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Map updates
#1
Brick 
Make the map 1 level wide, preferably the first. Makes no sense to have so much open space and little time to defend, first floor is alot more defensible than second and you could move alot of the rooms from second to first. Also, add a fuel timer for pods so that the innies can make worthy defenses for the ODSTs to assault. thanks.
Semper fidelis
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#2
I'm not a dev but I did hear tale they have plans to use a lot of that open space for some space combat or something, but I do agree with the idea to give the insurgents a little more time to setup defences but not enough to make a fortress, adding a timer would be helpful.
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#3
the innies have 180 seconds for the strike craft to be in effective range, IMO this is a bit too short and should perhaps be upped a tad bit to give the innies a more time to prep.
[img=0x0]https://i.imgur.com/ydqnUQZ.png[/img]

[img=0x0]https://i.imgur.com/CjCN2Nr.png[/img]

Master Sergant Ava Greenshield

UNSC MARINE CORPS
ORBITAL DROP SHOCK TROOPERS
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