Halo Space Station Evolved
Gamemode Concept: The Hunt - Printable Version

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Gamemode Concept: The Hunt - Cael_Aislinn - 12-22-2016

Concept: Predator (1984 movie) except the predator is replaced with a team of specops elites (player antagonists). The marine players have to trek through the jungle to get to a working signal relay so they can call for evac from a pelican which makes a lot of noise and takes a while to arrive. Along the way they can rescue civilians (allowing limited respawns L4D style) as well as salvage gear and supplies from ruined outposts along the way. The elites just have to kill them all and have virtually no resupply or respawns beyond their starting gear.

Hardmode: there are Promethean knights and sentinels loose in the jungle hostile to everyone.

Ultramode: there are also Flood loose in the jungle.

Godmode: in addition to the above, the signal relay requires parts to be repaired that are scattered around the jungle.


RE: The Hunt - notasyndie - 01-11-2017

Yessssssssssss