Cael's Sprite request thread (updated regularly) - Printable Version +- Halo Space Station Evolved (https://projectunsc.org/forum) +-- Forum: UNSC Operational Test and Evaluation Center (UNSCOTEC) (https://projectunsc.org/forum/forumdisplay.php?fid=4) +--- Forum: Development (https://projectunsc.org/forum/forumdisplay.php?fid=17) +--- Thread: Cael's Sprite request thread (updated regularly) (/showthread.php?tid=198) Pages:
1
2
|
RE: Cael's Sprite request thread (updated regularly) - Kmc2000 - 07-18-2016 Sparrowhawk done RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 08-09-2016 Added forklift, cargo tug + trailer, fuel tank, ammo loader. RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 09-07-2016 Added some fighter weapon sprites RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 12-06-2016 Edit 6/12/6: Added autopilot beacons to high priority, moved space station sprites from high priority to low priority, added civilian jumpsuits to medium priority, removed elevator sprites from low priority. RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 12-20-2016 Added fighter components to high priority. RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 12-22-2016 Added Scorpion tank and some fighter components. RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 01-19-2017 Update 19/1/17 Moved Area Network Controller + ammo loader + fuel tank from medium priority to high priority, marked off pilot jumpsuit and helmet as finished, RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 11-18-2017 - Moved planet turf sprites priority low -> medium - Marked radio backpack as completed - Moved civilian human jumpsuits priority medium -> low - Moved fighter components priority high -> low - Moved fighter fuel tank and ammoloader high -> medium - Added UNSC fortification sprites (high) - Added desert terrain doodads RE: Cael's Sprite request thread (updated regularly) - Cael_Aislinn - 12-25-2017 - Moved most of the overmap fighter stuff from medium to low priority - Added land mines, bunker camo netting, flood biomass, fuel rod cannon explosions - Marked off a bunch of completed stuff |