The Overmap Arc - Printable Version +- Halo Space Station Evolved (https://projectunsc.org/forum) +-- Forum: UNSC Operational Test and Evaluation Center (UNSCOTEC) (https://projectunsc.org/forum/forumdisplay.php?fid=4) +--- Forum: Development (https://projectunsc.org/forum/forumdisplay.php?fid=17) +--- Thread: The Overmap Arc (/showthread.php?tid=840) |
The Overmap Arc - Cael_Aislinn - 11-25-2018 Roadmap: https://projectunsc.org/forum/showthread.php?tid=838&pid=1956 Post ideas and more details about arc plans here. More civilian colony jobs, NPCs and economy
More NPC ship interactions
Expanded black market and grey marketÂ
Space weather
Random events fixes and additions
Improved space combat (dogfighting, capital ship weapons)Â and boarding
Dogfighting and flyable shuttles
Civilian focussed gamemodes
Covenant artifact hunt gamemodes
RE: The Overmap Arc - Maxattacker - 11-25-2018 Bring back old overmap and drifting fighters! RE: The Overmap Arc - Frontline03 - 12-01-2018 No metro system? RE: The Overmap Arc - Ruse - 12-01-2018 Seeing as the game is getting a lot of work done I think that reworking the clothing system as a whole would benefit us as a whole and working on the covvies in terms of sprites RE: The Overmap Arc - Cael_Aislinn - 12-02-2018 We could probably add a fast travel system for planets. That would tie in to the idea of having other explorable locations on planets with restricted travel (hidden bases, far off mines or outposts etc) RE: The Overmap Arc - Ruse - 12-03-2018 That actually sounds epic I hope it's added in the near future |