for Surgery.&lt;br /&gt;
# Aim for the patient's '''head''' in the Damage Zone.&lt;br /&gt;
# Cut the skin with your '''scalpel'''.&lt;br /&gt;
# Use your '''hemostat''' to prevent bleeding.&lt;br /&gt;
# Use your '''retractors''' to widen the incision.&lt;br /&gt;
# Use your '''hemostat''' to mend their vocal cords.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
&lt;br /&gt;
====== Arterial Bleeding &amp;amp; Torn Tendon Surgery ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Repairing damaged arteries within the body to stop internal bleeding or fixing torn and cut tendons.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Make an incision.&lt;br /&gt;
# Use the '''FixOVein''' to repair the damaged blood vessels/damaged tendons.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Amputation ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Removing a limb or a limb stump.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# (Optional) Complete Prepping for Surgery.&lt;br /&gt;
# Aim for the patient's limb using the Damage Zone.&lt;br /&gt;
# Use a '''circular saw''' to amputate the limb.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Limb Replacement Surgery ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Replacing missing limbs or severed heads.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Ampuate the stump, if one is present.&lt;br /&gt;
# Attach the '''limb''' you recovered (hopefully), or a prosthesis if one is available.&lt;br /&gt;
# Use the '''hhemostatat'''to connect the tendons and such.&lt;br /&gt;
((Note|Keep dylovene and spaceacillin handy. If meat limb was left outside of freezers for long, it might be infected. If it comes from someone of different species, be ready for rejection.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
&lt;br /&gt;
====== Organ Repair ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Mending brain hematomas, damaged eyes, collasped lungs and other broken organs.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Make an incision.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Open the skull or rib cage.&lt;br /&gt;
# Use the '''advanced trauma kit''' to mend the organs, or '''nanopaste''' on an robotic organ.&lt;br /&gt;
# [CHEST OR HEAD ONLY]Close the skull or rib cage.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
((Warning|Repairing badly damaged organs (severe damage or worse) this way can cause permanent scarring, lowering its maximum health.&lt;br /&gt;
&lt;br /&gt;
It will also happen if the brain is repaired at insufficient oxygenation (below 30%), so if you can, try to restore oxygenation first.))&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Shrapnel and Implant Removal ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Removing implants, bullets, shrapnel, or other objects that have become stuck in the patient's body.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Make an incision.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Open the skull or rib cage.&lt;br /&gt;
# Use the '''hemostat''' to extract the object. This may take several attempts.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Close the skull or rib cage.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Organ Removal or Transplantation ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Removal and re-insertion of the brain, heart, lungs, inflammed appendixess, etc.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|((Note|The Head contains the brain and eyes. The Chest contains the heart and lungs. The Groin contains the liver, kidneys, and appendix.))&lt;br /&gt;
# Make an incision.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Open the skull or rib cage.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# [REMOVAL] Use the '''scalpel'''. This will open up a window asking you which organ you'd like to cut loose.&lt;br /&gt;
# [REMOVAL] Use the '''hemostat'''. This will open up a window asking you which loose organ you'd like to remove.&lt;br /&gt;
# [REMOVAL] Dispose of the organ or store it in a freezer. For Cyborg creating, place the brain in an  MMI and give it to a Scientist / ONI.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# [TRANSPLANTATION] Use the organ you intend to transplant on the patient.&lt;br /&gt;
# [TRANSPLANTATION] Use the '''FixOVein''' to reconnect the organ to the body.&lt;br /&gt;
# [TRANSPLANTATION] Administer a '''advanced trauma kit''' or use the '''nanopaste''' if required, to repair any damage received during transport/transplantation.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# [CHEST OR HEAD ONLY] Close the skull or rib cage.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
# (Optional) Watch the patient closely for signs of organ rejection.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
&lt;br /&gt;
====== Decaying Organ Repair ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Repairing decaying or otherwise severely damaged organs. Necrotic organs cannot be repaired.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Make an incision.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Open the skull or rib cage.&lt;br /&gt;
# Use a  '''dropper''' filled with '''Peridaxon''' to revive the decaying organ.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Close the skull or rib cage.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Autopsy ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Examination of cadavers to find cause of death.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Place cadaver onto the operating table.&lt;br /&gt;
# Scan the cadaver with a '''Health Analyer''' to find injured locations.&lt;br /&gt;
# Aim for the patient's affected area in the Damage Zone.&lt;br /&gt;
# Cut the skin with your '''scalpel''' (the chest may require two cuts).&lt;br /&gt;
#Use the '''autopsy scanner''' to scan the area.&lt;br /&gt;
# Repeat scalpel and scan procedure for all affected areas.&lt;br /&gt;
# Right click the '''autopsy''' '''scanner''' to print out autopsy data.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Hardsuit Removal ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Cutting the seals on a sealed hardsuit so that it can be removed from the person wearing it.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Place the patient or cadaver onto the operating table. Cleanliness is not required.&lt;br /&gt;
# Aim for the chest in the Damage Zone.&lt;br /&gt;
# Use a '''plasma cutter''', '''welding tool''', or'''circular saw''' to slice the hardsuit seals open. This may take several attempts.&lt;br /&gt;
# Pull the hardsuit control module off, as when unsealed.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Cavity Surgery ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Putting things inside peoples' body cavities.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Maxiumum size of item that fits inside:&lt;br /&gt;
* Head - tiny (i.e. pen, paper)&lt;br /&gt;
* Abdomen - pocket-size (i.e. most surgical tools)&lt;br /&gt;
* Chest - small (i.e. bone saw, revolver)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Make an incision&lt;br /&gt;
# [CHEST OR HEAD ONLY] Open the skull or rib cage.&lt;br /&gt;
# Use the '''surgical drill''' to prepare the cavity.&lt;br /&gt;
# Insert the item by clicking on the patient with the item in hand.&lt;br /&gt;
# If insertion has caused internal bleeding, use '''FixOVein''' to fix it.&lt;br /&gt;
# If you decided against inserting the item, use the '''cautery''' to mend cavity wall.&lt;br /&gt;
# [CHEST OR HEAD ONLY] Close the skull or rib cage.&lt;br /&gt;
# Close the incision.&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; role=&amp;quot;presentation&amp;quot; style=&amp;quot;display: inline-table; width: 45%;&amp;quot;&lt;br /&gt;
!&lt;br /&gt;
====== Extracting organs from detached body parts ======&lt;br /&gt;
&amp;lt;small&amp;gt;''Removing internal organs from parts of the body, such as heads, which are no longer attached to the rest.''&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# Place the body part on any surface, or hold it in hand.&lt;br /&gt;
# Use the '''scalpel''' to cut the body part open.&lt;br /&gt;
# Use the '''retractor''' to crack the body part open.&lt;br /&gt;
# Use the '''hemostat''' to extract an organ. Repeated applications will yield further organs, until all organs present in the body part have been removed.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_power&amp;diff=1400</id>
		<title>Guide to power</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_power&amp;diff=1400"/>
		<updated>2019-10-15T17:01:13Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MARK 2 Hanley Messer Deuterium Fusion Drive guide'''&lt;br /&gt;
&lt;br /&gt;
NAVLOGCOM Provides the basic Steps for the Marine on how to safely start up a a standertd UNSC Ship/station Reactor &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
heres a picture of the hole setup from the UNSC bertels&lt;br /&gt;
it contains the Henley Messer fusion reactor and its connected Air coolers&lt;br /&gt;
&lt;br /&gt;
the middle block is the fusion reactor while the 3 yellow  boxes are the reactor Coolers&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -2.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to use reactor:'''&lt;br /&gt;
step one:&lt;br /&gt;
turn on coolers&lt;br /&gt;
and set up to like 50kpa&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -3.png|800px]] &lt;br /&gt;
&lt;br /&gt;
step two:&lt;br /&gt;
grab a fuel pack from the creates and place it in the fusion reactor ''(you can place it in an empty reactor via left clicking it with fuel pack in hand)''&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -4.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this a reactor with fuel pack&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -5.png|500px]]&lt;br /&gt;
&lt;br /&gt;
when you left click on the Reactor/drive your gonna see this interface&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -6.png|600px]]&lt;br /&gt;
&lt;br /&gt;
congrats your making power now&lt;br /&gt;
for you ship&lt;br /&gt;
or base&lt;br /&gt;
you can modify the rate of fusion depeding on how mutch engery you need, if you want to know the best setting for the reactors , ask some from your fraction or on the discord, usaly if you set too 0,5 fussion rate it will last the round easily without blowing up&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=Guide_to_power&amp;diff=1397</id>
		<title>Guide to power</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=Guide_to_power&amp;diff=1397"/>
		<updated>2019-10-15T16:11:11Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: Created page with &amp;quot;'''MARK 2 Hanley Messer Deuterium Fusion Drive guide'''  800px   heres a picture of the hole setup from the UNSC bertels it contains the Henley Messer fusi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''MARK 2 Hanley Messer Deuterium Fusion Drive guide'''&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -1.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
heres a picture of the hole setup from the UNSC bertels&lt;br /&gt;
it contains the Henley Messer fusion reactor and its connected Air coolers&lt;br /&gt;
&lt;br /&gt;
the middle block is the fusion reactor while the 3 yellow  boxes are the reactor Coolers&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -2.png|500px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''How to use reactor:'''&lt;br /&gt;
step one:&lt;br /&gt;
turn on coolers&lt;br /&gt;
and set up to like 50kpa&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -3.png|800px]] &lt;br /&gt;
&lt;br /&gt;
step two:&lt;br /&gt;
grab a fuel pack from the creates and place it in the fusion reactor ''(you can place it in an empty reactor via left clicking it with fuel pack in hand)''&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -4.png|800px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
this a reactor with fuel pack&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -5.png|500px]]&lt;br /&gt;
&lt;br /&gt;
when you left click on the Reactor/drive your gonna see this interface&lt;br /&gt;
&lt;br /&gt;
[[File:MH2 -6.png|600px]]&lt;br /&gt;
&lt;br /&gt;
congrats your making power now&lt;br /&gt;
for you ship&lt;br /&gt;
or base&lt;br /&gt;
you can modify the rate of fusion depeding on how mutch engery you need, if you want to know the best setting for the reactors , ask some from your fraction or on the discord, usaly if you set too 0,5 fussion rate it will last the round easily without blowing up&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:MH2_-6.png&amp;diff=1396</id>
		<title>File:MH2 -6.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:MH2_-6.png&amp;diff=1396"/>
		<updated>2019-10-15T15:47:26Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:MH2_-5.png&amp;diff=1395</id>
		<title>File:MH2 -5.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:MH2_-5.png&amp;diff=1395"/>
		<updated>2019-10-15T15:46:57Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:MH2_-4.png&amp;diff=1394</id>
		<title>File:MH2 -4.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:MH2_-4.png&amp;diff=1394"/>
		<updated>2019-10-15T15:45:48Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:MH2_-3.png&amp;diff=1393</id>
		<title>File:MH2 -3.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:MH2_-3.png&amp;diff=1393"/>
		<updated>2019-10-15T15:45:10Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:MH2_-2.png&amp;diff=1392</id>
		<title>File:MH2 -2.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:MH2_-2.png&amp;diff=1392"/>
		<updated>2019-10-15T15:44:42Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
	<entry>
		<id>https://projectunsc.org/wiki/index.php?title=File:MH2_-1.png&amp;diff=1391</id>
		<title>File:MH2 -1.png</title>
		<link rel="alternate" type="text/html" href="https://projectunsc.org/wiki/index.php?title=File:MH2_-1.png&amp;diff=1391"/>
		<updated>2019-10-15T15:39:48Z</updated>

		<summary type="html">&lt;p&gt;Cdr Riley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Cdr Riley</name></author>
	</entry>
</feed>